Capcom talks original Resident Evil inspiration, chances of revisiting previous games
Posted by GoNintendo Oct 01 2012 20:52 GMT in Nintendo Stuff
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A portion of a 1up interview with Capcom executive producer Hiroyuki Kobayashi, director Eiichiro Sasaki, and producer Yoshiaki Hirabayashi...

1UP: The zombie genre has become really big in the past few years, but when Resident Evil first debuted, you didn't see a lot of that in video games. Can you talk about, if you know, some of the original inspirations behind the Resident Evil concept and the direction that the game took?

HK: The original guiding production design ideas for Resident Evil one came from a game you may know that was on the Famicom, called Sweet Home, which was also a horror movie in Japan. We were just trying to create a "horror" game. The director at that time, [Shinji] Mikami-san, he was looking to how he could import the system of Sweet Home into a new type of game. The zombie part... I didn't hear from him directly, but I'm sure that came from Mikami-san as well. We were trying to do something a little different from Sweet Home, which is more of a supernatural horror. He was trying to do horror, but not exactly like in Sweet Home.

1UP: Do you see a potential for another revisiting of the past of Resident Evil? Another remake along the lines of the comprehensive re-creation of the original Resident Evil? Do you think there's room for that?

HK: I think that style of game was really popular for the time period it came out in. I still think there might be a chance that people would like something like that, but how and where we would distribute that, where we would put it out, those are things we would have to consider. I think if there was a reaction from fans, if it was something they wanted, then maybe we could do that.

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