beta-lands first test
Posted by Francis Dec 31 2012 00:54 GMT in betalands
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http://digibutter.nerr.biz/pages/betalands

Here are screen grabs of the entire world (broken up into three images) at about 7:30 eastern time (after it had been wiped clean a few times). I know people kept going, so who knows how far up they went.

Thanks for helping me test things out. There were some strange glitches for sure. Probably caused mostly by the blocks, which I just threw in last minute to give you all something to do.

The "real" game probably wont have free-placement of blocks like that. But instead you would be creating the buildings and objects to go inside them.


Replies:

god dammit i was right up in that last part too
it's really cool so far. How long do you think it will take before it's more playable?
Reply by Fortran Dec 31 2012 01:02 GMT
ill probably do another round of fixes to the current game so you can keep messing around with it. Then I'll add more levels and building interiors.
Reply by Francis Dec 31 2012 01:33 GMT
Wish I could have checked it out
Reply by Super-Claus Dec 31 2012 01:35 GMT
Hi4Ae.png
Reply by Fortran Dec 31 2012 01:52 GMT
make it so we can edit the body sprites
Reply by MM Dec 31 2012 02:02 GMT
and could you somehow fix my head being backwards
Reply by Fortran Dec 31 2012 02:08 GMT
background blocks, bigger screen
Reply by Slim Dec 31 2012 02:24 GMT
fixed some glitches and set a vertical limit http://digibutter.nerr.biz/pages/betalands
Reply by Francis Dec 31 2012 04:09 GMT

make it so the page doesn't scroll down when I accidentally hit the down arrow key

Reply by MM Dec 31 2012 04:15 GMT

everybody pile in

I will not be satisfied until the entirety of digi is crammed in slims metroid

Reply by Super-Claus Dec 31 2012 11:22 GMT
i was told thre was a game but thers no link to a game just screenshots
i feel lied to
Reply by Nastasia Dec 31 2012 11:37 GMT
it doesnt work? i cant move, i started pressing every key and then my head dissappeared and at that point i was too creeped out to continue
Reply by Nastasia Dec 31 2012 11:46 GMT

you crashed the game when you logged in nas

try coming back in

Reply by Super-Claus Dec 31 2012 11:47 GMT
arrow keys do nothing? help
Reply by Nastasia Dec 31 2012 11:48 GMT
this isnt a real game i dont believe you it does nothing
Reply by Nastasia Dec 31 2012 11:49 GMT
close the page, click the link again, and immediately click on the game
Reply by Super-Claus Dec 31 2012 11:49 GMT
nas isn't good at vidya
Reply by Super-Claus Dec 31 2012 12:14 GMT
we made a beautiful work of art everyone come see
Reply by Super-Claus Dec 31 2012 13:44 GMT
TAI4g.png
this is the real end of the world
Reply by Nastasia Dec 31 2012 13:46 GMT
we journeyed long and far and we have seen the true end
we tested the limits of the world and this is the end of the line
our attempt to break free of our confinement was in vain, and we all died that day
and so ends the short story of the digibutter game
Reply by Nastasia Dec 31 2012 13:48 GMT
i should have known that the first time i saw my head disappear was a bad omen of the future and now this is what it has come to
Reply by Nastasia Dec 31 2012 13:50 GMT
a volcano erupted and we were all frozen in the pyroclastic flow
Reply by Super-Claus Dec 31 2012 13:50 GMT
I set a limit to how many blocks you can carry.
Reply by Francis Jan 01 2013 00:41 GMT
GAY
Reply by MM Jan 01 2013 01:16 GMT
^^^
Reply by Slim Jan 01 2013 01:21 GMT

survival of the fittest 

Reply by Slim Jan 01 2013 01:30 GMT

francis can you move the avatar heads just a little lower

maybe

I am going to use that image as the face of beta testing forever.
Reply by Linkshot Jan 01 2013 02:23 GMT


MA-MA-MA-MATH ATTACK

Reply by Super-Claus Jan 01 2013 04:51 GMT
i know this is an early beta but when are you going to add something fun because so far all your updates just made it lamer
Reply by Fortran Jan 01 2013 09:38 GMT
yeah, i agree...i was even having a little fun when we had infinite blocks, but now there's nothing to do. i cant even consider this an alpha anymore, its less than that now
Reply by Nastasia Jan 01 2013 09:45 GMT
You might want to incorporate some form of authentication in your connection code Francis. Right now it's pretty easy to impersonate another user (as well as steal any blocks in their inventory) just by tweaking the username and avatar variables passed to the game page.
Reply by Gold Prognosticus Jan 01 2013 15:28 GMT
Sorry, infinite blocks was making the game unplayable for a lot of people. And I thought a limitation on inventory would help encourage teamwork and more thoughtful creations. It's also more realistic. like ZombiU, you can only carry so much stuff.
Reply by Francis Jan 01 2013 16:54 GMT
At the very least the block count needs to be increased. 50 blocks is only just enough to build the walls of a small room and some minor decorations.
And technically, limiting the number of blocks per player won't permanently solve the issue of the map getting flooded - if enough people use the game (or if one person connects multiple times under different usernames), each with 50 blocks that they place in the world, the map will eventually fill up anyway.
Reply by Gold Prognosticus Jan 01 2013 17:14 GMT
limited blocks is a good idea, but not when there's no way to get more. it works in minecraft and terraria because the world is made of them, so you can always get more. we can't do that in betalands, so all we can do is run until we hit a wall.
Reply by Fortran Jan 01 2013 23:04 GMT
I would rather have an unlimited skybox than unlimited blocks to be honest, if anything get rid of the skybox limit
Reply by Fallen Shade Jan 01 2013 23:07 GMT
I think the world size certainly needs to be bigger, but I don't think it need to necessarily be infinite, after all francis said he'd be doing multiple rooms eventually.
Reply by Fortran Jan 01 2013 23:26 GMT
works on wii u
Reply by Super-Claus Jan 02 2013 00:43 GMT
please put a link at the top i had to scroll down so much to find this
Reply by Nastasia Jan 08 2013 20:27 GMT
thank you
Reply by Nastasia Jan 08 2013 23:03 GMT

Reply by Fallen Shade Jan 09 2013 01:41 GMT

Reply by Fallen Shade Jan 09 2013 02:12 GMT
there nas enjoy those blocks
Reply by Super-Claus Jan 09 2013 03:57 GMT

Oh wow....

Reply by JacobDaGun Jun 26 2013 14:16 GMT

Ha, I forgot I was the King of *crag*town

Reply by Doopliss Jun 26 2013 20:22 GMT
Doops you have to make a *crag*town level now
Reply by Fortran Jun 26 2013 21:45 GMT
Topic is Locked