We always figured that the Scarab was a pretty hefty Halo Wars unit -- it is the very end of the Covenant tech tree, after all -- but apparently it needed a little extra juice. A new title update now available for the game grants Scarabs with 25 percent more health and 25 percent more damage. If you weren't terrified of them before, you might want to reconsider.
Other changes include Gremlins requiring two reactors to build, Grunts doing more damage to air units and more. The update also fixes some bugs including the cryo/reactor glitch, which sounds like it was pretty awful. See the full list of changes and fixes -- politely cribbed from HaloWars.com -- after the break.
[Thanks, Ben]
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