Nintendo patent shows off Wii U multiplayer via Wiimote, aiming at both TV and GamePad
- patent shows two players using Wiimotes to fire crossbows, with one player viewing the TV and the other viewing the Wii U GamePad's screen
- shown in both competitive and cooperative modes
- another game example: players cut ropes holding up a wall by shooting arrows or throwing stars from their crossbow
- cut down as many walls as possible in a race to the finish
- co-op example shows both players looking at the same cave scene initially, but then splitting up to explore different areas
- another example: players control propeller-like objects and avoid obstacles and walls as they fall down a shaft
- setup can work even when both screens are positioned next to each othe
- system can rapidly alternate activation of each sensor bar to avoid interference
- allows for more players as well
- filed on Dec. 21, 2011 in the US and published on August 9, 2012
Related Posts:
Sign-in to post a reply.