Call of Duty: Ghosts represents a new set of challenges for Activision's flagship series. Ghosts marks the first game to transition to a new generation of platforms since the franchise gained its fame with Modern Warfare, and it raises the question "Does the Call of Duty formula still work?" With a highly-touted new engine in tow, Ghosts is Infinity Ward's first major shift in the series since it moved out of the Second World War.
But Infinity Ward - along with a handful of other developers, including Neversoft and Raven - has delivered a largely by-the-numbers installment in Call of Duty: Ghosts. It layers a fresh coat of paint over a tired design document; a document that brings players down a rote campaign path before landing them in a multiplayer mode that abandons many of the creative advancements seen in Black Ops 2.
While even a routine Call of Duty still brings with it a blockbuster ride through exciting engagements, and its multiplayer experience can compete with the industry's best, Call of Duty: Ghosts is a step in the wrong direction for the series and a stumble into the next generation.
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