Need for Speed Rivals coming to PC, will look 'easily as good' as next-gen versions
Need for Speed Rivals - the franchise's first turn into the new world of next-gen consoles - is also coming to the PC, Ghost Games executive producer Marcus Nilsson confirmed to Joystiq. In a press release announcing the game, EA noted Rivals would find its way on current-generation systems on November 19, with Xbox One and PS4 versions launching "later this year." No PC version was originally announced.
Other than differences in graphical fidelity and online player count, Rivals features differences in its new marquee feature "AllDrive" across current- and next-gen systems. AllDrive is the ability for the game to "seamlessly" adapt to player interaction as they cross paths in the open-world space. On next-gen consoles, players will have unspecified exclusive ways to interact with the game using other devices.
"Need for Speed Rivals will look easily as good on PC as next-generation consoles," Nilsson added, though he wouldn't reveal whether or not the PC version would include the same feature-set as the current-gen or next-gen versions.
Expanding on how AllDrive would work, Nilsson offered an example of how the game would react to friends in the same world engaged in separate chases that come across each other. With the new feature, Need for Speed Rivals would recognize player proximity and any current missions and automatically shift objectives and scoring to that of a traditional co-op encounter. Players can enter and exit each other's worlds to race and interact "on-the-fly." The core features of AllDrive will be available on all platforms.
For more on Need for Speed Rivals, read our reveal post with additional comments from the game's executive producer.
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