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Posted by Joystiq Jun 09 2010 17:15 GMT
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The critically acclaimed Joe Danger leaps over three flaming tractor-trailers and makes a perfect landing on the European PSN today. If you prefer your downloadable games to be a bit more portable, a large chunk of the PSP Essentials Collection has been discounted, bringing titles like Daxter, LocoRoco and Ratchet and Clank: Size Matters into the "dirt cheap" price range. Also, Guitar Hero 5 continues a string of puzzling DLC additions, adding a free pack of various National Anthems. No, not this National Anthem. These National Anthems.

Choose your platform to view the corresponding release list:
(Note: Continue past the break to view both release lists.)

Posted by PlayStation Blog Jun 08 2010 13:01 GMT
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Hello! I can’t describe what this feels like: Joe Danger is released exclusively to PlayStation 3 today. This is both the most exciting and nerve wracking day of my life.

Two years ago, three friends and I decided to make a game together. Hello Games formed and sat around playing with a box of toys. One stunt cycle in particular. Firing it out windows and imagining a game featuring that hapless rider.

The truth is, back then we didn’t really know what we were doing. We didn’t know if we could make the game we wanted with just four people. We had worked on some big titles before, games like Burnout and Black, and those were huge teams of hundreds. All of us had been dreaming of making our own games, probably since we could play them. In the end it was just something we had to do.

Last Friday night we all sat up waiting for our first review. It turned out to be a 9.5 on IGN, their highest ever rated PSN game. Then we got a 9 in GameInformer, their Game of the Month (the first ever for PSN). Amazing! Check out some more awesome reviews here and here.

We’ve literally poured everything we have into Joe Danger. It’s been an incredibly difficult two years, but to see people enjoying what we’ve done is the most rewarding feeling in the world. It’s why we’re so excited for the release. This is the game we’ve always wanted to make, for each of us it’s every game we’ve loved crammed into one innovative and tight package. I thought I’d let the others members of Hello Games describe what they love about the game.

Grant: “I’m the sole Artist and I designed most of the levels for Joe Danger. Christmas ‘92 I got Sonic, and played it straight ‘til Christmas ‘93. I wanted to create levels with that crazy feeling of speed, those sudden leaps of faith and the fluid feeling when you are in the zone. You might be on a Bike, but for me Joe is a platformer at heart. Just one at 200mph.”

David: “I’m the Gameplay guy on Joe Danger. Before I had my C64 and California Games, I was Pinball obsessed. I’ll basically do anything for a multiplier. Tony Hawks Pro Skater and Jet Set Radio were huge for me at Uni when I was learning to skate. It’s all about that extreme tension when you’ve built up some huge score Combo, and just one mistake will wipe it all out in an instant. Joe Danger is fast and frantic, but really it’s all about highscores for me.”

Ryan: “I’m the main technical dude at Hello Games. I’m that guy who loves nothing but racing games, speed-runs, time attacks. Excitebike, Trackmania, Crazy Taxi and Burnout have been big games to me and I guess that’s rubbed off. Joe Danger is never anything but fast, whether you’re trying to grab every coin in Coin Dash, or neck and neck racing for the finish line. It’s all about Boost. Stunts feeds your boost, allowing for even bigger air and crazier Stunts. Boost is that glue between racing, comboing and platforming.”

Once again, Joe Danger is on the PlayStation Store in America later today and we really hope you enjoy it! Spread the word.

You can keep up to date with Hello Games and Joe Danger on our blog, follow us on Twitter or even just send us a mail!


Posted by IGN Jun 04 2010 23:10 GMT
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Nothing dangerous about downloading this one.

Posted by IGN Jun 04 2010 22:10 GMT
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Find out why you should download this immediately.

Posted by Kotaku Jun 01 2010 06:30 GMT
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#psn Hello Games' Joe Danger, for the PS3, looks amazing. We'll get to see how amazing it really is next month, since that's when it'll be available for download from the PlayStation Network. More »

Posted by Joystiq May 31 2010 17:15 GMT
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The "late May or early June" release date for Hello Games' PSN stunt game Joe Danger has been clarified -- and not just by the fact that there's no "late May" left. The PlayStation Blog has passed along the thrilling news that Joe Danger will be available on PSN on June 8.

What better way to kick off summer than by devising the deadliest trap-filled obstacle courses possible, and then racing against your friends on them in several different game modes? It's probably the most fun you'll have falling off of a motorcycle repeatedly, sometimes into fire or spikes.

Posted by PlayStation Blog May 31 2010 14:01 GMT
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Hello World! It’s exciting to be back on the PlayStation.Blog. It’s even more exciting to be able to announce that Joe Danger, the PS3-exclusive title that allows you to fulfill your daredevil fantasies, will launch on PSN June 8th!

I can’t describe what it feels like to see our own game actually hit the PlayStation Store. My three friends and I at Hello Games couldn’t be more nervous and giddy. We barely slept for the last few months, trying to get the game finished and polished. I doubt we’ll sleep for a month more, trying to stay on top of the leaderboards.

What I really can’t wait for is the surprises we have in store for PS3 gamers. This has been a total labor of love for us, and I’m really looking forward to seeing what people think of the game. If you want to know more about the Joe Danger, you can read some previews here, here and here, but first let me tell you a bunch of stuff you might not know.

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Stunt, Create and Share
Creating levels in Joe Danger is as fast and fun as playing the game itself. In fact, you never leave the game! As you ride through your level, press Edit at any time to freeze the world and play about with it however you want. You can drop a ramp then launch Joe over it, or place a Shark Tank just before he lands.

You can even create your own challenges to send to your friends. Lay down the gauntlet with your own Multiplayer race level, or set out a Coin Dash against the clock, or a tricky Target Smash. You can complete a friend’s level, then add more danger and send it right back for the ultimate challenge. That’s how we’ve created all our own levels in the game.

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It’s a BIG game

You take Joe from zero to hero across eleven tours, which are each made up of up to ten levels. Levels are set in a crazy diverse set of hazard filled game modes like Target Smash, Assault Course, Race, Coin Dash, Bowling Bounce, and Puzzle Mode.

Each of those levels feature a high-score table and up to eight challenge stars earned by thrilling the crowd. Some involve collecting hidden pick-ups high in the sky using skilful boosting, beating Team Nasty to the finish line, collecting the letters of D-A-N-G-E-R , racing against the clock, launching your bike at top speed towards a rack of bowling pins and scoring a strike, or keeping the crowd cheering as you combo a whole level. Sometimes you’ll be trying to do all of those things at once!

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Community

Joe Danger is all about playing with friends, because playing Joe Danger together is how we’ve built this game. That might mean passing the pad on a heart-breakingly difficult Coin Dash, or punching your rivals off their bike in Splitscreen. Sometimes it’s crossing the finish line to immediately see all your online friends highscores, and instantly restarting. More often, it’s about downloading a new level and trying to complete it, before making your own tweaks.

We want this to be a competitive game, something to play with friends and one we hope you’ll want to tell everyone about.

The PSN Store publish date is June 8th — and we hope you enjoy it!

You can keep up to date with Hello Games and Joe Danger on our blog, follow us on Twitter or even just send us mail!


YouTube
Posted by Joystiq May 28 2010 22:00 GMT
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Hello Games' Joe Danger is nearing its PSN release. Just in case you had forgotten about the charming platform-racer, a few videos have sprung up on YouTube, showing the game's extensive level editor in action. For PS3 owners, the interface will draw up instant comparisons to LittleBigPlanet, with objects selected from a Toolbox and placed on one of the game's three layers.

In this video (placed after the break), we see a devious creator placing some rather dastardly death traps for poor ol' Joe. You will see him get killed by running into spikes, exploded by some bombs, bounced into spikes, and backflipping off a conveyor belt of doom. Thankfully for Joe, though, there's a happy ending to this trial of misery.

[Via IndieGames.com]

Posted by Joystiq Apr 29 2010 05:01 GMT
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We're quite smitten with Hello Games' Joe Danger -- you only need read our latest hands-on impressions to glean as much -- so you can imagine we're anxious to take the final product for a few laps around the track. According to recent statements from Hello Games' co-founder Sean Murray (via Eurogamer), it may be available for download as soon as late May or early June.

Murray said that his team has their "fingers crossed" they'll be able to meet the proposed release window. "We're in 100 percent full-on crunch at the moment trying to put that layer of finishing touches on," he added. We can't imagine how bumpy that road to release is for developers, but we can certainly imagine doing some backflips on our dirtbike off those bumps. Does that make us selfish?

... maybe a little.

Posted by Joystiq Apr 22 2010 08:00 GMT
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Hello Games' plan was always to release Joe Danger on all digital distribution channels (Xbox 360, PSN and PC) but, as of right now, the game is only confirmed for release on PSN. According to an ESRB certification however, the time for Joe to shine on the PC could be nigh -- a move we entirely endorse.

Based on our time with the title back at GDC, we think the game should be on every platform imaginable (y'know, because it's fun), but the ESRB listing makes no mention of an Xbox 360 release. We've reached out to Hello Games for clarification on which platforms Joe will light up with that million dollar smile of his. We'll keep you posted.

Posted by IGN Mar 11 2010 01:34 GMT
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An Excitebike-style game made by Nintendo fans who grew up playing Excitebike.

Posted by Joystiq Mar 10 2010 16:30 GMT
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Hey PS3 owners, have you been waiting for the PSN equivalent of Trials HD? Well, Joe Danger's for you. Have you been waiting for a new side-scrolling Sonic the Hedgehog game? Then, Joe Danger is also for you. How about an HD version of Canabalt? Yep, Joe Danger is your game. Or, have you been missing those split-screen multiplayer racing games of old? It should be obvious by now: Joe Danger is the game you're looking for.

The little we've seen of Joe Danger up to now has been a bit misleading. It has come off as a simple, cartoony motocross-style racer. During my GDC demo, however, developer Hello Games name-dropped an intriguing, if not seemingly random list of celebrated inspirations for the game -- ranging from Tony Hawk to Super Monkey Ball. After a few moments of play, the shutouts made sense.

While it may appear to be a simple racing game, Joe Danger hides a surprising level of depth and complexity in its stunt system, while not being unapproachable. Tricks are very easy to perform: simply press L1 or R1. There's no need for complex button inputs or tricky stick twirls.

Posted by IGN Mar 05 2010 18:58 GMT
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Sony is helping bring the daredevil to your console.

Posted by IGN Mar 05 2010 18:48 GMT
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So much cooler than Joe the Plumber.

Posted by Kotaku Mar 05 2010 13:00 GMT
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#psn Joe Danger, a game about a man called Joe, who faces danger, is one of the most high profile games in this year's Independent Games Festival awards. And it's coming to the PlayStation 3. More »

Posted by PlayStation Blog Mar 05 2010 13:01 GMT
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My name is Sean Murray. My three friends and I are making a game for PlayStation 3 called Joe Danger!

We’re a tiny indie outfit based in Guildford, UK (across the street from our friends at Media Molecule), and we’ve been having the most insanely awesome 2010 so far. To start, we revealed Joe Danger, then had lots of important people say really nice things about us. We’ve been nominated for two Independent Games Festival awards, a Direct2Drive Vision award and now we get to announce that we’re coming to PlayStation 3. It feels good to finally tell someone. Whoop, whoop!

Joe Danger is the star of our game. He’s a down and out daredevil, this hapless little dude who’s known as, “The World’s Most Determined Stuntman.” You need to take Joe on the ride of his life and go from zero to hero, across over 50 eye-poppingly gorgeous and eye-wateringly dangerous levels. It’s what we like to call a “Stunt-‘Em-Up,” and your job is to combo, boost and pull ludicrous tricks to fill stadiums and put Joe back on the podium.

You’ll help Joe to wheelie his way into the record books, as you smash through hardcore stunts and take on some of our ridiculously addictive mini-games like Coin-Dash, Bowling-Bounce, Crazy-Puzzle and Target-Grab. To regain the title “Master of Disaster” though, you’ll need prove you’re the best, race against your rivals, out-thrill your friends and defy death to defeat the dastardly Team Nasty.

Before starting Hello Games together, we all worked at much bigger companies on huge teams, making some amazing games like Burnout and Black. Creating our own games is what we always wanted to do though, and PSN gives us the opportunity to get ‘em out there to you lovely people.

About two years ago when we first left to do our own thing, we sat around talking about what our very first game might be. We knew for sure that we wanted to recapture some of the arcade magic of games we grew up with from the SNES and Genesis generation. Then Grant, our only artist, brought a box of toys in from his parent’s attic, and something kind of beautiful happened. There was an instant, awesome power to demonstrating your latest game idea with Optimus Prime in your hands. We kept coming back to one toy though — an Evel Knievel stunt cycle. We sat and played with it, building bigger and bigger ramps, launching it out of windows and down corridors. It didn’t matter that he crashed all the time; in fact, that was almost the point. Just like that, Joe Danger was born!

The really important thing about playing with that stunt cycle was that building ramps was as much fun as launching yourself over them. So with Joe Danger you can freeze the game at any point to enter edit-mode and change your world any way you want. You can put a ramp down just before you land or place a ring of fire just before you go through it. It’s really easy and allows you to create the most ridiculous stunts you can think of, then use them to smash some world records! You can even share your creations with all your friends and torment them with your devious creations.

4407721286_74b93a69b7.jpg


We’re a pretty competitive bunch here at Hello Games, and never more so than when we take each other on in some outrageous split-screen face-offs. The key to success is to pull tricks and create combos which will earn boost, allowing you to reach ridiculous speeds and pull even bigger tricks. Once you master your motorbike, you can take on the world with your high-scoring combos. We’re really looking forward to having some competition when the game is released.

When people ask me what my favorite film is, I like to tell them it’s Cinema Paridiso, because I like to look clever. It’s a lie though. My favorite film is actually The Naked Gun. I’m a big fan of slapstick, especially people getting clotheslined at high-speed, and that’s something we’ve tried to fill our game with. We use advanced cartoon physics to create a world ripe with humour. As a stuntman you laugh in the face of Danger, but it laughs back when you crash, as you bounce from boulder to boulder on fire, towards a pile of giant mousetraps. Even when you’re flung from your bike at high speed though, you can still make a last ditch attempt to please the crowd by pulling poses mid-air and nudging yourself directly into the path of Danger to score some extra points.

4407721364_cd9fc1bd03.jpg

Joe Danger is coming out really soon, some time in the next few months. We’re giddy with excitement about it and we think it’ll put a big stupid grin on your face.

You can keep up to date with Hello Games and Joe Danger on our blog, follow us on Twitter or even just send us mail!


Posted by PlayStation Blog Mar 05 2010 13:01 GMT
- Like?

My name is Sean Murray. My three friends and I are making a game for PlayStation 3 called Joe Danger!

We’re a tiny indie outfit based in Guildford, UK (across the street from our friends at Media Molecule), and we’ve been having the most insanely awesome 2010 so far. To start, we revealed Joe Danger, then had lots of important people say really nice things about us. We’ve been nominated for two Independent Games Festival awards, a Direct2Drive Vision award and now we get to announce that we’re coming to PlayStation 3. It feels good to finally tell someone. Whoop, whoop!

Joe Danger is the star of our game. He’s a down and out daredevil, this hapless little dude who’s known as, “The World’s Most Determined Stuntman.” You need to take Joe on the ride of his life and go from zero to hero, across over 50 eye-poppingly gorgeous and eye-wateringly dangerous levels. It’s what we like to call a “Stunt-‘Em-Up,” and your job is to combo, boost and pull ludicrous tricks to fill stadiums and put Joe back on the podium.

You’ll help Joe to wheelie his way into the record books, as you smash through hardcore stunts and take on some of our ridiculously addictive mini-games like Coin-Dash, Bowling-Bounce, Crazy-Puzzle and Target-Grab. To regain the title “Master of Disaster” though, you’ll need prove you’re the best, race against your rivals, out-thrill your friends and defy death to defeat the dastardly Team Nasty.

Before starting Hello Games together, we all worked at much bigger companies on huge teams, making some amazing games like Burnout and Black. Creating our own games is what we always wanted to do though, and PSN gives us the opportunity to get ‘em out there to you lovely people.

About two years ago when we first left to do our own thing, we sat around talking about what our very first game might be. We knew for sure that we wanted to recapture some of the arcade magic of games we grew up with from the SNES and Genesis generation. Then Grant, our only artist, brought a box of toys in from his parent’s attic, and something kind of beautiful happened. There was an instant, awesome power to demonstrating your latest game idea with Optimus Prime in your hands. We kept coming back to one toy though — an Evel Knievel stunt cycle. We sat and played with it, building bigger and bigger ramps, launching it out of windows and down corridors. It didn’t matter that he crashed all the time; in fact, that was almost the point. Just like that, Joe Danger was born!

The really important thing about playing with that stunt cycle was that building ramps was as much fun as launching yourself over them. So with Joe Danger you can freeze the game at any point to enter edit-mode and change your world any way you want. You can put a ramp down just before you land or place a ring of fire just before you go through it. It’s really easy and allows you to create the most ridiculous stunts you can think of, then use them to smash some world records! You can even share your creations with all your friends and torment them with your devious creations.

4407721286_74b93a69b7.jpg


We’re a pretty competitive bunch here at Hello Games, and never more so than when we take each other on in some outrageous split-screen face-offs. The key to success is to pull tricks and create combos which will earn boost, allowing you to reach ridiculous speeds and pull even bigger tricks. Once you master your motorbike, you can take on the world with your high-scoring combos. We’re really looking forward to having some competition when the game is released.

When people ask me what my favorite film is, I like to tell them it’s Cinema Paridiso, because I like to look clever. It’s a lie though. My favorite film is actually The Naked Gun. I’m a big fan of slapstick, especially people getting clotheslined at high-speed, and that’s something we’ve tried to fill our game with. We use advanced cartoon physics to create a world ripe with humour. As a stuntman you laugh in the face of Danger, but it laughs back when you crash, as you bounce from boulder to boulder on fire, towards a pile of giant mousetraps. Even when you’re flung from your bike at high speed though, you can still make a last ditch attempt to please the crowd by pulling poses mid-air and nudging yourself directly into the path of Danger to score some extra points.

4407721364_cd9fc1bd03.jpg

Joe Danger is coming out really soon, some time in the next few months. We’re giddy with excitement about it and we think it’ll put a big stupid grin on your face.

You can keep up to date with Hello Games and Joe Danger on our blog, follow us on Twitter or even just send us mail!


Posted by Kotaku Mar 02 2010 15:40 GMT
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#theroadtotheigf Tired of stodgy corporate games made by The Man and his minions? We're playing the 31 best indie games for a change of pace —- and so we can judge them. Today, Joe Danger. More »