Final Fight: Double Impact Message Board

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Posted by Joystiq Aug 05 2011 06:30 GMT
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Glory and woe. The Ballad of Mike Haggar is a tale that must be passed down through the generations. For if we ever forget the great deeds of this heroic mayor, we will forever be a lesser people because of it. So, go forth and spread the Ballad of Mike Haggar.

Posted by Joystiq Apr 23 2010 22:40 GMT
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Capcom has sent over a response to the revelation of Final Fight: Double Impact's DRM, which requires that a user be signed into PSN to play it, even in single-player. The publisher apologized to fans -- not for the restriction, but for not making the fact that there was a restriction clearer.

"Typically, the notification for a required PlayStation Network connection appears in the full game description when a game is downloaded from the PlayStation Store," the statement reads. "Unfortunately when populating this content this detail was overlooked and wasn't included in the versions of the game that released in North America and Asia."

Capcom has "acted quickly with Sony Computer Entertainment America" and ensures fans that it will be addressed. Before you start pooling your money with your PSN-sharing friends, we have our own warning: given the context of the statement, the promised fix is more likely to be the addition of a warning than the removal of the DRM. You can read the full statement after the break.

Posted by Joystiq Apr 23 2010 00:01 GMT
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Capcom appears to have responded to concerns about Final Fight: Double Impact's requirement that a user be signed in to PSN to play the game. IGN forum user "Nacthenud" has posted an alleged response he received from a Capcom admin about the issue.

"Yes, there is DRM," the admin confirmed. "This was employed to combat the rampant 'PSN Sharing' that has been going on over the last year. We're sorry that your family cannot play the game on their individual accounts (same console). This is a limitation of the Sony network." The message goes on to say that Double Impact's DRM is a trial to "evaluate impact" of the PSN sign-in requirement, which seeks to limit access to the game to the PSN account that purchased the title.

Since the statement was posted, Nacthenud and others have discovered an apparent workaround. They suggest it's possible to play the game using secondary accounts on a PS3, provided the account used to purchase Double Impact is set to automatically sign into PSN when the console turns on. But that's ancillary to the intended purpose of the DRM: to prevent users on other PS3s from playing the game (and thereby rendering the game unplayable offline).

We've asked Capcom for verification, but have yet to hear back.

[Thanks, HeavyToka]

Posted by IGN Apr 21 2010 20:51 GMT
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Download title requires internet connection.

Posted by Joystiq Apr 16 2010 00:30 GMT
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Final Fight: Double Impact is the highlight of this week's PSN update -- especially if you're a Magic Sword fanboy. Those interested in test drives can take the Skate 3 demo out for an ollie, while the latest Sam & Max adventure game is also available to try.

As has become normal, there's an impressive new helping of comics for the PSP. This latest update adds the first eight issues of Kick-Ass, which has, as they stamp on the covers of those rectangular objects known as books nowadays, become "a major motion picture."

Check out the full update after the break.


Choose your platform to view the corresponding release list:
(Note: Continue past the break to view both release lists.)

Posted by Joystiq Apr 16 2010 00:30 GMT
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Final Fight: Double Impact is the highlight of this week's PSN update -- especially if you're a Magic Sword fanboy. Those interested in test drives can take the Skate 3 demo out for an ollie, while the latest Sam & Max adventure game is also available to try.

As has become normal, there's an impressive new helping of comics for the PSP. This latest update adds the first eight issues of Kick-Ass, which has, as they stamp on the covers of those rectangular objects known as books nowadays, become "a major motion picture."

Check out the full update after the break.


Choose your platform to view the corresponding release list:
(Note: Continue past the break to view both release lists.)

Video
Posted by Joystiq Apr 14 2010 18:49 GMT
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Every second you spend reading this or watching the latest XBLA in Brief is a second you aren't playing Final Fight: Double Impact. For ten measly dollars, you get two of Capcom's best classic arcade games, Final Fight and Magic Sword, spiced with a bunch of slick visual filters, remixed soundtracks and geek-out-worthy unlockables. Did we mention drop-in online co-op, too?

Okay, so maybe you're on the fence. Watch the video if you need some encouragement. Download the trial version of the game if you must, but, seriously, there's no reason to deprive yourself of this much fun.


Xbox.com: Add Final Fight: Double Impact trial version to your Xbox 360 download queue

Posted by Joystiq Apr 12 2010 18:00 GMT
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[Arcade-History] Final Fight: Double Impact hits download services this week, with the side-scrolling fantasy action game Magic Sword as the delicious second course in the Final Fight meal. Lest you be satisfied with those two games, Capcom design director Kraig Kujawa revealed two more games that were considered for the pack: the 1987 action game Black Tiger, and the horizontal shmup Forgotten Worlds.

In the tweet, Kujawa said these two were the "other games ... considered for Final Fight: Double Impact second billing," suggesting that the plan was for two total games all along. That means that we don't have to cry as we imagine the four-game pack Double Impact almost was, and instead we can concentrate on our delight with Magic Sword.

Posted by Joystiq Apr 09 2010 04:00 GMT
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To remind press about the upcoming release of Final Fight: Double Impact, and to fill all but a few lucky people with painful jealousy, Capcom is sending out these delightful press kits, inside (what else) a breakaway barrel.

Packed within that powerup distribution vessel is an arcade token with images from both Final Fight and Magic Sword, a copy of the soundtrack on cassette(!), "Ninja vs. Bear" and "Haggar for Mayor" badges, a reversible t-shirt with one of the two games on each side, and a can of pink hair color spray, in honor of Final Fight's Poison.

Non-press members will have an opportunity to get one of these from Capcom's online store, but you'll have to be vigilant! In the meantime, see the press kit unbarreled after the break, thanks to Ars Technica.

Posted by IGN Apr 08 2010 23:03 GMT
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Posted by IGN Apr 08 2010 18:02 GMT
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Punch, kick, and cast them magics!

Posted by IGN Mar 18 2010 16:45 GMT
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Cody, Guy, and Haggar are coming to get you this April.

Posted by Joystiq Mar 18 2010 17:35 GMT
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We've been waiting patiently for Capcom to release Final Fight yet again, this time in the form of the PSN/XBLA Final Fight: Double Impact set (which also includes Magic Sword). Capcom just let us know that the magical combination of classic brawling and online play will be available on Xbox Live April 14, and on the PlayStation Store April 15.

In case you haven't been keeping up with old game news, Double Impact features optional graphical filters, remixed soundtracks, and, most importantly, drop-in co-op. Capcom doesn't explicitly mention this, but each purchase also contributes to the Mike Haggar mayoral campaign fund.

Posted by IGN Jan 09 2010 00:08 GMT
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Fists and swords -- it's a double dose of classic Capcom arcade action.

Posted by Joystiq Dec 01 2009 22:30 GMT
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Capcom has announced that the Final Fight / Magic Sword combo pack known as Final Fight: Double Impact will hit Xbox Live Arcade and the Playstation Network in April 2010. In addition to the previously announced graphical filters, viewing modes and drop-in / drop-out co-op, Capcom has also revealed that both games will feature a selectable soundtrack from the people responsible for the excellent Bionic Commando: Rearmed soundtrack. Furthermore, the games will utilize GGPO, a networking library used to essentially eliminate lag during online play. Oh, it also includes both Final Fight and Magic Sword.

Posted by Joystiq Nov 26 2009 02:59 GMT
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The return of Cody and Guy to Street Fighter isn't the only Final Fight news this week. Capcom has announced Final Fight Double Impact for Xbox Live Arcade and PlayStation Network, featuring not just the arcade version of the Metro City brawler, but Magic Sword as well!Final Fight Double Impact, as the collection is titled, will feature optional graphical filters and a visual mode that makes the games appear as if they're being played on an arcade machine. Most importantly, both games will have drop-in online co-op. Capcom hasn't priced the collection yet, but there's no way the company will charge more than we've already put into Magic Sword machines over the years.

Posted by IGN Nov 25 2009 19:13 GMT
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Double pack of downloadable classics coming next year.