A Brief History Of Garry’s Mod: Count To Ten
Posted by Rock, Paper, Shotgun Aug 29 2012 11:00 GMT in Half-Life 2
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“It was never meant to be a big deal. I was just *crag*ing about!” says Garry’s Mod creator Garry Newman. His innovative physics-based mod for Half-Life 2 turned out to be a remarkably big deal, not least a forerunner in iterative and community focussed design that’s perennially in Steam’s top twenty game stats. It’s an exercise in giving gamers tools and no direction, one of the few games that makes just messing about a core goal. Its strength is a flexibility that makes it a platform for people to make comics, maps, weapons, even gamemodes. It might have grown by enabling sexually suggestive poses of Valve’s stoic game characters, but six years on there’s so more to GMod than just *crag*ing about. Here’s how it got there. (more…)




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