Nintendo explains why they made Super Mario 3D World over Galaxy 3, won't talk story yet
Posted by GoNintendo Jun 11 2013 20:30 GMT in Nintendo Stuff
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The following info comes from an IGN interview with Producer Yoshiaki Koizumi and Director Koichi Hayashida.


- when working on Super Mario 3D Land, they thought multiplayer would be great
- this didn't make the cut for the 3DS
- they felt the power of Wii U could help them achieve this
- is influenced by the eccentric and wild levels designs from the Galaxy
- won't comment on story yet

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