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If Dark Souls Were a 16-Bit Platformer
Posted by
Kotaku
Feb 05 2014 13:30 GMT
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http://daverapoza.blogspot.com/2013/01/some-new-art.html
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http://kotaku.com/if-dark-souls-were-a-16-bit-platformer-1516455760
Artist Dave Rapoza took Dark Souls and reimagined it as a 2D platformer from the 16-bit era, and man I can already see that health bar dropping like a fly.Read more...
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