Paper Mario: Sticker Star comes to North America Nov. 11, more 3DS dates revealed
Paper Mario: Sticker Star, the latest in Mario's deceptively flat RPG series, will arrive on 3DS in North America on November 11, Nintendo announced today. Along with that major news, the company also announced some new games for North America, along with their dates.
A new Style Savvy game, called Style Savvy: Trendsetters, will come to 3DS Oct. 22. The 3DS update of Art Academy, called Art Academy: Lessons for Everyone!, is due October 1. Crosswords Plus, a collection of over 1,000 crossword puzzles, will be out October 1. And perhaps most exciting, Professor Layton will don the Miracle Mask October 28.
Check after the break for the full rundown on new 3DS and DS game dates.
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Professor Layton at the end of October? Better than November. Can't wait for Layton and Paper Mario.
nice
Sticker Star looks like it might have took quite a large step away from TTYD, though, so I'm looking forward to seeing if it matches or exceeds the raw entertainment value of Super Paper Mario.
crump
what
>black mage avatar
I do not understand.
JRPG does not mean anything other than "Japanese Role-Playing Game," which Paper Mario is described as (Although, most games CALLED JRPGs are not actually "role-playing games;" the term itself is also fairly meaningless, as explained in icycalm's article "On Role-Playing Games." Really, without choice and consequence, Paper Mario isn't much of an RPG at all.).
The six worlds and small map are making me nervous.
no, they were easy as *crag* especially compared to the ones in SMRPG, M&L or the sound battle system in Mother 3
but w/e you prolly are going to tell me its easy and that i suck at video games but i honestly dont care
The game was also pretty damn boring at points, and it didn't have nearly as much soul as TTYD. The pixls had no personality and the stages were bland; they were just one obstacle after another. It's like they didn't care about giving the game a soul outside of the rare cutscene or two.
TTYD isn't that hard of a game, but it still presented challenge with enjoyable combat and great areas. SPM really doesn't compare.
(And Tails, it's not like the last digit in any RPG health count ever mattered, since enemies never do one damage. It's like Pokemon cards having 100 health, even though attacks don't do less than ten. It's just making it seem bigger than it is.)
>Super Paper Mario was the best in the series
Stopped reading there, c'mon crump step it up.
i think i tried it once but it didn't work
everyone