Interview: Matias Myllyrinne on breathing life into Alan Wake
Posted by Joystiq Apr 14 2010 23:30 GMT in Alan Wake
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Founded in 1995, Remedy Entertainment is set to celebrate its 15th anniversary this year, along with the launch of its fourth game, Alan Wake. In contrast with many of the industry's studios, which are comfortable with putting out a new game every two years (if not more frequently), this Finnish game developer can't be rushed to completion. "Remedy is not a game factory," its website tells those looking for employment.

The company's managing director, Matias Myllyrinne, wouldn't have it any other way. "You know, this is a labor of love, at least for us," he told Joystiq during an interview at the Game Developers Conference, held last month in San Francisco. After we discussed the game's technology, its cinematic aspirations and its carefully picked cast of actors, it became evident that Alan Wake -- despite lacking "buckets and buckets of blood" -- has a heart, transplanted from the people who made it. "It's almost like you need to see it through, for your own kind of well-being as a creative team," Myllyrinne said.

Also, there definitely won't be an Alan Wake musical, so forget about it.



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