Miyamoto discusses Mario’s plumber origins, the future of games/Nintendo hardware/motion controls, and alluding to Zelda Wii as his dream game
A portion of a Popular Mechanics interview with Shigeru Miyamoto…
PM: When was it decided that he was a plumber?
SM: When we first created Donkey Kong, I kind of looked at him as your average, everyday foolish guy. The setting of that game was a construction site, so I kind of matched him with the setting [...]
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