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New L.A. Noire DLC Case Lights Up Today
Rockstar's latest L.A. Noire DLC case Reefer Madness is available today on Xbox LIVE Marketplace. The heady DLC is priced at 320 MS Points or free for Rockstar Pass holders. The new case arrives on PlayStation Network tomorrow. More » ...
kotaku.com posted by Kotaku Jul 12 2011 17:40 GMT
Play The Killer, Then Ask Yourself, 'What Kind of Person Am I?'
Boom.Does a game have to be fun? What constitutes a game, anyway? And what's a nongame?These questions are more weighed after finishing Jordan Magnuson's The Killer (play it here). About a minute in, I died. A mine had killed me, something I had no contro...
newgrounds.com posted by Giant Bomb Jul 11 2011 14:00 GMT
Reefer Madness Teaser
Prepare to blow the lid off of a reefer ring in this new case!
posted by GameTrailers Jul 07 2011 19:01 GMT
L.A. Noire Trapped in the Vile Clutches of Reefer Madness
#casingthejoint In 1940's Los Angeles, cannabis was not the subject of comedy movies. It was serious business, and Cole Phelps aims to take that business down in Reefer Madness, the next downloadable cont...
kotaku.com posted by Kotaku Jul 07 2011 17:20 GMT
LA Noire's 'Reefer Madness' going green next week
The debut trailer for LA Noire's next downloadable case, "Reefer Madness," has been released, showing off the illicit substances Cole will tackle when the DLC drops July 12. You know what substance we're talking about, right? Mary Jane. Jazz cigarettes...
joystiq.com posted by Joystiq Jul 07 2011 17:55 GMT
New Internal Emails Paint an Even Uglier Picture of Team Bondi's Work Practices
Team Bondi developed one of the year's biggest games in the acclaimed detective adventure L.A. Noire. Over the course of the years-long process to bring that game to fruition, the studio appears to have jilted more than its share of ex-employees along the...
lanoirecredits.com posted by Giant Bomb Jul 06 2011 14:00 GMT
Report: Emails show Team Bondi/Rockstar schism, long hours for L.A. Noire devs
More and more, its seems that L.A. Noire's most perplexing mystery is how the detective game got made without any of its developers sizing each other up for concrete shoes. Late last month, a story in IGN Australia painted a pretty miserable picture of...
gamesindustry.biz posted by Joystiq Jul 05 2011 17:50 GMT
Rockstar & Team Bondi Part Ways?
Oh dear. Oh deary dear. All is not well between L.A. Noire developer Team Bondi and publisher Rockstar. Rockstar Leeds are busy working away on the PC version, but a report by GamesIndustry.biz, indicates Rockstar have no intention of working with Team B...
gamesindustry.biz posted by Rock, Paper, Shotgun Jul 05 2011 13:50 GMT
Rockstar "Will Not Publish Team Bondi's Next Game"
Rockstar is unlikely to publish the next Team Bondi game, according sources close to the developer. Speaking to GamesIndustry.biz, two former Team Bondi employees one a gameplay programmer and the other a game designer claimed relations between Rockstar...
ps3.ign.com posted by IGN Jul 05 2011 10:42 GMT
Report: LA Noire's Development Was Hell. Rockstar no Longer Working With Team Bondi.
#ohdear Andrew McMillen, who published the original report on IGN claiming poor work conditions at LA Noire developer Team Bondi, has now published on GI.biz what's claimed to be a series of leaked intern...
gamesindustry.biz posted by Kotaku Jul 05 2011 07:30 GMT
darkz

ok

LAPD Homicide Detective details L.A. Noire's inaccuracies
Sure, Rockstar's detective simulator L.A. Noire is popular, but is it accurate? If hard-pressed, could Noire train someone to solve a real-life murder, or would they make a hash of it and go to prison forever and ever? We're really hoping it's the form...
g4tv.com posted by Joystiq Jul 03 2011 19:30 GMT
LA Noire's Studio Under Investigation Over Alleged Shonky Work Practices
#crunchtime Brendan McNamara, boss of LA Noire developers Team Bondi, thinks it's totally reasonable for his staff to be "killing themselves" with long hours because that's what this business is about. The...
develop-online.net posted by Kotaku Jun 29 2011 05:30 GMT
IGDA looking for feedback on L.A. Noire development conditions
The International Game Developers Association, a game industry non-profit organization, is responding to this past weekend's report of continuous "crunch" and dictatorial working conditions at LA Noire development studio Team Bondi by launching a full ...
develop-online.net posted by Joystiq Jun 28 2011 17:45 GMT
Inside the Seven-Year Labor Pains of L.A. Noire
#workingovertime It took seven years. It spanned two console generations. It was the biggest undertaking in Australian games development. And the seven years it took to bring L.A. Noire to store shelves wa...
xbox360.ign.com posted by Kotaku Jun 26 2011 17:00 GMT
Former Team Bondi employees dish on LA Noire's troubled development
Perfection comes at a price, kid, and payday ain't for weeks. Capisce?LA Noire spent seven years in fiery development Hell under production by Team Bondi, and now the gritty details about its tumultuous birth are surfacing like a quick glance away on a...
xbox360.ign.com posted by Joystiq Jun 25 2011 21:35 GMT
LA Noire arriving on PC this fall, with 3D support and improved graphics
After Red Dead Redemption failed to make an appearance on PCs, computerologists may have worried that Rockstar had abandoned the platform entirely, in favor of totally wimpy consoles. But the publisher just announced that Team Bondi's L.A. Noire "will ...
ir.take2games.com posted by Joystiq Jun 23 2011 16:30 GMT
Former Team Bondi employees dish on L.A. Noire's troubled development
Perfection comes at a price, kid, and payday ain't for weeks. Capisce?L.A. Noire spent seven years in fiery development Hell under production by Team Bondi, and now the gritty details about its tumultuous birth are surfacing like a quick glance away on...
xbox360.ign.com posted by Joystiq Jun 25 2011 21:35 GMT
Why Did L.A. Noire Take Seven Years to Make?
Team Bondi's film noir-inspired detective thriller L.A. Noire was released last month to critical and commercial success. Set in a lavish recreation of 1947 Los Angeles, the game eschewed a familiar open-world design for case-by-case detective gameplay th...
xbox360.ign.com posted by IGN Jun 24 2011 22:00 GMT
L.A. Noire: What It Could Mean On PC
So what should PC gamers expect from L.A. Noire? Well, for a start they should expect a strange hybrid of a point adventure game, a GTA-free roaming driving game with on-foot pursuits and shoot-outs, all hung on an arduous, sometimes perplexing interrogat...
rockstargames.com posted by Rock, Paper, Shotgun Jun 23 2011 17:51 GMT
L.A. Noire Coming to PC This Fall
Ever since L.A. Noire crossed the barrier of retail existence on Xbox 360 and PlayStation 3, indignant PC players have shaken their fists angrily in the direction of Rockstar's offices, demanding that their chosen platform receive its own version of the p...
giantbomb.com posted by Giant Bomb Jun 23 2011 15:45 GMT
L.A. Noire arriving on PC this fall, with 3D support and improved graphics
After Red Dead Redemption failed to make an appearance on PCs, computerologists may have worried that Rockstar had abandoned the platform entirely, in favor of totally wimpy consoles. But the publisher just announced that Team Bondi's L.A. Noire "will ...
ir.take2games.com posted by Joystiq Jun 23 2011 16:30 GMT
L.A. Noire Coming to PC
Today Rockstar announced that L.A. Noire will be coming to PC this fall...
pc.ign.com posted by IGN Jun 23 2011 15:22 GMT
L.A. Noire Headed to the Computer
Rockstar's interactive detective story L.A. Noire is coming to the PC this fall, the publishers said this morning. More »
kotaku.com posted by Kotaku Jun 23 2011 15:00 GMT
L.A. Noire Announced For PC
Yep. It’s happening. L.A. Noire, Rockstar’s 1940s crime thriller is coming to PC.“L.A. Noire is a new type of game that makes players see through a detective’s eyes in 1940s Los Angeles,” said Sam Houser, founder of Rockstar Games. “Its uniqu...
rockstargames.com posted by Rock, Paper, Shotgun Jun 23 2011 15:11 GMT
PSA: LA Noire's 'Nicholson Electroplating' DLC out today
If you're ready to return to the beat as LA Noire's Cole Phelps, heed this friendly reminder that the "Nicholson Electroplating" DLC case will be available today on both Xbox 360 (for 320 Microsoft Points) and PS3 (for $3.99). Or, as we prefer to call ...
joystiq.com posted by Joystiq Jun 21 2011 19:00 GMT
For $4, New Case Adds More of a 'Video Game' Tone to L.A. Noire
#dlc At the price of just a few dollars L.A. Noire gamers can see what this spring's gently-paced acclaimed detective adventure would have been like if it was more of an action game. More »
kotaku.com posted by Kotaku Jun 21 2011 14:00 GMT
Cole Phelps takes a stilted walk around 'Real Life LA Noire'
Like any good comedy, Funny or Die's interpretation of LA Noire protagonist Cole Phelps is a bit over the top, but it also does a great job of pointing out some of the game's oddest missteps. For instance: why are there so, so many useless bottles to l...
player.ordienetworks.com posted by Joystiq Jun 17 2011 20:00 GMT
Into the Matrix: Life, Games and Dealing With Aspergers
Individuals with Aspergers have trouble picking up on and quickly responding to facial cues.No one knows exactly why a child is born with Aspergers Syndrome, a disorder in the same family as autism. Those afflicted have significant trouble responding to t...
joystiq.com posted by Giant Bomb Jun 17 2011 14:00 GMT
No Rockstar Pass required to watch this LA Noire 'Nicholson Electroplating' DLC trailer
Next Tuesday, Detective Cole Phelps will be on the "Nicholson Electroplating" case and receive a traditionally stern talking to by his boss. Remember that you can pick up all the L.A. Noire DLC for $12 using the Rockstar Pass.
joystiq.com posted by Joystiq Jun 17 2011 00:10 GMT
L.A. Noire: Contrarian Corner
I've always found film noir, like the crime fiction that preceded it, to be one of the most obnoxiously self-perpetuating genres in storytelling. It almost doesn't need description as you've already filled in the most important story details on your own: ...
xbox360.ign.com posted by IGN Jun 16 2011 20:17 GMT

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