LucasArts abruptly ended all communication with Red Fly shortly before their Darth Maul project was canned
Coming from an ex-Red Fly dev...
“We didn’t hear from them for two weeks. Two and a half weeks. No word. Nothing. And when I say no word, I mean nothing. We tried to contact them over and over and over again. We know how slow they move, and we’ve seen them do this before. We were at least hopeful. But still no word came. We did manage to get some of the guys, the internal producers that were on our project, on Skype, and they looked like they were kicked in the nuts. We knew what was going on. They just couldn’t tell us. But we didn’t know the extent of what was going on. We thought, ‘Okay, they’re not going to buy us. Fine.’ We didn’t know the game would get canceled.”
It seems that part of this decision came from Lucas' move to sell the brand to Disney. Obviously, this was a super-secret business plan at the time.
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