http://digibutter.nerr.biz/pages/betalands
Here are screen grabs of the entire world (broken up into three images) at about 7:30 eastern time (after it had been wiped clean a few times). I know people kept going, so who knows how far up they went.
Thanks for helping me test things out. There were some strange glitches for sure. Probably caused mostly by the blocks, which I just threw in last minute to give you all something to do.
The "real" game probably wont have free-placement of blocks like that. But instead you would be creating the buildings and objects to go inside them.
make it so the page doesn't scroll down when I accidentally hit the down arrow keyeverybody pile in
I will not be satisfied until the entirety of digi is crammed in slims metroid
i feel lied to
you crashed the game when you logged in nas
try coming back in
this is the real end of the world
we tested the limits of the world and this is the end of the line
our attempt to break free of our confinement was in vain, and we all died that day
and so ends the short story of the digibutter game
survival of the fittest
francis can you move the avatar heads just a little lower
maybe
MA-MA-MA-MATH ATTACK
And technically, limiting the number of blocks per player won't permanently solve the issue of the map getting flooded - if enough people use the game (or if one person connects multiple times under different usernames), each with 50 blocks that they place in the world, the map will eventually fill up anyway.
Oh wow....
Ha, I forgot I was the King of *crag*town