Worms: Battle Islands Message Board

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Posted by Joystiq Dec 26 2013 18:30 GMT
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The January freebies for PlayStation Plus have just been revealed and it's quite the eclectic mix. Next week, PS4 owners will be able to partake in Klei's survival simulator Don't Starve, a game about scrounging for supplies and surviving for just one more night in a hostile environment.

On PS3, will offer three separate free downloads in January: BioShock Infinite, DmC: Devil May Cry and Brothers: A Tale of Two Sons. BioShock Infinite, which takes place in the floating city of Columbia during 1912, is the latest first-person opus from Ken Levine and Irrational Games, while DmC: Devil May Cry is Ninja Theory's reboot of Capcom's devil hunter action series. Brothers: A Tale of Two Sons, the story of two young brothers on a quest to obtain medicine for their sick father, is from Starbreeze Studios.

Finally, rounding out next month's downloads are two PS Vita offerings: Smart As... and Worms: Battle Islands. The former is a brain training game while the latter is another entry in Team17's long-running Worms franchise.

Posted by GoNintendo Jan 14 2011 22:51 GMT
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A portion of a Dtoid review… I hope Team 17 can find a way to breathe some new life into this dying franchise because at it’s core, Worms games are great. Teddy Grahams are great too but if you eat 14 boxes of Teddy Grahams they’re not so great anymore. Only the most dedicated of fans, [...]

Posted by IGN Nov 23 2010 19:07 GMT
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The fight for worm domination begins.

Posted by PlayStation Blog Nov 19 2010 14:58 GMT
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On Tuesday, November 23rd, Worms: Battle Islands will hit PSP as a PSN download, and the game is packed with great new features. At its core, it’s a traditional 2D Worms experience: a turn-based game where players use a mix of strategy and skill to move their army of worms about a landscape, and attack one another with a range of funny and surreal weapons, until the last team standing are declared the winners.

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In Worms: Battle Islands, players can do battle across six distinctive environments: Nuclear, Desert, Underwater, Jungle, Chemical Plant, and Arctic (the game has a “modern conflict” theme.) There are new customization categories such as masks and backpacks, and over a hundred different items with which the player can leave their personal mark on their worms.

Multiplayer lies at the heart of the Worms franchise, and Battle Islands supports five different modes. The classic way to play Worms is Deathmatch, and is backed up with the fan-favorite Fort Mode. Introduced relatively recently to the series, the Racing Mode which sees up to four players race their worms around a circuit-like map, also makes a return for this game, and Triathlon Mode sees two players battle to be the best over three rounds.

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But the brand-new Tactics Mode is what makes this game unique, and is where the “Battle Islands” name comes from. Each player takes possession of a secret island base surrounded by a number of smaller islands, each of which can be home to an item. These items allow you to implement a tactical plan before the game begins. If the player uses their abilities wisely, they should be able to lever an advantage, and when playing Tactics Mode online the winning player gets to take something from their opponent’s island, so the game means more because something is at stake. The game can be played by up to four players, either locally by sharing the same PSP, over a wireless ad-hoc network, or over the internet using an infrastructure network.

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There are also over 70 single-player challenges split over the three modes: Campaign, Puzzle and the PSP-exclusive Time Attack mode. We’ve also added two new editor modes. With the Landscape Editor, the player can draw their own maps with a number of easy-to-use paint package-like tools, texture them, place items such as Sentry Guns and Land Mines, then use the maps for multiplayer matches. The player can even create their own Worms weaponry! When the player first visits the Weapon Factory they’ll find their options limited, but can unlock more functionality by collecting the blueprints scattered throughout the Campaign missions. The more blueprints there are in the player’s possession the more varied the weapons that they’re able to create.

I really hope you enjoy the game, and maybe I’ll see one or two of you online. Good luck! Worms: Battle Islands PSP is to be released digitally in the US from PlayStation Network on Tuesday, November 23rd for $24.99.


Posted by GoNintendo Oct 22 2010 19:43 GMT
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This information comes from the official Playstation blog, so I don’t know that the info on the PSP game will line up perfectly with the Wii title. - tweaked physics - forty different weapons and utilities - six different environments - settings focused on ‘modern’ conflicts - five multiplayer modes: Deathmatch Mode, Fort Mode, Racing Mode, Tactics Mode - Racing Mode [...]

Posted by Joystiq Sep 24 2010 01:30 GMT
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In case your iPhone, Xbox, PS3 and PC didn't provide enough recent opportunities to play Worms games, you can now look forward to playing Worms: Battle Islands on PlayStation Portable and Wii. Aside from a single-player campaign, Battle Islands adds a new weapon customization utility and the ability to alter the look of individual worms to an even greater extent.

The PSP version will be arriving via the PlayStation Network and comes packed with an all new "Tactics Mode," where players use one of the game's 16 "secret island bases" to gain "a tactical advantage for the player to use at the beginning of a game" -- some examples given are "recon a battlefield before the war commences" and "snipe an enemy worm to gain the upper hand." If you explode (or drown, snipe, dismember, etc.) your online opponents fast enough, you'll earn one of their secret base's items.

Both Wii and PSP versions will have online multiplayer and the new secret island base feature (only the PSP has "Tactics Mode"). Though we're sure to see these additions in forthcoming Worms titles, they'll be featured first in Worms: Battle Islands when it comes out this November.