Tomb Conditioner: Lara Has Real-Time Hair, Apparently
Posted by Rock, Paper, Shotgun Feb 26 2013 20:00 GMT in Tomb Raider
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I’m not sure how amazeballs this really is in practice, as PC Tomb Raider code is being witheld until the end of the week because reasons, but I dig the concept. Game hair’s not great, by and large – some engines certainly do OK by it, but the hair-helmet approach very much remains the norm. AMD’s come up with some tech to try and make locks more lustrous. Instead of taking anti-aliasing systems into the shower, they’ve devised TressFX (oof), intended to make hair flow and change more cionvcingly. This will apparently first be seen in the impending Tomb Raider re-reboot, which has “the world’s first real-time hair rendering technology in a playable game”, it says here.(more…)




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