Interview: Adam Puhl, God of War III's combat designer
Posted by Joystiq Mar 01 2010 17:57 GMT in God of War III
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As lead combat designer of God of War III, Adam Puhl has the enviable position of creating an arsenal of weapons and abilities fit to take down the gods. I recently spoke with Adam about the design process for such a titanic task and the pressures of surpassing the first two God of War games. Additionally, Adam offered his gameplay reactions to Dante's Inferno and Darksiders, two recent action-adventures that owe a lot to the God of War series.

Read on after the break for the full interview.



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