With Pokémon Black 2 and Pokémon White 2, developer Game Freak has finally decided to stop beating around the bush and give us a "true" sequel instead of a Pokémon Platinum-esque expansion pack. The series is better for it too, even if the much touted emphasis on storytelling remains largely superfluous.
Set two years after the events of the original Pokémon Black and White, it features a new silent protagonist, a new rival, and a handful of new gym leaders. More importantly, there are new Pokémon - or should I say, old Pokémon. Unova is now rife with Pokémon from previous generations - a welcome sight for fans of the series. It makes the world of Pokémon feel bigger and more connected than it already is, and makes the Unova Pokémon feel like they're "part of the family."
Disappointingly, the returning Pokémon aren't the only familiar component. As usual, Black 2 and White 2 rigorously follows the badge/Elite 4 formula that has long since worn out its welcome but will never go away. What a pity that Game Freak didn't use this opportunity to experiment a bit with the formula and trim down the usual rote badge quest (or make it entirely optional). As a franchise, Pokémon can be at once really smart and innovative, and annoyingly set in its ways.
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