Inside The Treehouse: The People Who Help Make Nintendo Games Great
Posted by Kotaku Sep 13 2013 19:30 GMT in Nintendo 3DS
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On the third floor of Nintendo’s U.S. headquarters, next to the conference rooms named after Mario and Donkey Kong, there’s a door that you can’t open. There’s no boss key or warp pipe here—unless you’re one of the handful of people with a high-security keycard, you’re not getting in.Read more...



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