Are We Ready For Shorter Video Game Experiences?
Posted by Kotaku Nov 01 2013 06:00 GMT in The Last of Us
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Are we ready for leaner, tighter shorter experiences? Is that something we'd like to see in our video games? Having trudged through most of this year's AAA video games, mindlessly blasting my way from cut-scene to cut scene, I've started to wonder: is it time the games industry learned to edit itself more effectively?Read more...



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