Treyarch only giving vague details on Call of Duty: Black Ops 2's zombie mode
Posted by GoNintendo Sep 27 2012 19:12 GMT in Nintendo Stuff
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"I'd be giving you away the secret of zombies if I told you exactly how it works. There's a bus and the bus has a lot to do with how you navigate. The zombies atmosphere is very unique to zombies. Tranzit is a way of navigating the universe of zombies. It's not necessarily, this has any radical bearing.

Part of it is boarding yourself up. All of these mechanics are still important to zombies. That's one way to win the game.

That's the thing about zombies. A very important part of zombies is the discovery of what it is and the monsters and how they work together and the world and how the world plays and what does the bus mean? Do you need to take the bus? What does it mean to go out in the fog? And what's in there? All this is part of zombies. The whole thing is crafted for discovery. So I hate talking about it because I don't want to ruin it for people.
"By day one somebody will post the whole thing on the internet and you can just read about it. But it's not going to be who does it." - Treyarch game design director David Vonderhaar
Full interview here

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