Miyamoto - gets involved early with expanded audience titles, late with ’serious titles’, has a lot of input on hardware
“I don’t feel that my style of making videogames has changed so much. Over the years, I’ve tended to work on a project more deeply as the development phase gets closer to completion. The only difference is that when we’re working on something really new like Nintendogs or Wii Music, I tend to be [...]
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