Shin Megami Tensei: Strange Journey Message Board older than one year ago

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Shin Megami Tensei: Strange Journey - one screen shows how weird this game is
tinycartridge.com posted by GoNintendo Sep 04 2009 22:15 GMT
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Shall I list all the strange things going on in this screenshot? Nah, I think it’d be more fun if you counted them out. This game is going to be strange as hell…here’s to a localization!
Shin Megami Tensei: Strange Journey - 2 save slots confirmed
neogaf.com posted by GoNintendo Aug 14 2009 19:46 GMT
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Another pic has been added to the dev blog, and this time it clearly confirms that there will be two save slots, which should be more than enough for those looking to pick this up.
Shin Megami Tensei: Strange Journey - site update
neogaf.com posted by GoNintendo Aug 11 2009 06:05 GMT
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The official Japanese site for Shin Megami Tensei: Strange Journey has been updated with a pair of goodies. First off, you can check out some story elements…which will make no sense to those of you that can’t read Japanese (meaning me). Second, there’s character updates as well, and that comes with a video [...]
Shin Megami Tensei: Strange Journey - more details
neogaf.com posted by Meow Mod Jul 22 2009 07:24 GMT
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Producer/Original Concept/Character and Devil Design: Kaneko Director: Eiji Ishida (Chief Designer for SMT3/Raidou/Raidou2) Scenario: Shogo Isogai (SMT2/SMTif/DevilSummoner/SoulHackers/SMT3/Raidou/Trauma series) Composer: Meguro - 4 party members - moon phases - map has four options in screens X: Mission Log Y: Demon Analyze Icon Help - In battle X: Auto Y: Condition - “Neutral-Chaos” for demons - Physical, Gun, Fire, Ice, Elec, Wind, Light, and Dark elements Link