Tatsunoko vs. Capcom: Ultimate All Stars Message Board older than one year ago

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Posted by Joystiq Sep 25 2009 15:35 GMT
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My usual delight in playing Tatsunoko vs. Capcom: Ultimate All-Stars was tempered by a note of skepticism at TGS. I knew that the build being offered would include Frank West. He's an admirable character, to be sure, and skilled at using retail goods to fend off hordes of zombies, but I wasn't sure his improvisational violence would translate well to the hand-to-hand, superhero-vs-superhero combat in Tatsunoko vs. Capcom.Let's face it, the cel-shaded Frank in this game doesn't look great. All the other characters look like excellent 2D sprites, but Frank looks like a weird 3D model. However, Capcom has made a respectable fighting-game character out of Frank; one that borrows from an obvious source in Capcom fighting game crossover history: Marvel vs. Capcom 2's Jill Valentine. Frank shares Jill's ability to summon a zombie from either side of the screen, which will grapple with the opponent (or Frank) upon contact.

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Posted by GameTrailers Sep 25 2009 13:06 GMT
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All new supers, baby.

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Posted by GameTrailers Sep 25 2009 03:29 GMT
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All American Bad-Ass, Frank West is about to put his zombie killing skills to use.

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Posted by GameTrailers Sep 25 2009 03:29 GMT
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That poor kobun is about to be a golf metaphor! Frank West represents.

Posted by IGN Sep 24 2009 03:15 GMT
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YoshiAngemon
"Real... MEGA BUSTER!!!" That's a great move he's got. And he's got some great lines, like "OH MY GOSH!" for summoning a Shopping Cart! And he uses a Servbot Head to beat his opponents into a mess of Zombies, and into the ground!

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Posted by GameTrailers Sep 24 2009 15:20 GMT
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Robots can fight too.

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Posted by GameTrailers Sep 24 2009 15:20 GMT
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He's covered wars, ya know.

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Posted by GameTrailers Sep 24 2009 04:39 GMT
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Capcom's newest VS fighter is heading to Wii this winter.

Posted by Joystiq Sep 24 2009 04:05 GMT
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Everyone's favorite wartime photojournalist and Dead Rising protagonist Frank West was just confirmed to be a contender in Capcom's upcoming inter-franchise brawler, Tatsunoko vs. Capcom. This news comes two weeks after a number of the game's assets, which indicated the appearance of West, Mega Man series regular Zero, and a bunch of anime characters we absolutely do not recognize, were leaked. You can check out a video demo of West's brawling expertise after the jump. Know where he learned to fight that well? Probably from his recent encounter with the unyielding zombocalypse. (What did you think we were going to say? "Because he's covered wars?" That just doesn't make any sense. Think before you speak, silly goose.)

Posted by Meow Mod Jul 21 2009 02:07 GMT
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This new information comes from the most recent build of the game, which was made available for those that attended EVO 2009. The summary below comes from someone that had hands-on with the game at EVO. “UNIVERSAL CHANGES Throws are useful now (RoyalFlush/ll.nd) Characters fall faster now. Megacrash pushes up and away. Megacrash combos are very limited due to [...]

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Posted by Meow Mod Jul 15 2009 22:53 GMT
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Breaking out the big guns.

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Posted by Meow Mod Jul 15 2009 22:52 GMT
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Another high-octane brawl.

Posted by Meow Mod Jul 10 2009 03:52 GMT
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This is not a full list of localization changes, but instead, a work-in-progress. CASSHAN * Denkou punch causes stagger on hit * Electricity effect added to his electrical attacks (visual) KARAS * 236A sword spin special is slightly slower * [4]6B > 236A > 6B is now a 3 hit combo on an airborn opponent. The 6B comes out with no [...]