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Posted by Kotaku Jan 18 2011 20:40 GMT
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#peoplecanfly Gruesome shoot 'em up Bulletstorm is going to throw plenty of cannon fodder your way, beefy bad guys waiting to be have their heads blown off, kicked into spikes, crushed by elevators or some creative combination of all three. More »

Posted by Joystiq Jan 14 2011 06:00 GMT
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The latest Bulletstorm trailer gives us a close-up look at some of the game's weapons ... and some developers talking about them. We shudder to think of how drunk on power we'll become next month when we get to kill countless virtual thugs with a toybox full of big, bad guns.

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Posted by GameTrailers Jan 14 2011 21:03 GMT
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Become a creative madman and unleash 100 bullets into your mutant foes, liquefying them, all the while racking up points. Also, multiplayer details.

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Posted by GameTrailers Jan 14 2011 20:37 GMT
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What should you say if your buddy gets eaten by a giant plant?

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Posted by Dorkly Jan 14 2011 16:10 GMT
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Shhhhh, you had me at "partial nudity."


Posted by IGN Jan 14 2011 15:48 GMT
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Get a taste of one of 2011's most anticipated games starting on January 25.

Posted by Kotaku Jan 14 2011 15:11 GMT
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Get an early taste of Bulletstorm's "Kill with Skill" gameplay on January 25, when Epic Games and EA release a demo on the PlayStation Network and Xbox Live that will unlock platform-specific upgrades in the full game's Anarchy mode. More »

Posted by Joystiq Jan 14 2011 14:36 GMT
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"It can't possibly be that stupid, can it?"

It's the thought we've had from the moment we first saw the game title (which is still Bulletstorm, by the way) to when we heard an NPC call the player a "butt chugger" and "wiener apprentice," or whatever it is they actually say. Can the game really be this meatheaded and still, by most reports, be a joy to play? You'll be able to judge for yourself when a demo for the game drops on Xbox Live and PSN on Tuesday, January 25. (If there's a PC demo on the way, EA has made no mention of it.)

The demo shows off "Echo Mode," which provides a sliver of the campaign with rigid time and weapon constraints and then compares your score against friends. Your tolerance for being profanely insulted will not, as far as we know, be tested.

Posted by Kotaku Jan 13 2011 12:30 GMT
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#art That amazing trailer for upcoming shooter Bulletstorm — the one taking the mick out of Halo's famous "diorama" trailer — wasn't done with fancy computers. It was done the old-fashioned way. With artists. And fake vomit. More »

Posted by Joystiq Jan 13 2011 02:20 GMT
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Some of Bulletstorm's "sexual innuendo"-infused skillshots were recently revealed by the ESRB and now you get to see one of them, "Gag Reflex," in action. Also, for the sake of killing our runaway imaginations, we must know more about Rear Entry, Drilldo and Fire in the Hole.

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Posted by GameTrailers Jan 12 2011 18:36 GMT
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Learn to perform several skilled shots in Skillisode Volume I.

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Posted by GameTrailers Jan 12 2011 02:51 GMT
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Bulletstorm puts a boot to the typical dramatic video game trailer with this new spin featuring some of the gruesomely creative kills from the upcoming game!

Posted by Joystiq Jan 12 2011 02:00 GMT
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Epic has posted the system requirements for the PC version of Bulletstorm. Find out if your hard drive, RAM and video card are up to the task after the break. Not listed: The required maturity level for the player. (You just might exceed that particular requirement.)


Posted by Joystiq Jan 11 2011 16:30 GMT
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Last time we got a package in the mail for People Can Fly's lewd, crude, and full of 'tude shooter Bulletstorm, it was a pile of meat, hair, and teeth with a prominent "do not consume" sticker on it. Today's package, while nearly as inscrutable, at least sheds the "do not consume" warning, which is a step in the right direction as far as we're concerned. At the end of this post is a new Bulletstorm video spoofing Halo 3's now famous "Believe" diorama commercial; however, if you want to see it you'll need to walk the same path we did. Come, join us, as we journey deep inside The Box.


Posted by Kotaku Jan 11 2011 02:40 GMT
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See if your Windows machine is up for a game of Bulletstorm, the shooter from Painkiller creators People Can Fly and Epic Games. Minimum and recommended system requirements seem... fairly reasonable. More »

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Posted by GameTrailers Jan 10 2011 18:47 GMT
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A young mother-to-be once asked Cliff if he'd let his child play Bulletstorm.

Posted by Joystiq Jan 08 2011 02:00 GMT
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The prototype for People Can Fly's profanity-laden shoot-and-kick-em-up, Bulletstorm, began as a third-person shooter, and at one point added cover-based attacking. Speaking with OXM, producer Tanya Jessen said the early gameplay was "completely different than it is now," revealing that Bulletstorm has transformed from "a third-person shooter to a cover-based first-person shooter to a non-cover-based first-person shooter."

"We actually went through lots of iterations of how cover could work really well in a first-person shooter," Jessen explained. "But when it came down to it, once we started to see how great some of the weapons were coming along, we felt the core of Bulletstorm is the face of the enemy and the player figuring out what to do. So in that case, cover-based combat didn't really work so well." It's all good -- we're sure Gears 3 will have it ... covered.

Posted by Joystiq Jan 08 2011 02:00 GMT
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The prototype for People Can Fly's profanity-laden shoot-and-kick-em-up, Bulletstorm, began as a third-person, cover-based shooter, sounding not unlike co-developer Epic's Gears of War. Speaking with OXM, producer Tanya Jessen said the early gameplay was "completely different than it is now," revealing that Bulletstorm has transformed from "a third-person shooter to a cover-based first-person shooter to a non-cover-based first-person shooter."

"We actually went through lots of iterations of how cover could work really well in a first-person shooter," Jessen explained. "But when it came down to it, once we started to see how great some of the weapons were coming along, we felt the core of Bulletstorm is the face of the enemy and the player figuring out what to do. So in that case, cover-based combat didn't really work so well." It's all good -- we're sure Gears 3 will have it ... covered.

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Posted by GameTrailers Jan 07 2011 18:59 GMT
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Cliff dedicates this touching Bulletstorm moment to his grandfather as he reminisces on cherished family memories

Posted by Kotaku Jan 07 2011 18:00 GMT
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#clips Hear Epic Games design director Cliff Bleszinski utter the words that could one day appear on his tombstone in the latest installment of Bulletstorm's Bulletpoints video series. Not safe for work, unless you work at a proctologist office. More »

Posted by Kotaku Jan 04 2011 15:40 GMT
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#innovation Exploding red barrels are a video game cliché. The people making the video game Bulletstorm wanted exploding barrels in their game, but they dreamed to make their barrels green. Then they woke up. More »

Posted by Joystiq Jan 03 2011 22:00 GMT
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If you're not sure whether Bulletstorm exists to mock a 15-year-old's view of masculinity, or to celebrate it, the ESRB's rating summary isn't going to deliver any answers.

The ESRB puts on a straight face as it describes Bulletstorm's inclusion of "Intoxicated Skillshots," references to "sexual acts, venereal diseases, and having sex with one's mother" and skillshots infused with sexual innuendo (e.g., Gag Reflex, Rear Entry, Drilldo, Mile High Club). The ratings board makes special note of one skillshot, "Fire in the Hole," which involves shooting at enemies' "exposed buttocks." Yummy!

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Posted by GameTrailers Jan 03 2011 21:23 GMT
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Epic President "Mike" Capps waxes poetic on kicking a guy off the side of a building.

Posted by Kotaku Jan 03 2011 20:20 GMT
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#clips I don't know how you should feel about seeing Epic Games president Mike Capps in the shower. I'm still trying to figure out how I should feel about a game that urges me to preorder by calling me "dick tits." More »

Posted by Kotaku Jan 03 2011 15:40 GMT
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#innovation In the video game war against video game cannibals, as depicted in next month's Bulletstorm, extreme measures are required — or at least rewarded. The straight-faced official U.S. video game ratings board describes a bunch of them. More »

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Posted by GameTrailers Dec 26 2010 06:43 GMT
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Merry Christmas from the Bulletstorm team at People Can Fly.

Posted by Joystiq Dec 24 2010 01:50 GMT
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It's time once again to play Choose Your Own Analogy! Here's the situation: People Can Fly's Adrian Chmielarz recently addressed concerns about Bulletstorm's frequently obscene dialogue on Twitter, explaining that the game "features optional subtitles, and yes, you can tone the language down if you wish so." (In a followup tweet, Chmielarz suggested one might want to mute the voices and display the profanity in subtitles, say, if the kids could be listening from another room.)

Chmielarz clarified to Joystiq that the game will apparently feature options to tone down "both" the voice-overs and subtitles, though it's as yet unclear if that will entail replacement words or a simple censoring device. If the latter, here's where we play the analogy game: Based on the promotional material we've seen so far, we can't help but feel like playing through Bulletstorm with a dirty word filter on will result in more beeps than a ...
  • Car alarm factory
  • Old-timey Morse code station
  • Chiptunes concert
  • Los Angeles traffic jam
  • Beeper convention
  • Chiptunes concert held at a car alarm factory on the same block as the beeper convention

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Posted by Kotaku Dec 23 2010 01:30 GMT
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#cussin If your sensibilities can tolerate the incineration and impaling of pus-oozing space zombies, but not the profligate use of cuss words, then Bulletstorm is your game. The raucous shooter will feature an option to tone down its notoriously salty language. More »


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Posted by Kotaku Dec 20 2010 22:00 GMT
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#clips Bulletstorm developers People Can Fly get into the Christmas spirit with a lovingly decorated tree dressed with Bouncers and bodies, More »

Posted by IGN Dec 17 2010 15:22 GMT
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Epic Games announces "Epic Edition" for Xbox 360.