I know I've been making several games recently, but this one is remotely hosted and so can stay up 24/7.
If any of you have ever played Urban Dead or Wurm Online (You might be interested to know that the creator of Minecraft was originally a developer for Wurm) you'll have a general idea of what to do in this game, if not then feel free to experiment.
It's pretty basic at the moment since I have to code everything from scratch, but I'll be adding features and achievements regularly (hopefully).
Also, the beta key is currently 'welcometothenewworld' - I'm keeping the game in closed beta (just you guys and some of my RL friends) until I've got a few more features done.
Notch codeveloped Wurm? Cool.
Also, here's a to-do list of upcoming features.
it's unplayable
I've halved the amount of stamina it takes to complete actions and doubled the max level of stamina (current player stamina levels have also been doubled), see if that improves it a bit. If stamina still causes a problem I will look into creating a more efficient system.
Yet another update, there is now a stats page with auto-updated statistics about the game. Suggestions for aditional stats are welcome.
Keeping track of this. Also I am on the same square as you. Suck it.
Mines are nearly done and should be out today, shortly followed by stone paths (possibly also today). Building locks might take a bit longer, but not much.
Please have stamina regenerate to full every 12 hours D:
found elzilcho
We lack the patience/other stuff to do to warrant long stamina regeneration times
amazing
I've halved the stamina regen delay again, you should now reach the full 100 stamina in a bit over 24 hours. That's enough to walk across the entire length of the map, chop down 20 trees, lay 100 paths, construct 20 buildings or destroy 20 paths every day.
If that still isn't enough, once I get around to implementing animals I'm planning on having them drop meat which can be consumed to restore some stamina.
A few questions for you:
NPCs will be coded soon (it's on my to-do list), but I'm gonna wait on doing anything about the site layout until the core features are up and running.