Shouldn't Toad be a playable fighter by now?
Posted by Francis Nov 21 2013 21:39 GMT in Super Smash Bros. Wii U/3DS
- Like?

Captain Toad would be unique since he apparently can't jump.


Replies:

what would be his moves though? speed? sonic already took that. He's more suited to vagina defender.
Reply by Super-Claus Nov 21 2013 22:24 GMT
Aerial priority is too important to ever consider having a character who can't jump. Plus Toad wouldn't be able to grab or hit anything for shit because everything about him is short.
Reply by Fallen Shade Nov 21 2013 22:26 GMT

What do you mean speed, toad was always the super powerful one that was awesome at pulling vegetables out of the ground. But yeah, I think he's better off a side-character

Reply by Doopliss Nov 21 2013 22:38 GMT
well goron I mean villager is pretty small and he seems to be holding his own. I cant see toad being much smaller than like pit or kirby.
Reply by Super-Claus Nov 21 2013 22:55 GMT
Toad would have a pretty small hitbox.
Reply by DarkBlueAce Nov 21 2013 22:56 GMT
I don't think the hitbox would matter all that much, if he has nothing to approach with outside of the other player making mistakes than he's going to get shit on all day by competent players
Reply by Fallen Shade Nov 21 2013 23:31 GMT
It just calls for a creative design doesn't it?
Reply by DarkBlueAce Nov 21 2013 23:48 GMT
Theres a difference between creative design and trying too hard to make a character unique. Adding a character who can't jump, has no reach, with its only real benefit being that it Oddjob's people who are bad at the game is pointless and wouldn't add any merit to the roster.
Reply by Fallen Shade Nov 22 2013 00:06 GMT

He WAS! Didnt you hit every single name in the Classic Mode credits to unlock him in SSBM? 

Alright, in all seriousness, he can be. I would normally say we dont have enough moves for him, but charaters with way less combat potential bacame full playable characters, so honestly, he could be in there! 

I think it may be because Nintendo wanted to create a balance of characters form each series, and not habe too many representing one part of nintendo, giving room to other characters. The makers of SSB do not want their game to be the kind of fighting game that has a library of charcters, siticking to a small, core set, evidenced even more in recent statements that tey want to cut down the roster.

This source also lists memory space as a reason why they are cutting down the lineup:
http://kotaku.com/dont-expect-a-lot-of-third-party-characters-in-the-nex-513203533 

But now that Toad has been playable in so many newer games, it feels wrong to ignore him. And SSB is, after all, 85% fighitng game, 15% Nintendo Achievement Museum. 

Only time will tell if we will see our mushroom headed royal servant in the next installment. 

As for now, you'll just have to content yourself by technically playing as him when you play Peach in Melee. 

Reply by Assorted_Cake_Projectiles Nov 30 2013 23:16 GMT
Oh yeah! Oh man and I heard if you beat master hand without losing any health with every character you unlock Shadow Lugia!
Reply by Super-Claus Dec 01 2013 14:41 GMT
And how if you press a specific button sequence on the Character Select screen you can play as Master Ha- oh wait that one actually turned out to be true.
Reply by Gold Prognosticus Dec 01 2013 18:18 GMT
Sign-in to post a reply.