Magicka, a whimsical independent action adventure game released by Arrowhead Game Studios in 2011, took everyone by surprise with its excellent spell-crafting system and blend of satire and comedy. Using its original as a base, developer Paradox North has wrapped a MOBA framework around Magicka and created a Frankenstein's monster of pick-up-and-play fun.
Magicka: Wizard Wars, a free-to-play multiplayer online battle arena game (MOBA) set in the Magicka universe, is currently in Alpha testing. The premise is simple: two teams of four mages do battle over three spawn beacons, with the entirety of combat being driven by the spell system and some rudimentary melee combat. As saturated as the MOBA genre is, Magicka: Wizard Wars surprisingly never felt like retreaded ground. Its delightful marriage of spell construction and tug-of-war gameplay ultimately left me wanting more.
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