There are few things I love more in video games than the juxtaposition of two elements that clearly should not be juxtaposed. It's the peculiar desire which first attracted me to Deadliest Warrior, though, the sincerity of that attraction was questionable. Was I psyched to play a game that finally gave me the chance to see who would emerge victorious in a melee between a Pirate and a Viking? Yes, of course, because that's silly. Was I legitimately excited to play the game itself? Not so much.
Fortunately, behind all the comedically anachronistic battle pairings is a brilliantly simplistic and entirely entertaining fighting game engine -- one which rewards second-to-second survival instincts rather than a comprehensive knowledge of esoteric, nigh-impossible-to-execute techniques. If you're a fighting game purist, the absence of dash-canceling or air-to-ground linking might put you off. If you've never, ever understood, nor do you possess any desire to ever understand what those things are, then Deadliest Warrior will land right in your wheelhouse.
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