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First Dead Space 2 Gameplay Footage Floats Into View
#e32010 I'm not usually one to get excited over trailers, even ones with a heavy focus on gameplay footage. But hot damn, seeing Isaac floating around making nasty things explode like this has me more than...
kotaku.com posted by Kotaku Jun 12 2010 08:45 GMT
Dead Space 2 gameplay trailer aims for our eyes
Minus the hardcore guitar music, this new trailer for Dead Space 2 reassures us that Visceral Games' horror follow-up won't stray too far from the original. Considering how beloved the first game was, that's not a bad thing at all.
joystiq.com posted by Joystiq Jun 12 2010 05:50 GMT
Dead Space 2 gameplay trailer aims for eyes
Minus the hardcore guitar music, this new trailer for Dead Space 2 reassures us that Visceral Games' horror follow-up won't stray too far from the original. Considering how beloved the first game was, that's not a bad thing at all.
joystiq.com posted by Joystiq Jun 12 2010 05:50 GMT
Dead Space 2 Box Art More About Isaac, Less About Dismembered Hands
#coverstory EA lifted the veil on the box art for Dead Space 2 today, well in advance of the game's release on the Xbox 360, PlayStation 3 and PC. Gone is the sci-fi space gore in favor of Isaac Clarke fac...
kotaku.com posted by Kotaku Jun 05 2010 00:00 GMT
Dead Space 2 Cover Art Revealed
A familiar face is ready to stare you down.
xbox360.ign.com posted by IGN Jun 04 2010 22:00 GMT
Dead Space 2 cover is possibly Dead Space Girl-free
EA just made what it classifies as a "big reveal" via Twitter -- the cover art for Dead Space 2. We regret to inform you that the cover does not feature any terrified, meme-worthy faces, unless there's one behind the visor of that helmet. You know what, w...
tweetphoto.com posted by Joystiq Jun 04 2010 22:00 GMT
Isaac Look Out! New Dead Space 2 Screens!
#visceralgames We're still a good six months (or more) from the release of Dead Space 2, so a slow trickle of screens from Visceral Games' sci-fi horror adventure feels more like teasing than anything else...
kotaku.com posted by Kotaku May 19 2010 00:00 GMT
Impressions: Dead Space 2
Click to fill your browser space with Dead Space 2 In the run-up to Dead Space 2's full unveiling at E3 next month, Visceral Games executive producer Steve Papoutsis recently gave me an all-too-brief run-through of some environments from the game, introd...
joystiq.com posted by Joystiq May 13 2010 20:26 GMT
Dead Space 2 back on track for PC release
There was a bit of confusion following the release of EA's Q3 2010 investor's report, which seemed to omit a mention of a PC version of Visceral Games' next deep space horror-surgery title, Dead Space 2. The most definite answer EA could give us back in ...
twitter.com posted by Joystiq May 12 2010 21:30 GMT
EA Confirms Dead Space 2 For PC
Survival horror returns to PC next year.
pc.ign.com posted by IGN May 12 2010 18:52 GMT
Dead Space 2 Preview
Isaac's back and looks better than ever.
ps3.ign.com posted by IGN May 12 2010 08:00 GMT
Dead Space 2 Will Haunt The PC
#ea After some back and forth about the fate of the PC version of Visceral Games' Dead Space 2, it appears the sci-fi horror game will indeed scare up a release on Windows. More »
twitter.com posted by Kotaku May 11 2010 23:40 GMT
Dead Space's Isaac Appears To Suffer From Post-Traumatic Stress Syndrome
#deadspace EA today released some new pieces of art for upcoming space thriller Dead Space 2. They're not screens, I know, but I love Dead Space's art style, so these are pretty to look at regardless. M...
kotaku.com posted by Kotaku Apr 30 2010 09:00 GMT
Dead Space 2 debut trailer becomes undead
"Make ... us ... whole ..." It appears all the re-dead Necromorphs that Isaac killed in the first Dead Space game aren't exactly happy about being strategically dismembered. EA has released the debut trailer for Dead Space 2 -- for real, this time. Expec...
joystiq.com posted by Joystiq Apr 29 2010 14:45 GMT
Dead Space 2: Launch Trailer for PS3
Hi everybody! I’m Steve Papoutsis, Executive Producer for Dead Space 2 at EA’s Visceral Games studio in Redwood Shores, California. The team is hard at work on Dead Space 2, but today we are releasing our first official trailer! We are very intereste...
deadspace.ea.com posted by PlayStation Blog Apr 29 2010 13:01 GMT
Dead Space 2 Trailer Translation
EA invented an alphabet just for the game. Learn what secrets the debut teaser holds.
xbox360.ign.com posted by IGN Apr 29 2010 09:00 GMT
Dead Space 2 Trailer
The necromorphs are back and uglier than ever.
media.xbox360.ign.com posted by IGN Apr 29 2010 09:00 GMT
Dead Space 2: Rewind Theater
See what you might have missed in Isaac's effed up world.
media.ps3.ign.com posted by IGN Apr 29 2010 08:55 GMT
What Do You See In This First Dead Space 2 Trailer?
#visceralgames Our first official peek at Dead Space 2 in motion picture form is here, a spooky teaser that doesn't tell us too much about Visceral Games' sequel, other than that Isaac Clark has a bad-ass...
kotaku.com posted by Kotaku Apr 29 2010 01:00 GMT
Dead Space 2 trailer leaked, then pulled (... so that's what Isaac looks like)
Joystiq readers know we're fond of one Ms. Lexine Murdoch, or, as she's known around these parts, Dead Space Girl. Well, we'd like to take this opportunity to introduce you to Mr. Isaac Clarke, the oft-masked engineer (and protagonist) from the first tit...
joystiq.com posted by Joystiq Apr 28 2010 20:50 GMT
Dead Space 2 Rorschach inkblot teases Thursday's date, makes us work
Growing up, our grandpop would relate a time when video game news was sent via the telegraph and his ability to decode the dots and dashes of Morse code put food on the table. But now, times are different, and all that's needed is a quick copy and/or pas...
joystiq.com posted by Joystiq Apr 26 2010 22:24 GMT
Dead Space 2: What We Want
Bring us Isaac, necromorphs, and a whole lot of gore.
pc.ign.com posted by IGN Apr 15 2010 22:12 GMT
Dead Space: Martyr novel tells story prior to Dead Space
Click to necromorph image to full size Looking to bone up on your knowledge of the Church of Unitology? Tor Books, in collaboration with Visceral Games, will release Dead Space: Martyr this July -- a book that will not only explain the origins of the fa...
joystiq.com posted by Joystiq Apr 13 2010 21:00 GMT
Eight Billion Years Of Dead Space
#paxeast For Dead Space 2 executive producer Steve Papoutsis, PAX East was an amazing opportunity to connect with the fans that could keep the franchise going for "eight billion years." More » ...
kotaku.com posted by Kotaku Mar 29 2010 16:00 GMT
Dead Space 2: More Fun With Severed Limbs
#paxeast Dead Space's strategic dismemberment system was a lot of fun, but ultimately a waste of perfectly good limbs. Executive producer Steve Papoutsis tells Kotaku one way the sequel will keep the fun ...
kotaku.com posted by Kotaku Mar 28 2010 00:00 GMT
Dead Space 2 thrusts gameplay footage at PAX audiences
Dead Space 2 producer Steve Papoutsis promised that Visceral's survival horror sequel would have a greater emphasis on action. Well, they weren't kidding. At their live-streamed PAX panel, the Visceral team showed off thirty seconds of footage of the upc...
joystiq.com posted by Joystiq Mar 27 2010 23:00 GMT
Dead Space 2 First Look: Isaac on a Train
#clips About 30 seconds of gameplay from the upcoming Dead Space 2 was just shown at PAX East during a panel discussion of the game. In it, Isaac flies through a few runaway train cars and zaps a necromorp...
ustream.tv posted by Kotaku Mar 27 2010 21:00 GMT
PAX East 10: Dead Space 2 First Look
Iron Man just got his ass handed to him; check out Isaac's new suit.
xbox360.ign.com posted by IGN Mar 27 2010 18:01 GMT
Dead Space 2 contest calls for creative dismemberments
Those of us who have played the first Dead Space can probably agree that there were some bitchin' dismemberments throughout Isaac Clarke's journey to disengage the U.S.S. Ishimura's parking brake or whatever. But Visceral Games is looking to get creative...
facebook.com posted by Joystiq Mar 09 2010 02:30 GMT
Dead Space 2 Asks Fans to Plan the Perfect Kill
#deadspace The makers of Dead Space 2 have put out a call for gruesome dismemberment ideas to be included in the game. The top submission not only will be rendered in the full release, its creator will be,...
kotaku.com posted by Kotaku Mar 09 2010 00:20 GMT

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