A portion of a CVG interview with Alain Corre, Ubisoft's executive director for EMEA territories...
CVG: You recently released Rayman Legends, but opted not to follow in the footsteps of previous titles and release on Nintendo 3DS. Why is that?
AC: When you look at Rayman Legends you see it's a very big game with a lot of levels. The graphics in 2D are also second to none. So, it takes time to squeeze everything and downsize it onto other formats. But we're not ruling anything out for that format. We can't say anything more for the moment, but we can't rule the format out.
CVG: How does the 3DS fit into your future plans as you're shifting focus to next-generation platforms?
AC: The 3DS is a big success, it's selling a lot of machines in a lot of countries and if we consider a franchise, game or gameplay style that can be developed for it, we'll consider it.
CVG: And the Wii U? Ubisoft is a big investor in the Wii U currently, do you expect that to change or stay the same going forward?
AC: Actually, I think Rayman Legends is really defining what the quality of the Wii U is. Huffington Post was saying it might be the best platformer ever created, we agree (laughs). It can really show what the Wii U is, when you play with the second screen on the GamePad, I think it's some of the best laughing moments you can have while playing agame.
We believe the Wii U has real potential and power. A machine works when you have great content on it, we feel Rayman was one, Just Dance is another one coming, with Donkey Kong and Mario from Nintendo also.
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