...but this game looks pretty damn fun. I mean, it looks like what WoW should've been.
Lemme set things straight: I highly disliked the first Guild Wars. Mainly because the PvE content felt gimped to me; as if the game only cared about PvP content (I LOATHE PvP in RPGs, MMO or not; to me, an RPG is about just that: role-playing. Going off on an epic adventure and exploring and questing and experiencing an interesting narrative and other shit like that; not just "HEY GUYS LET'S BEAT THE SHIT OUTTA EACHOTHER"). Well, Guild Wars 2--with its persistent world, racial variety, and (Supposedly) an actual crafting system--looks like it's going to remedy that problem.
The best thing about it is that despite all of the changes it's going to be free-to-play like the original, meaning it won't really be competing for my wallet with other big-name MMOs (Right now my "subscription fee choice trinity" is DCUO, SW:TOR, and FFXIV; still can't decide, but it's probably not going to be FFXIV, given my experience with the original game).