Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
Posted by Valve Feb 14 2013 22:18 GMT in Team Fortress 2
- Like?
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
  • Fixed a client crash related to the audio system
  • Updated controller support for the Linux version
Team Fortress 2
  • Added new Linux promo item
  • Added new ETF2L, ESH, and UGC tournament medals
  • Added new multicolored-lights style to the Festive Stickybomb Launcher
  • Fixed Botkiller Medigun, Botkiller Flamethrower, Stickybomb Launcher, and Half-Zatoichi using the wrong Red team arms skin while on the Blue team
  • Fixed a client crash related to the HUD control point maps
  • Fixed "Low-Health Kills" strange part also counting kills after the player had died
  • Fixed "Buildings Sapped" strange counter sometimes incrementing when buildings were destroyed without a sapper attached
  • Fixed a teamkill exploit that used the Crusader's Crossbow
  • Fixed not being able to view different styles while previewing items in the Mann Co. Store
  • Fixed the paintability of the Mann Co. Cap and the Mann Co. Online Cap
  • Increased the particle limit
  • Updated The Map Maker's Medallion to be paintable
  • Updated the Engineer's Cap so the Red team version displays the correct color when paint is applied
  • Updated Mvm_Bigrock to fix a server crash when all players are dead
  • Updated several backpack images to fix issues caused by mat_picmip
  • Updated the localization files



Sign-in to post a reply.