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Posted by Valve Nov 12 2013 22:31 GMT
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An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added new series of Chemistry Sets
  • Added "Collector's" item quality. "Collector's" items are created by completing special Chemistry Sets.
  • Added a server cooldown period for Eternaween votes
  • Spooky Keys are now regular keys
  • Fixed seeing the fire texture on The Maniac's Manacles, PY-40 Incinibot, The Parasight, and The Foul Cowl in DirectX 8
  • Fixed some Halloween spells not working during Eternaween

Posted by Valve Nov 12 2013 01:53 GMT
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An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
  • The Grandmaster will now update its model based on the owner's current kill streak
  • Removed the requirement for SSE2 that was introduced during a previous update
  • Updated The Jupiter Jumpers so they can be equipped with the Mantreads and the Gunboats
  • Halloween event notes:
    • The Eternaween server enchantment can now be used to call a server vote to enable Halloween items on that server for a two-hour period
    • Fixed an exploit in Helltower caused by attempting to change teams while in hell
    • Updated Halloween spells so that the effects will only be visible during Halloween/Full Moon events. Spells will not be removed from the items they have been applied to.
    • All Halloween event items have automatically expired except the Spooky Crate and the Pile Of Curses, which will automatically expire tomorrow.

Posted by Valve Nov 12 2013 01:53 GMT
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An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • The Grandmaster will now update its model based on the owner's current kill streak
  • Removed the requirement for SSE2 that was introduced during a previous update
  • Updated The Jupiter Jumpers so they can be equipped with the Mantreads and the Gunboats
  • Halloween event notes:
    • The Eternaween server enchantment can now be used to call a server vote to enable Halloween items on that server for a two-hour period
    • Fixed an exploit in Helltower caused by attempting to change teams while in hell
    • Updated Halloween spells so that the effects will only be visible during Halloween/Full Moon events. Spells will not be removed from the items they have been applied to.
    • All Halloween event items have automatically expired except the Spooky Crate and the Pile Of Curses, which will automatically expire tomorrow.

Posted by Valve Nov 07 2013 01:13 GMT
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An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
  • HTML MOTDs will no longer be shown when connecting via quickplay
  • Increased speed and damage of the lightning ball spell
  • Fixed some items and spell attributes showing incorrect expiration times
  • Fixed being able to instantly respawn by changing teams while a ghost
  • Fixed taunts with a special purpose being overridden by the Halloween taunt
  • Fixed a bug that allowed Merasmus bomb-heads to be passable between enemies
  • Fixed the Open Loadout button on the item pickup menu not working properly
  • Fixed being able to get into the enemy spawn with the teleport spell in Helltower
  • Fixed the crouch+click problems for Mac players
  • Fixed a problem with VR mode on Linux when the VR display overlaps the main display
  • Removed the prompt to opt-in to quickplay beta
  • Updated the equip region for Ivan The Inedible to match the other Spooky Companion items
  • Updated the materials for The Hyperbaric Bowler, The Snaggletoothed Stetson, Carrion Companion, and Lieutenant Bites the Dust
  • Updated the localization files
  • Community requests:
    • Added HalloweenSetUsingSpells input to the tf_logic_holiday entity for custom Halloween maps to enable spells
    • Added userid to the player_turned_to_ghost game event

Posted by Valve Nov 07 2013 01:13 GMT
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An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • HTML MOTDs will no longer be shown when connecting via quickplay
  • Increased speed and damage of the lightning ball spell
  • Fixed some items and spell attributes showing incorrect expiration times
  • Fixed being able to instantly respawn by changing teams while a ghost
  • Fixed taunts with a special purpose being overridden by the Halloween taunt
  • Fixed a bug that allowed Merasmus bomb-heads to be passable between enemies
  • Fixed the Open Loadout button on the item pickup menu not working properly
  • Fixed being able to get into the enemy spawn with the teleport spell in Helltower
  • Fixed the crouch+click problems for Mac players
  • Fixed a problem with VR mode on Linux when the VR display overlaps the main display
  • Removed the prompt to opt-in to quickplay beta
  • Updated the equip region for Ivan The Inedible to match the other Spooky Companion items
  • Updated the materials for The Hyperbaric Bowler, The Snaggletoothed Stetson, Carrion Companion, and Lieutenant Bites the Dust
  • Updated the localization files
  • Community requests:
    • Added HalloweenSetUsingSpells input to the tf_logic_holiday entity for custom Halloween maps to enable spells
    • Added userid to the player_turned_to_ghost game event

Posted by Valve Nov 01 2013 21:40 GMT
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An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
  • Fixed a dedicated server crash related to players becoming ghosts in hell
  • Fixed a dedicated server crash related to spellbooks and switching weapons
  • Updated materials for the following items: Caffeine Cooler, Tartan Spartan, Carrion Companion, Sackcloth Spook, and the Pin Pals

Posted by Valve Nov 01 2013 21:40 GMT
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An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a dedicated server crash related to players becoming ghosts in hell
  • Fixed a dedicated server crash related to spellbooks and switching weapons
  • Updated materials for the following items: Caffeine Cooler, Tartan Spartan, Carrion Companion, Sackcloth Spook, and the Pin Pals

Posted by Valve Nov 01 2013 01:00 GMT
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An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
  • Fixed a client crash caused by low detail skeletons
  • Fixed a dedicated server crash related to gamestats
  • Fixed a dedicated server crash caused by the payload carts getting stuck
  • Fixed green zombies not spawning on Linux dedicated servers
  • Fixed broken melee animations for some all-class weapons
  • Fixed players being able to issue the "boo" command when they are not ghosts
  • Fixed cloaked Spies losing their spells if they attempted to cast them while cloaked
  • Fixed the stealth spell only lasting for 2 seconds instead of 8 seconds
  • Fixed players keeping their spells if they were rolling for them while leaving hell
  • Fixed not switching back to the normal weapon if a spell was cast while standing on another spell
  • Updated spells so they cannot be deflected

Posted by Valve Nov 01 2013 01:00 GMT
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An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a client crash caused by low detail skeletons
  • Fixed a dedicated server crash related to gamestats
  • Fixed a dedicated server crash caused by the payload carts getting stuck
  • Fixed green zombies not spawning on Linux dedicated servers
  • Fixed broken melee animations for some all-class weapons
  • Fixed players being able to issue the "boo" command when they are not ghosts
  • Fixed cloaked Spies losing their spells if they attempted to cast them while cloaked
  • Fixed the stealth spell only lasting for 2 seconds instead of 8 seconds
  • Fixed players keeping their spells if they were rolling for them while leaving hell
  • Fixed not switching back to the normal weapon if a spell was cast while standing on another spell
  • Updated spells so they cannot be deflected

Posted by Joystiq Oct 31 2013 20:30 GMT
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Now through November 11, Team Fortress 2 is celebrating All Hallow's Eve with a new "Scream Fortress" update including a custom Payload Race map replete with spooky skeletons, magic spells and two bickering old men.

The custom map is Helltower, where the Red and Blu teams must each push their own respective cart through enemy territory to an end goal, just like in any traditional Payload Race match. This isn't the usual Payload Race, however, because on this map players can equip a spell book to their action slot, which allows them to pick up and cast various spells throughout the match. There's also a custom event called The Witching Hour - a path appears for each team leading to the base of the in-map clocktower, where players can grab a rare spell and teleport back to their spawn room with enhanced health and speed buffs.

The update also adds over 100 new items for dress-up (turn the Scout into a terrier or give the Pyro a nice Goldilocks wig) and eight new holiday-themed achievements. In order to grab the update, simply head into Steam and boot up Team Fortress 2 for the mandatory install.

Posted by Valve Oct 31 2013 01:43 GMT
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An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
  • Added new main menu character images for Scream Fortress 2013
  • Fixed a server crash related to The High Five taunt
  • Fixed neutral pumpkin bombs exploding with blue particles
  • Fixed health on hit particle effect precache error
  • Fixed client nTextureFrame < 0 warning spew in dev console
  • Updated the round restart event to remove spells after playing in hell
  • Updated plr_hightower_event to improve server stability
  • Updated The Chicken Kiev so it can't be equipped with the Cold War Luchador or the Large Luchador
  • Re-enabled the crafting recipes for zombie costumes
  • Note missed from yesterday's update:
    • Updated the Vaccinator to use the reload key to cycle through resist types

Posted by Valve Oct 31 2013 01:43 GMT
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An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added new main menu character images for Scream Fortress 2013
  • Fixed a server crash related to The High Five taunt
  • Fixed neutral pumpkin bombs exploding with blue particles
  • Fixed health on hit particle effect precache error
  • Fixed client nTextureFrame < 0 warning spew in dev console
  • Updated the round restart event to remove spells after playing in hell
  • Updated plr_hightower_event to improve server stability
  • Updated The Chicken Kiev so it can't be equipped with the Cold War Luchador or the Large Luchador
  • Re-enabled the crafting recipes for zombie costumes

  • Note missed from yesterday's update:
    • Updated the Vaccinator to use the reload key to cycle through resist types

Posted by Valve Oct 29 2013 21:31 GMT
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Ahoy, buoys and gulls, it’s almost Docktober 31st, and that means it’s time for the Fifth Annual Team Fortress Tort-urous Halloween Special, which this year is based entirely around the terrifyingly complex legal questions that haunt maritime law. AWOOOOOOOO! [Sound of receiving a jury summons]
And that horrifying description of an obviously terrible idea for a Halloween update — an idea so dreadful that we gave up on it almost fourteen hours ago — was just the FIRST of this year’s many spine-chilling, spine-tingling, all-around spinal cord-injuring shocks. We have one word of advice to those of you who survived our previous four Halloween Specials: Stop lying. These updates will kill you — GUARANTEED! [sound of our lawyers reading that sentence]
This year's Scream Fortress map is Helltower, a Payload Race variation, with at least one major difference: You're all powerful magicians. Everybody gets a spellbook gifted to them automatically, which you can equip in your Action Slot in order to pick up and cast spells. The team that wins the race will be granted a buff for the final climactic battle, where you will fight for the ultimate Halloween reward: Your own lives. And a reward.
So, fear fans, it’s time to put aside your precious laws of the sea, because this year anything can happen. Ghosts? Yes! Forbidden magic? Yes! Skeletons? Oh, yes. A Hellmouth? Obviously. A corpse? Yours. Really? Check your pulse. The murderer? You. Anyway, we’d love to sit here and shock you to death all day, but the update’s live.

Posted by Valve Oct 29 2013 21:04 GMT
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An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Scream Fortress 2013 has arrived
  • Help settle the score in one of the longest running feuds in Mann history
  • Comic and additional information available on the website (http://www.teamfortress.com/bazbobarrabus)
  • Scream Fortress 2013 runs until Nov 11, 2013
  • Added New Halloween Map Helltower
    • Equip a spell book and cast spells against your enemies
    • Spells can be found by pushing the cart, killing enemies and during the Witching hour
    • The Clocktower contains powerful magic during the Witching hour
    • Win the race to start mega healed in the final battle for your prize
  • Granting Spellbook Magazine to all players who launch TF2 during Scream Fortress
  • Added over 100 Halloween tagged items from the TF2 Steam workshop
  • Added Spooky Crate and Spooky Key to drop list and Mann co Store respectively
  • Added class Transmogrifier's to covert Scream Fortress 2013 items of one type to another
  • Added item Enchantment: Eternaween
  • Enabled Halloween event maps in quick play
  • Enabled Halloween gifts on Halloween event maps
  • Enabled Halloween Spell Potions
  • Enabled Mann Vs Machine event map Wave 666 in bootcamp
  • Enabled Halloween themed Unusual Effects to be found from Mann Co Supply Crates
  • Haunted Quality Items can now be listed on the Steam Market place
Map : Ghost Fort
  • Lowered Merasmus's base health
Weapon Changes
  • Medic's Crusader Crossbow now silently reloads when unholstered, similar to Pyro flaregun
  • Fixed the charge rate for the Bazaar Bargain when the player has 0 heads
  • In PvP Medics can now see the clip status of a patient’s active weapon
Item Fixes
  • Updated The Air Raider so it can be painted correctly
  • Updated The Bone Dome so it doesn't hide Pyro backpack
  • Strange Part: Kills While Ubercharged can no longer be applied to Strange Equalizers and Escape Plans
  • Fixed the backpack panel using the wrong "drop_sound" when items are moved around
Virtual Reality changes
  • Improved readability of the UI in VR
  • Removed the IPD calibration tool. TF2 will now obey the Oculus configuration file. Use the Oculus calibration tool in your SDK or install and run "OpenVR" under Tools in Steam to calibrate your IPD.
  • Added dropdown to enable VR mode in the Video options. Removed the -vr command line option.
  • Added the ability to switch in and out of VR mode without quitting the game
  • By default VR mode will run full screen. To switch back to a borderless window set the vr_force_windowed convar.
  • Added support for VR mode on Linux
Misc Bug Fixes
  • Fixed an exploit that allowed unlimited uses of noisemaker items
  • Fixed not being able to earn the Brotherhood of Steel achievement in MvM (play with 5 friends)
  • Fixed the camera target not always being visible when using the replay editor
  • Removed some servers that forged player counts from quickplay and the server browser

Posted by Valve Oct 29 2013 21:04 GMT
- Like?
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

Scream Fortress 2013 has arrived
  • Help settle the score in one of the longest running feuds in Mann history
  • Comic and additional information available on the website (http://www.teamfortress.com/bazbobarrabus)
  • Scream Fortress 2013 runs until Nov 11, 2013

  • Added New Halloween Map Helltower
    • Equip a spell book and cast spells against your enemies
    • Spells can be found by pushing the cart, killing enemies and during the Witching hour
    • The Clocktower contains powerful magic during the Witching hour
    • Win the race to start mega healed in the final battle for your prize

  • Granting Spellbook Magazine to all players who launch TF2 during Scream Fortress

  • Added over 100 Halloween tagged items from the TF2 Steam workshop
  • Added Spooky Crate and Spooky Key to drop list and Mann co Store respectively
  • Added class Transmogrifier's to covert Scream Fortress 2013 items of one type to another
  • Added item Enchantment: Eternaween

  • Enabled Halloween event maps in quick play
  • Enabled Halloween gifts on Halloween event maps
  • Enabled Halloween Spell Potions
  • Enabled Mann Vs Machine event map Wave 666 in bootcamp
  • Enabled Halloween themed Unusual Effects to be found from Mann Co Supply Crates
  • Haunted Quality Items can now be listed on the Steam Market place
Map : Ghost Fort
  • Lowered Merasmus's base health

Weapon Changes
  • Medic's Crusader Crossbow now silently reloads when unholstered, similar to Pyro flaregun
  • Fixed the charge rate for the Bazaar Bargain when the player has 0 heads
  • In PvP Medics can now see the clip status of a patients active weapon

Item Fixes
  • Updated The Air Raider so it can be painted correctly
  • Updated The Bone Dome so it doesn't hide Pyro backpack
  • Strange Part: Kills While Ubercharged can no longer be applied to Strange Equalizers and Escape Plans
  • Fixed the backpack panel using the wrong "drop_sound" when items are moved around

Virtual Reality changes
  • Improved readability of the UI in VR
  • Removed the IPD calibration tool. TF2 will now obey the Oculus configuration file. Use the Oculus calibration tool in your SDK or install and run "OpenVR" under Tools in Steam to calibrate your IPD.
  • Added dropdown to enable VR mode in the Video options. Removed the -vr command line option.
  • Added the ability to switch in and out of VR mode without quitting the game
  • By default VR mode will run full screen. To switch back to a borderless window set the vr_force_windowed convar.
  • Added support for VR mode on Linux

Misc Bug Fixes
  • Fixed an exploit that allowed unlimited uses of noisemaker items
  • Fixed not being able to earn the Brotherhood of Steel achievement in MvM (play with 5 friends)
  • Fixed the camera target not always being visible when using the replay editor
  • Removed some servers that forged player counts from quickplay and the server browser

Posted by Valve Oct 29 2013 18:50 GMT
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Thanks to our talented community translators at http://tf2.cz/, there's now a Czech version of 'Grave Matters' available for you to read here.


Posted by Rock, Paper, Shotgun Oct 29 2013 19:00 GMT
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I don’t want to make any jokes in this post, because doing so would make me feel like the rubbish, nervous compère trying to entertain the crowd before an amazing comedian, for instance Bruce Forsyth or Jim from Neighbours, comes on. TF2 is a funny game, with funny promotional material around it. It is definitely funnier than I am. Funny like a clown, yes. For instance, this comic, heralding Valve’s shootybang game’s mysterious but surely impending Halloween update. By page two, it’s triumphed with its concept of ‘toilet wine.’ On page five, it’s got bald ghosts pinching each other’s noses. Then there are raccoon sanctuaries, and wills made of human skin and… And, well, yes, very good.

There’s also a teasing mention of portals to the nether realm, which may or may not be the next big thing in TF2 itself.(more…)


Posted by Valve Oct 29 2013 00:20 GMT
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Something is coming, everybody. Not "right now" coming — but you know, we're working on it. In the meantime, here's something to get you in the proper spirit.

Posted by Kotaku Oct 22 2013 07:00 GMT
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Two years ago, we featured a video called Mac 'n' Cheese, an animated short heavily inspired by two characters from Team Fortress 2. Today, we've got a sequel. And it's terrific.Read more...

Posted by Rock, Paper, Shotgun Oct 18 2013 19:00 GMT
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The trailer for End of the Line, a Source Filmmaker short, was released in August and has 600,000 views on YouTube. Since we’ve never posted about it and around 500,000 of those viewers were me, I’m betting there’s plenty among you who haven’t seen it yet. This is your chance to correct that.(more…)


Posted by Kotaku Oct 17 2013 04:00 GMT
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Sometimes, a video comes along that's just...perfect.Read more...

Posted by Valve Oct 10 2013 22:57 GMT
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An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
  • Added the Fall 2013 Acorns Crate Key
  • Added the Fall 2013 Gourd Crate Key
  • Automated craft bots can no longer craft high-value items (i.e., hats)
  • Fixed Nessie's Nine Iron missing gameplay description
  • Fixed exploit that allowed dead players to attack living players
  • Fixed disguised Blue team Spies showing blue health particles over their heads when disguised as the Red team
  • Fixed the Sandvich meter being drawn in the HUD when the Sandvich is not equipped
  • Fixed a bug that would cause some players to be unable to change their active item preset
  • Strange Part: Kills with a Taunt Attack can now be applied to Strange Knives and Fists
  • Strange Part: Kills While Explosive-Jumping and Strange Part: Posthumous Kills can now be applied to The Loose Cannon

Posted by Valve Oct 10 2013 22:57 GMT
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An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added the Fall 2013 Acorns Crate Key
  • Added the Fall 2013 Gourd Crate Key
  • Automated craft bots can no longer craft high-value items (i.e., hats)
  • Fixed Nessie's Nine Iron missing gameplay description
  • Fixed exploit that allowed dead players to attack living players
  • Fixed disguised Blue team Spies showing blue health particles over their heads when disguised as the Red team
  • Fixed the Sandvich meter being drawn in the HUD when the Sandvich is not equipped
  • Fixed a bug that would cause some players to be unable to change their active item preset
  • Strange Part: Kills with a Taunt Attack can now be applied to Strange Knives and Fists
  • Strange Part: Kills While Explosive-Jumping and Strange Part: Posthumous Kills can now be applied to The Loose Cannon

Posted by Valve Oct 03 2013 19:46 GMT
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An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
  • Fixed the Demoman charge sound being played multiple times simultaneously

Posted by Valve Oct 03 2013 19:46 GMT
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An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed the Demoman charge sound being played multiple times simultaneously

Posted by Valve Oct 02 2013 20:44 GMT
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An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
  • Added the Fall 2013 Acorns Crate #72
  • Added the Fall 2013 Gourd Crate #73
  • Added a new promo item: The Grandmaster
  • Fixed several bugs that would cause inconsistent behavior when switching between or modifying loadout presets
  • Fixed a bug that would cause modifying (i.e., painting, renaming) an item to break loadout presets involving that item
  • Fixed the Ubersaw taunt attack using the incorrect deathnotice image
  • Fixed the Demoman charge sound being clipped by the weapon crit sound
  • Fixed being able to incorrectly earn the Scout achievement "Retire the Runner" by killing a Heavy who had just eaten The Buffalo Steak Sandvich
  • Updated Hardy Laurel for the Soldier and Engineer so it doesn't float on their heads
  • Updated the Summer Shades and Professor Speks so they don't float in the air during Sniper taunts
  • Updated Cp_Granary
    • Added nobuild and clipping to fix exploits above the forward spawns
    • Adjusted player shadows to reduce shadows casting through walls
    • Skybox rendering fixes

Posted by Valve Oct 02 2013 20:44 GMT
- Like?
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added the Fall 2013 Acorns Crate #72
  • Added the Fall 2013 Gourd Crate #73
  • Added a new promo item: The Grandmaster
  • Fixed several bugs that would cause inconsistent behavior when switching between or modifying loadout presets
  • Fixed a bug that would cause modifying (i.e., painting, renaming) an item to break loadout presets involving that item
  • Fixed the Ubersaw taunt attack using the incorrect deathnotice image
  • Fixed the Demoman charge sound being clipped by the weapon crit sound
  • Fixed being able to incorrectly earn the Scout achievement "Retire the Runner" by killing a Heavy who had just eaten The Buffalo Steak Sandvich
  • Updated Hardy Laurel for the Soldier and Engineer so it doesn't float on their heads
  • Updated the Summer Shades and Professor Speks so they don't float in the air during Sniper taunts
  • Updated Cp_Granary
    • Added nobuild and clipping to fix exploits above the forward spawns
    • Adjusted player shadows to reduce shadows casting through walls
    • Skybox rendering fixes

Posted by Kotaku Sep 30 2013 01:00 GMT
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Star Fortress is only in pre-alpha, the devs kicking the tyres to see how stuff works, but already it looks incredible. If only because it's Star Fox. Running as a multiplayer game. On the PC. As a Team Fortress 2 mod.Read more...

Posted by Valve Sep 23 2013 21:09 GMT
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An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
  • Strange misc-slot items that are tradable can now be listed on the Steam Community Market
  • Updated The Bearded Bombardier and The Bolted Bombardier so they can be equipped with glasses
Community request:
  • Added modelscale and SetModelScale input to Studiomodel so map authors can use them to scale models

Posted by Valve Sep 23 2013 21:09 GMT
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An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Strange misc-slot items that are tradable can now be listed on the Steam Community Market
  • Updated The Bearded Bombardier and The Bolted Bombardier so they can be equipped with glasses
Community request:
  • Added modelscale and SetModelScale input to Studiomodel so map authors can use them to scale models