I remain mystified as to why third-person action games called Castlevania exist. Why take one of the most inventive and interesting side-scrolling RPG platforming series, and reduce it down to the same combo-driven button mashing combat-fest that dominates so much of the console market? If this demo of the 2010 console game, Castlevania: Lords Of Shadow, finally ported to PC on the 27th August, is supposed to convince me otherwise, it’s failed.
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