Rise of Nations never got its due. It was a real-time strategy game that tried to fit the major landmarks of human civilization into a single hour of frantic war. Your units would level up through the ages as you marched across the battlefield, blending Civilization with Total War with Command & Conquer. It was designed by Brian Reynolds, of Alpha Centauri, and built by Big Huge Games.
A less satisfying fantasy sequel, Rise of Legends, was released in 2006, but now it seems that another game might exist. As part of the auction of all Big Huge Games and 38 Studios assets, following their collapse last year, a finished, Mac-only game called Rise of Nations: Tactics has been discovered.(more…)