Left 4 Dead 2 Message Board older than one year ago

Sign-in to post

Posted by Kotaku Oct 05 2010 20:20 GMT
- Like?
#valve The Sacrifice episode is now available free for PC players of Left 4 Dead and Left 4 Dead 2. To celebrate, Valve is selling both games on PC for less than Xbox 360 players will pay for the DLC alone. More »

Posted by Joystiq Oct 05 2010 21:22 GMT
- Like?
Valve has extended a whole mess of offers for Left 4 Dead and its sequel on its Steam platform in honor of the release of "The Sacrifice" -- both titles (the latter of which just launched on Mac) are available for $6.79 each, or $10.19 together for "a limited time."

Posted by IGN Oct 05 2010 17:50 GMT
- Like?
New DLC, Mac L4D2, and L4D Steam sale on now.

Posted by Joystiq Oct 04 2010 15:55 GMT
- Like?
Tucked neatly below some official details regarding Left 4 Dead's "The Sacrifice" DLC lies an announcement: Left 4 Dead 2 will be available on Mac starting Tuesday, October 5. As per usual, Mac users who previously purchased Left 4 Dead 2 on Steam for PC will automatically receive access to the game, along with free downloads of "The Passing," "The Sacrifice" and "No Mercy" add-ons.

In the same note, Valve also apologizes to Left 4 Dead 1 owners -- since the sequel is making it onto Mac before the original. The company states it's "running a little late" and that it hopes to "have it out in time to celebrate Halloween." If you previously purchased L4D on Steam for PC, you'll have access to everything once the Mac version arrives.

Posted by Joystiq Oct 01 2010 17:10 GMT
- Like?
"The Sacrifice" DLC for Left 4 Dead and Left 4 Dead 2 arrives October 5 on Xbox 360 and PC. The expansion will add a new campaign to both games, the L4D1 "No Mercy" game type to L4D2 and a new mechanic in which players can choose to sacrifice themselves for the team. While free for PC players, the add-on will cost 560 Microsoft Points ($7) on Xbox.

To help you avoid confusing this with "My Sacrifice," the 2001 hit single by Creed, we've included some visual aids in the form of a trailer after the break and screens in the gallery below.

Video
Posted by Kotaku Sep 30 2010 23:40 GMT
- Like?
#valve Next week, downloadable add-on "The Sacrifice" comes to Left 4 Dead and Left 4 Dead 2, giving the original Survivors, Zoey, Francis, Bill and Louis, a chance to beat up on Spitters, Chargers and Jockeys with melee weapons. More »

Posted by Kotaku Sep 28 2010 23:40 GMT
- Like?
#valve Valve's Left 4 Dead 2 team gives Capcom a little love today with this image, hidden inside a blog post on the release of part three of The Sacrifice digi-comic. Then Chuck Greene shows up. More »

Posted by Kotaku Sep 27 2010 19:00 GMT
- Like?
#valvesoftware Left 4 Dead games and expansions must be accompanied by a movie-style poster, according to some law of physics governing development studio Valve Software. The Sacrifice, which is out on October 5 for L4D 1 and 2, now has its own. More »

Posted by Joystiq Sep 27 2010 02:00 GMT
- Like?
This week's Left 4 Dead 2 mutation introduces a game mode so clever, we're surprised Valve hadn't thought of it yet -- or have they? Yes, players will temporarily be able to re-experience the magic of Survival Versus, in which one team of four survivors lasts as long as it can on a chosen Survival map, and then the next team tries to beat their time. The competing teams go back and forth in this manner until one team fails to surpass the other's lifespan.

It sounds like a pretty hectic addition to an already hectic game type. Give it a try this week only if you think you can handle all the hect ... hecticnicity?

Posted by Joystiq Sep 27 2010 02:00 GMT
- Like?
This week's Left 4 Dead 2 mutation introduces a game mode so clever, we're surprised Valve hadn't thought of it yet -- or have they? Yes, players will temporarily be able to re-experience the magic of Survival Versus, in which one team of four survivors lasts as long as it can on a chosen Survival map, and then the next team tries to beat their time. The competing teams go back and forth in this manner until one team fails to surpass the other's lifespan.

It sounds like a pretty hectic addition to an already hectic game type. Give it a try this week only if you think you can handle all the hect ... hecticnicity?

Posted by Joystiq Sep 22 2010 22:00 GMT
- Like?
Honestly, we would never have thought that [redacted] would be the character to bite the dust in "The Passing," but there it is. Sure, we could've pictured [redacted] dying, or [redacted] -- heck, even [redacted] -- but [redacted]? Life's a trip, qué no?

Thing is, we never figured out how that particular survivor perished -- not until now. The first two parts of Valve's four-part, 150-page digital comic primer for "The Sacrifice," the upcoming DLC for Left 4 Dead and Left 4 Dead 2, is now online. Give both issues a read by heading over to the Left 4 Dead Blog.

Posted by Kotaku Sep 21 2010 22:40 GMT
- Like?
Part two of the Left 4 Dead digi-comic "The Sacrifice" is live, the precursor to the upcoming downloadable content for Left 4 Dead and Left 4 Dead 2. You'll laugh, you'll cry, you'll download it as a PDF. More »

Posted by Joystiq Sep 18 2010 16:30 GMT
- Like?
The one thing saving Left 4 Dead 2 from being the world's most comprehensive zombie apocalypse survival sim is its liberal use of pain meds and "health packs." In the real world, these things don't have the immediate recuperative effects they do in the video games. If you want a taste of how it'll truly be, you should probably check out this week's mutation: Healthpackalypse.

In this custom Versus play mode on both the PC and Xbox 360, the survivors get no health packs whatsoever. If you're on the Infected side, laugh maniacally as the humans try to make it through without the use of first aid. If you're on the survivor side, well -- better luck next time! It's called "the apocalypse" for a reason, muchachos.

Posted by Joystiq Sep 17 2010 04:00 GMT
- Like?
Valve's latest featured fan campaign for the PC version of Left 4 Dead 2 should be instantly familiar to anyone who's enjoyed the developer's seminal Half-Life series. The five-chapter campaign is set on the streets of Half-Life 2's police-state metropolis, City 17, where the oppressed citizens have been replaced by zombies, and the totalitarian Combine have been replaced by zombies, and ... yeah, just about everyone's been replaced by zombies there.

As with all its featured community levels, Valve's temporarily hosting servers running the City 17 campaign. If you feel up for a romp through your ol' crowbaring grounds, you should take advantage of this delightful opportunity.

Posted by Kotaku Sep 14 2010 20:40 GMT
- Like?
#valve Valve's sequel-spanning digital comic that explains just what happened to Left 4 Dead's original Survivors, dubbed "The Sacrifice," is yours for the reading. How do things go so horribly wrong between the original game and "The Passing"? Well, Tanks. More »

Posted by Viddd Sep 14 2010 22:59 GMT
- Like?
Hooly
aw man bill is such a trooper
Fallen Shade
neato shit you got there

Posted by Kotaku Sep 14 2010 22:40 GMT
- Like?
#valve Valve's sequel-spanning digital comic that explains just what happened to Left 4 Dead's original Survivors, dubbed "The Sacrifice," is yours for the reading. How do things go so horribly wrong between the original game and "The Passing"? Well, Tanks. More »

Posted by Joystiq Sep 12 2010 15:30 GMT
- Like?
The Left 4 Dead blog has revealed this week's mutation of choice, and it's another round of Follow the Liter, in which only one character can carry a gas tank at the time, and they always spawn together (meaning that Infected know where the survivors are going to be). Should be a grindfest, but Valve thinks you'll like it -- they're bringing some old modes like this back to see if they can "take" a second time around.

And just for kicks, you Left 4 Dead fans can head past the break for a (NSFW due to language) fanmade mashup between Pixar's Toy Story (the original one!) and your favorite zombie headshot game. We won't ruin the surprise, but after what happens below, Woody's going to need some pills here.

Posted by Kotaku Sep 07 2010 07:30 GMT
- Like?
#gameface We're not sure the exact moment Left 4 Dead 2 cosplay took a turn towards choreograph city, but we like it (thanks Jose!) More »

Posted by Joystiq Sep 03 2010 13:00 GMT
- Like?
If you found yourself particularly inspired by the quartet of southern rock troubadours prominently featured in Left 4 Dead 2's "Dark Carnival" campaign, you can now stretch your creative muscles to give one of the fictional band's hit songs some visual flair. Valve recently announced a contest to create the best music video for the Riders' chart topper "Save Me Some Sugar (This Won't Take Long)," which will make its debut in the upcoming "The Sacrifice" DLC campaign. The winner of the contest will receive a Valve "gift pack" and a guitar signed by all four members of the band.

The manner in which you create this video is entirely up to you -- will it be live action, in-game footage or a hybrid of both? Regardless of what you go with, we hope you first seek out some thematically appropriate inspiration.

Posted by Joystiq Aug 28 2010 13:00 GMT
- Like?
Valve has announced the latest Mutations for Left 4 Dead 2 and it looks like the Survivors will have a leg up on the undead hordes. It's good to know that even in the apocalypse, humans can sometimes catch a break.

In the PC version, players can check out Gib Fest, where all survivors are packing M60s with unlimited ammunition. Xbox 360 players will have to get a bit more up-close-and-personal in Chainsaw Massacre -- all survivors will have access to nothing but Chainsaws. Who wants zombie kebab?

Posted by Joystiq Aug 22 2010 16:30 GMT
- Like?
Both Left 4 Dead titles will be getting a new DLC pack -- titled "The Sacrifice" -- in the future. Valve's Chet Faliszek announced as much on the latest episode of GameTrailers TV, detailing the DLC's story as an explanation of how the first L4D crew lost a member (during "The Passing") and saying that the content will work across both games. Owners of Left 4 Dead 2 will be able to play as the first game's fearsome foursome and even be able to choose which member of that crew will end up having his or her brains eaten by the horde.

Faliszek also noted that the content will be free -- like usual -- for Steam users, and the series will be arriving on Steam for Mac as well. If that wasn't enough, L4D1's "No Mercy" campaign has been updated for the sequel and will be included with "The Sacrifice" when it ships. Though players will be able to choose which crew member passes in "The Sacrifice," a 150-page, four part digital comic details events leading up to the new DLC will have a more definitive finale which will effect the future content for the series (we can't be more specific without spoiling "The Passing"). Faliszek didn't give a price or a release window on the show, but he did admit that this "is not the end, we're gonna continue going" with future content for the series.

Posted by Kotaku Aug 21 2010 05:30 GMT
- Like?
#left4dead Valve revealed today The Sacrifice, a new expansion for the Left 4 Dead series that will be compatible with both the first and second games in the series. More »

Posted by ssg Aug 16 2010 03:53 GMT
- Like?

I remember back when everyone was all anti-L4D2 when it was first announced, and then people were later excited because of all the features valve promised sounded promising. And it did. One thing that caught my attention was that they promised actual dynamic paths that changes with each playthrough, meaning every time you play a campaign it won't the same, unlike the first L4D.

But enough about that, I should get to reviewing, and this is my first review so whoopie. I just wanted to fill up game reviews for this site.

I won't lie when I say this: Out of the 2 games, L4D2 is the better product than the other game overall. L4D was a great fun teamwork game that puts 4 survivors in a zombie apocalypse and has to survive through various campaign. L4D2 is like the first game with some additional icing on the cake. Some cool features Valve has added includes melee weapons, more special infected, actual campaign connection, some neat weapons, and a finale that actually gets you moving instead of camping in one spot. Despite the game having glitches here and there, the gameplay is smooth for the most part.

Since there isn't much of a "story" in this game, I won't talk about the story. But what makes this campaign different from the first one is that in L4D2, the survivors actually meet for the first time, which opens the door for some character development, and again, while the game lacks any real story, some development is noticeable, though its not much. Therefore, the characters in 2 feel more "real" than the 1st one, since in L4D, the four survivors already happen to know each other without any real reason.

But does that mean that I love the L4D2 cast more than the first? Not really. Francis, Bill, and even Louis added some humor to the game which is supposedly set in a dark post-apocolypse world. The only one I hated in 1 was Zoey *puts flame shield up* who IMO lacked any character. The cast in 2 however, are not as great as 1 IMO. Ellis' stories are great, but sometimes his lines makes me want to rip my ears off (not really). Coach and Nick were okay, but they didn't give me that feeling Bill and Francis did. (no homo). Rochelle, in my opinion, had more character than Zoey so thats a plus. Besides the main cast, there are NPCs like Virgil who I think should have been playable.

Overall though, I prefer the first one over the second game. And this is purely opinion but the atmosphere in one was more dark and felt more like a post-apocalypse world. In two, they introduced daylight, which honestly kills the whole point of a zombie game. Even Half LIfe had some spooky stage that felt more like a L4D stage, and the opposite is true for L4D2: Dead Center and The Parish felt too much like Half Life with more zombies.

With me complimenting the gameplay and the characters, you would think I would have given this game a much higher score, but why did I give it a meh? Well to be honest, Its more like in between Good and Meh. Francis you need to add more ratings.

Well for starters, they lied about the dynamic pathing. Every single playthrough feels the damn same. There is no real change. The only "change" is that one part in Dead Center 3 before the Crescendo event where you either go through the toy shop, or open the emergency door at the very bottom of the mall. With 6 short campaigns, there really isn't much replay value here, unless you play versus, but even then, theres that repetition in that mode.

Secondly, theres the water, a new feature in 2. While its great they added it so survivors can pick which way to go (through the water or over), whats the point in adding this feature if its not in Versus, which is what practically everyone plays in L4D2.

Really, the only thing features I didn't mind was the weather (which could have only been for cosmetic purpose, as its not really game breaking), and Scavenge mode, which is pretty fun and different from the other modes.

Conclusion: Keep in mind that L4D was in development for 3 years. L4D2 development started after the first, so one year. See its no wonder L4D2 is not as great as it should have been. It had potential, yes, but Valve ultimately blew it by rushing it and adding some pointless features. L4D2 feels like a rushed version of L4D, it feels like a beta with all the glitches and all. In fact L4D2 should have been called L4D2Beta and release the full thing in a few years.

Also I should mention the shitty so-called Left 4 Dead 2 community. Rages and whinings every where.

That reminds me, HL Ep 3 has been in development for like what, more than 3 years? Hopefully we will get a godly HL game that surpasses the original HL2 : )

Slim
I have yet to play every campaign in L4D2.
I haven't even bothered playing The Parish yet.
Popple
You're an idiot.
You countered almost every single one of your points.

Posted by Kotaku Aug 14 2010 01:00 GMT
- Like?
#valve Valve will be injecting life into Left 4 Dead 2 in the form of featured community maps for the PC. The developer says it plans to begin hosting bi-weekly community campaigns on its own servers, starting with "Two Evil Eyes." More »

Posted by Joystiq Aug 14 2010 01:40 GMT
- Like?
Thanks to Left 4 Dead 2, Friday has become some kind of weekly masochistic holiday. This week proves no different, as the latest mutation, Iron Man, pits the survivors against the Infected with "no respawns, no restarts, no ammo, all tension." In other words, you get the ammo you start with, no one respawns and, should your whole crew bite the dust (or be bitten by dusty zombies), you'll have to start the entire campaign over again. Ouch.

In other news, the Left 4 Dead Blog also dropped some hints about upcoming DLC. Those who finished "The Passing" DLC will know that someone from the original Left 4 Dead heads off for the great Safe House in the sky (don't hit the source link if you'd like this to remain unspoiled). According to the blog, a forthcoming comic and DLC will explain exactly how the survivor kicked the bucket. We're no psychics, but we're guessing it was zombies.

Posted by Joystiq Aug 07 2010 16:30 GMT
- Like?
Valve has posted some interesting stats for Left 4 Dead 2's mutation modes. The team has been watching you closely as you work your way through the zombie hordes, and it turns out you like realism and gore in your L4D games: Realism Versus and Chainsaw Massacre have been the two most popular mutations by far, with Realism Versus (which was later turned into a permanent mode) grabbing 41 percent of the player base during its featured week and 22 percent of the playing time. The Chainsaw mode was the "most tried" of the mutations, with 52 percent of the player base revving it up, and 14 percent of player minutes spent playing it.

Outside of mutations, versus and the co-op campaign actually both nab about 40 percent of players every day. And while Valve doesn't mention any of the least-played mutations, it does give notice to the Infected-doubling Hard Eight mutation, which was only tried by 26 percent of players but still grabbed over 10 percent of that week's playing time. This week, it's a "Gib Fest," with everyone on the team getting M60s and unlimited ammo. That sounds like a hunting accident just waiting to happen.
Viddd

"Ignore the game for a minute. This is real world zombie apocalypse. You fought your way to a boat and boarded. You are unbitten. You are heading towards an Island in the Keys you hope is deserted but you have no idea. If you only had one thing you could wish to be on the boat with you heading towards that Island - what would it be?"

 

56% of all the L4D2 players chose Zoey.

 

Shotgun came in second place with 22%. Ellis came with 13% and Health Kit came with 7%.

 

interesting facts


Posted by Joystiq Jul 31 2010 18:30 GMT
- Like?
We've got some mixed emotions about the just revealed Tank mini-statue (statuette just doesn't seem fitting for a giant terrifying zombie), created by Gaming Heads for Valve. Sure, its detail is marvelous and it comes with a totally sweet, albeit miniature, pump-action shotgun, but it's also 325 real-life actual dollars for the "exclusive edition".

At 15 inches tall, you'd better have a real special place in your heart (and in your house, preferably a cage) to shell out that kind of cash. If you'd like to save yourself a bit of money, there's a less-exclusive version (limited to a run of 750) for $300, but unfortunately it comes with no mini pump-action shotgun. And frankly, we both know that's completely unacceptable. How else will you fight off the little monster when he goes after your throat? Hmmm? Interested parties will be glad to know that orders appear to be open as of right now, though the statue won't be set free until "Q1 2011."

Posted by Kotaku Jul 30 2010 15:30 GMT
- Like?
#valve After teasing the first statue in their Left 4 Dead 2 line on Wednesday, Gaming Heads sends us detailed pictures of their grotesque Tank statue, along with a $300 price tag, and that's the cheap version. More »

Posted by Kotaku Jul 30 2010 17:30 GMT
- Like?
#valve After teasing the first statue in their Left 4 Dead line on Wednesday, Gaming Heads sends us detail pictures of their grotesque Tank statue, along with a $300 price tag, and that's the cheap version. More »