Hello Shovelers and Shovelettes! There are only a couple weeks until Shovel Knight’s release date of March 31. The crew at the Yacht Club is tired; we’ve been working literally every day, and every waking hour, to make the game great. But! We’re just not quite there yet.
So, we hemmed and hawed, and made a Super Important Executive Decision. This update is to let everyone know that Shovel Knight will be missing March 31 by a few weeks to make sure it’s a world class experience, and can release on all platforms simultaneously. This isn’t a major delay, or a long one; it’s simply a stretch of time to get everything polished and aligned. While major development is quickly drawing to a close, there are still some external factors, like submission preparation, which need a little bit more breathing room before the game goes live.
We don’t want to announce another release date until it's 100% locked in with both Nintendo and Steam, so please sit tight… we’ll announce a new, final release date very soon. But the game is like… so done! Here’s what we’re working on in our feverish final hours:
Dialogue and scripted events are being finalized
Finishing touches put on level design for the final levels
Overall game balancing
Platform specific standards so everything runs smoothly on your system of choice!
Testing, testing, testing… on all platforms!
Check out the full update here
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