http://www.youtube.com/watch?v=vpDpRPCUghM the running animation is in that video, movement works the same way as in Megaman legends, aim your guy by rotating then move forward or backwards, or press forward and left/right at the same time to move while rotating.
well it's two guys with a mac computer and a company that loves calling copy write infringements at the drop of a hat, they have to take things slow and careful.
tried out the demo and thought it felt pretty smooth, camera could use some work but other than that the movement feels fine and all and the hit detection for object to object is fine.
Wait, not, half-assed, indie game? Is that possible? We're not doing anything that could potentially rip the universe apart are we? Oh never mind it uses Unity. whew, I was worried there for a second.
the running animation is in that video, movement works the same way as in Megaman legends, aim your guy by rotating then move forward or backwards, or press forward and left/right at the same time to move while rotating.
Wait, not, half-assed, indie game? Is that possible? We're not doing anything that could potentially rip the universe apart are we? Oh never mind it uses Unity. whew, I was worried there for a second.