Titanfall is great. There is no getting around that, much like there is no getting around a giant robot’s titanic rhino-SUV foot cuff when it is stomping on you. But Respawn’s largely treated Titanfall like an Xbox game, preferring to let the PC version live in its all-too-proprietary shadow. So far, we know that our titans will unfortunately be tethered to Origin and… yep, that’s pretty much it. So I sat down with game director Steve Fukuda to find all about PC bonuses, configurations, balance issues that might arise from different control schemes, modding possibilities (probably don’t get your hopes up early on), and Respawn’s dislike of EA/Activision-style DLC cycles. It’s all below.
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