The Legend of Zelda: Twilight Princess Message Board

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Posted by Kotaku Sep 19 2011 15:20 GMT
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#speakuponkotaku Surely commenter Daemon_Gildas isn't the only one that wasn't completely in love with The Legend of Zelda: Twilight Princess. It's time to step forward and be heard in today's Speak Up on Kotaku. We promise Nintendo isn't looking, much. More »

Posted by Giant Bomb Jun 07 2011 20:28 GMT
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Nintendo video games will finally be displayed in high-definition sometime in 2012. Most of the prototypes shown by Nintendo, however, didn’t properly underscore what more palatable hardware could mean for Nintendo games and what third-parties now have access to.

Chase Mii and others were terrific examples of what Wii U’s controller is capable of, but the (mostly) non-playable demonstration of a Zelda HD was, well, Zelda HD.

As one would expect, Zelda HD looks pretty damn great. A Nintendo representative would not confirm whether this was actually a new Zelda game or not, only saying it was a high-definition sampling of a Zelda game molded after Twilight Princess.

The demo itself did not involve controlling Link and battling the towering spider, but it was a real-time, camera-adjustable demo that allowed seamless transition from viewing the game on a TV to the controller. In a very Apple-like fashion, it just works. Period. No pause, no jittering—the screen just moves places, as though that was a great thing games have been doing forever.

The difference in screen fidelity is apparent when you look closely, but at a glance, and for the imaginable situations where you’re playing it for short moments of time, it’s looking more than serviceable. The screen quality seems much better than what we’ve come to expect from the DS touch screen but not quite approaching PS Vita.

Link’s inventory appears on the touch screen when the game’s being played on a TV, a feature I’d expect most games to adopt as a simple way of incorporating the screen in some meaningful way. When the game switches to the controller, one would imagine it’s as simple as hitting start and swapping items the old fashioned way.

In short: Nintendo games are going to look great in HD, both on the TV and controller.


Posted by Joystiq May 04 2011 14:15 GMT
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Nintendo has officially announced an impending price drop for the Wii. As of May 15 (confirming our earlier report), the Wii will be sold at a suggested retail price of $149.99, and will come bundled with Mario Kart Wii and the Wii Wheel accessory. The new price applies to both black and white system models.

Now that Mario and his comical transportation have been crammed into the box, Wii Sports and Wii Sports Resort are out. On May 15, the original sports collection will join the "Nintendo Selects" line of budget-priced software, alongside The Legend of Zelda: Twilight Princess, Animal Crossing: City Folk and Mario Super Sluggers. Expect to pay $19.99 for each of those.

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Posted by Giant Bomb May 03 2011 15:40 GMT
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With the exception of the original PlayStation, I've been a fairly notorious early adopter of new console technologies. I'm guessing if you're reading a website like Giant Bomb, one so thoroughly dedicated to the gaming enthusiasts of the world, you probably don't spend a lot of time waiting around to buy your console of choice, either. That said, there are many people who wait years after a system's release to get on board. One need only look at the absurd number of PlayStation 2 systems that sold well after the PlayStation 3's debut for prime evidence.

 Wii Sports: Now in purchasable box! Of course, one thing that always helps grease the late adopter's wheels a bit is a price drop, and ever since Nintendo's new console announcement came rumbling into legitimacy, people have been bandying about various rumors of a new $149 price for the now suddenly old-feeling system.

Kotaku took the story a step further last night, citing retail sources that proclaimed that, along with the system's slashed price, a new line of "Wii Select" titles would also be dropped to a price point of $19.99. Along the lines of Sony's "Greatest Hits" and Microsoft's "Platinum Hits" collections--not to mention Nintendo's old "Player's Choice" line--the Select line would be made up of particularly noteworthy titles from the console's lifespan. Kotaku states the new line will debut in May, with the initial title run consisting of The Legend of Zelda: Twilight Princess, Super Smash Bros. Brawl, Mario Super Sluggers, and Wii Sports.

Hold on, let me record scratch this story to a halt for a moment. Wii Sports? You mean the game that's been packed in with Wii consoles since jump street? Yes, apparently Nintendo plans to take that seminal sports waggler and put it on store shelves all by its lonesome. Replacing Wii Sports in the console package would be Mario Kart Wii. While that might seem odd, think of it this way: If you're a consumer and you want a Wii now, in 2011, what are you more likely to pick up alongside your console for an extra 20 bucks? Mario Kart? Or that Wii Sports game every other Wii owner on the planet currently owns? Right.

For its part, Nintendo isn't currently talking on the subject, possibly in the hopes of keeping some minuscule modicum of info from their upcoming E3 2011 press conference something even vaguely resembling a secret. We've contacted them for more details and will update if we hear anything. At the rate things are popping out ahead of the show, they may have to resort to putting Miyamoto in a Link costume and forcing him to perform a Zelda-themed musical number. Maybe something like this, only sexier?

Posted by Joystiq May 03 2011 16:00 GMT
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After only four and a half years, it looks like Nintendo is finally ready to introduce a line of budget titles in North America. Kotaku reports that the "Wii Select" line will launch alongside the newly discounted Wii, which is rumored to drop to $150 two weeks from now. The first titles reported to be part of the $20 lineup include The Legend of Zelda: Twilight Princess, Super Smash Bros. Brawl, Mario Super Sluggers and Wii Sports.

Yes, Wii Sports is supposedly being removed from its position as the longstanding pack-in for Wii console bundles. Taking the bundle's place will be a Mario Kart Wii bundle, which will be sold at the rumored $150 price point.

Posted by Kotaku May 03 2011 01:30 GMT
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#rumor Nintendo will drop the price of the Wii to $149 in North America this month, according to details forwarded to Kotaku by retail sources. That price drop, first reported in April, will also coincide with a new budget friendly line of Wii software dubbed "Wii Select." More »

Posted by Kotaku Mar 11 2011 16:20 GMT
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#speakuponkotaku In today's exciting episode of Speak-Up on Kotaku, commenter Cupids_Hitman waits and waits for prices on first-party Nintendo games to drop, but they never do. More »

Posted by Joystiq Feb 24 2011 08:00 GMT
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The talented musicians from Zelda Reorchestrated are asking the gaming community for a bit of help in realizing their most ambitious project to date: a two-and-a-half-hour, 40-track compilation of orchestral pieces inspired by the score for Twilight Princess. The group needs a full-sized choir to lend its vocal talents on some of the songs, but unfortunately, hiring a full-sized choir is a super expensive thing to do.

You can find out more details about the project, and make a helpful contribution, over on the ZREO Kickstarter page. There's some sweet incentives for donors too, including a personal arrangement of your favorite Nintendo theme song. (We'll take the ending theme to Little Nemo, thanks.)

Posted by Kotaku Feb 15 2011 01:00 GMT
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#gamecube You could have played GameCube (and Wii) game The Legend of Zelda: Twilight Princess with a very rare video game controller feature: a belt buckle. This is the never-produced Legend of Zelda controller from Nubytech. More »

Posted by Kotaku Jan 19 2011 23:40 GMT
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#thelegendofzelda True form Link and Minda team up in this rad Twilight Princess illustration by GENZOMAN. This is a reverse look at his "Midna and Wolf Link" piece. More »

Posted by Joystiq Dec 02 2010 08:00 GMT
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First 4 Figures has returned to challenge gamers' budgeting skills with another high-end statue: this time The Legend of Zelda: Twilight Princess's Midna, riding Wolf Link. The 15-inch figure, shipping in the second quarter of 2011, is available to order in two options: a $330 "regular" edition or a $350 "exclusive" edition, which adds a light-up feature to Midna's hair.

If you pre-order a statue before January 1, you can get it a little cheaper. A F4F newsletter on the topic features pre-order coupon codes good for $25 off the regular version or $30 off the "exclusive" glowy one. If you use a coupon, you can also maybe convince yourself that you're being thrifty when buying a $300-plus toy.

Posted by Kotaku Nov 30 2010 17:00 GMT
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#zelda For $330 next year, you could show your love for The Legend of Zelda: Twilight Princess and buy a Midna and Wolf Link statue from First 4 Figures. But why? For $350, you could get the better version. More »

Posted by GoNintendo Aug 29 2010 17:21 GMT
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I honestly don’t know how Nintendo feels about various game soundtracks being available online. I’m not talking about official soundtrack releases, but instead, game rips. I don’t think I’ve ever heard Nintendo make a statement about it. With that said, the soundtrack for The Legend of Zelda: Twilight Princess is now available [...]

Posted by Joystiq Aug 14 2010 07:00 GMT
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Known for such prized collectibles as its Zero Suit Samus statue, First 4 Figures has turned its attention to the Zelda franchise once more. Twilight Princess, to be exact, and its big bad guy, Zant. 750 of the 21-inch statues are being made, priced at $330. Keep reading for a full-sized photo.
Fallen Shade

I'd buy it

Popple

More like Scant, because there are only 750 0f them? AM I RIGHT!? HEY-OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO


Posted by IGN Jun 23 2010 21:31 GMT
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We're here by your side to guide you through this epic game.

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Posted by GoNintendo Mar 09 2010 02:00 GMT
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MM

oh wow

Nastasia
haha, i have to do this when i get there

Posted by GoNintendo Dec 24 2009 19:29 GMT
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The Legend of Zelda: Twilight Princess may hold some of my finest Zelda memories ever. I’ll never forget heading out to Nintendo headquarters in order to play an early build of the game, even before the Wii came out. My dear lord, what an amazing time that was. The only part that [...]


Posted by Joystiq Dec 23 2009 02:15 GMT
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Legend of Zelda series director Eiji Aonuma says in the latest Edge magazine that the scale of the upcoming Wii release is what's foremost in his team's mind during development. Twilight Princess, he says, was the first Zelda game where they went for a more realistic feel in terms of size and scope of the world, and yet he feels that they weren't quite able to adapt all of their gameplay ideas to that larger space. As opposed to the DS-based Spirit Tracks, which Aonuma says started out in a much more traditional place, and thus was a little easier to "realize." Aonuma says his team is starting out with a larger, grander world in the new Wii Zelda, and from there hopes to fill it up with all sorts of Zelda-esque game ideas. He and the team may not have been able to do everything they wanted with the adult Link-sized Hyrule the first time around (not that it wasn't well-received anyway), but they're planning to give it another hookshot in the next game.