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Posted by Joystiq Mar 04 2010 23:40 GMT
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You want to click this.
Take a moment just to look at the first official Crysis 2 screenshots released by EA. Yep, stunning, aren't they? Unfortunately, they're not indicative of actual gameplay, considering the upcoming multiplatform title is a first-person shooter, not third.

Still, we can't help but admire the incredible graphical fidelity of these screens. Most likely, these shots were taken from the PC version of the game, but we'll have a full report on the console versions of the game in April. Until then, feel free to spend some quality time in our gallery.

Posted by IGN Mar 04 2010 20:21 GMT
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Crytek knows how to make pretty games.

Posted by Kotaku Mar 04 2010 18:00 GMT
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#screenshots First two stills from EA and Crytek's 2010 shooter, Crysis 2. My gratitude to any commenters who can locate the New York City locales shown here. A star if you take a photo that matches either shot (sans guns/soldiers/violence). More »

Posted by Joystiq Mar 03 2010 04:45 GMT
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Stereoscopic 3D visuals can really bring a tear to the eye, especially if your hand-eye coordination is off and you end up jabbing a plastic temple arm into a squishy place. Don't do that. Instead, CryEngine developer Crytek wants you to marvel at the latest addition to its engine, which will power upcoming urban shooter Crysis 2. This year's Game Developers Conference (running in San Francisco from March 9 to March 13) will mark the debut of stereoscopic 3D support in CryEngine 3, the company announced.

According to Carl Jones, Crytek's director of global business development, the technology will enable engine licensees to create 3D content on all supported platforms. It will enhance CryEngine 3's "LiveCreate" feature, which allows a single editor to create content that's playable on all three high-end platforms: PC; PlayStation 3 and Xbox 360. "There are basically no longer any limits to a designer's creativity," Jones said.

We can't wait to see what kind of sci-fi cyborg shooters all the developers have in store for us at GDC. In 3D!

Posted by Kotaku Mar 02 2010 08:00 GMT
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#crytek Crytek announced yesterday that its upcoming CryENGINE 3 engine - which will power Crysis 2, among other things - will be jumping on the bandwagon and going 3D. More »

Posted by Joystiq Feb 15 2010 23:00 GMT
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Make sure to buy a box of Wetnaps along with that copy of the new issue of Edge Magazine, because that thing's got Crysis 2 details leaking out if it all over the place. We already know the game will take place in New York, but according to the developer, it'll be "a New York City like none in games or cinema." Crytek is more interested in having the city environment act as a focus on the action rather than a big open sandbox, so while you'll see lots of the city above, you'll only be able to travel in "constrained freedom," or only about "three storeys up and down."

The magazine also contains info about the new Nanosuit 2, which seems to augment not only your physical powers, but sensory perception in various modes as well, giving you the ability to hear conversations at a distance or see directional bullet trails or x-rays. The suit can also increase your powers of memory, apparently, as the devs promise the game should have "five big things you'll remember forever." Oh no, wait, wrong switch -- it was set on the increased hype setting there. Our bad.

[Thanks, Peter!]

Posted by IGN Feb 08 2010 22:24 GMT
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Electronic Arts lists titles due out in fiscal 2011.

Posted by IGN Feb 08 2010 22:08 GMT
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Electronic Arts lists titles due out in fiscal Q4 2011.

Posted by Joystiq Jan 20 2010 20:30 GMT
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The supersuit-enhanced cat has officially leaped out of the bag, folks -- Crysis 2 will be set in New York City. According to a "World Exclusive" Twitter image of the next PlayStation: The Official Magazine's cover (partially seen above), the upcoming sequel plans to give players a chance to blast off the faces of "aliens invading NYC," employing the already teased "Nanosuit 2.0." As the Crysis 2 cover is set for the March issue of PTOM, we expect to start hearing more details on the sequel over the next few weeks as subscribers start getting their copies (and subsequently begin filling the internet with said details).