Hybrid Launches, Unlaunches as Developers Deal With Server Issues
Posted by Giant Bomb Aug 08 2012 22:56 GMT in Hybrid
- Like?
Maybe punch in "functional server" and see what happens? I don't know, I'm not a tech guy.

5th Cell's online-only third-person shooter, Hybrid, launched as planned earlier today, but server issues have forced it offline for the time being. And when I say "online-only" I mean it--the entire game is dependent on a server connection that, if said server isn't available, prevents you from even getting past the title screen.

That server has been choking since the game's launch. Jeremiah Slaczka of 5th Cell posted this to Hybrid's official message board:

We are working with Microsoft to fix these server issues. Many people from both 5TH Cell and MS are working together to sort the problem out. We are making progress, but it will take time unfortunately. Sorry for the inconvenience, however we don't foresee this problem to continue once it's fixed.

Along with this, the game has been pulled from Xbox Live, so if you're looking to purchase it (which seems like a bad idea given these current circumstances) you'll have to hold on. For what it's worth, though, now that they aren't dealing with all these pesky new players purchasing and jumping onto that overloaded server, I can connect to it just fine. It seems like it's probably pretty cool?

We'll throw up an update once Hybrid's status changes. In the meantime... man, has Summer of Arcade been a bummer this year, or what? Huh? Oh, yes yes, "Bummer of Arcade." Yeah, I get it. No, really, thanks, I get it. You don't have to keep saying it. Please stop talking.


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