“When people call Microsoft ‘evil’, it’s kind a an undeserved compliment. t' be evil, ye have t' have vision, ye have t' have communication, execution…”
Rewind three years, t' the Eurogamer Expo, London, October 2010. The staff a Rock, Paper, Shotgun be discussing which game from the Indie Arcade we would decree t' be our game a the show. Messhof’s sadly still-private swordfighting micro-epic Nidhogg ultimately took home the trophy, but we be a hair’s breadth from giving it t' Skulls a the Shogun. This colourful 'n witty turn-based strategy game starred undead Samurai, 'n deftly condensed 'n remixed what can be a hoary old genre into something fresh, fast 'n thoughtful. When I played the game then, it seemed slick 'n surely not far from completion. I anticipated being able t' play it just a few months later. I anticipated it finding itself a great many fans on PC. For many 'n complicated reasons, I be wrong.
It’s now June 2013, six months after Skulls’ Microsoft-exclusive release on Windows 8, Microsoft Surface 'n XBLA, 'n I’m talking t' Borut Pfeifer a Plush Apocalypse, one a a small collective a developers who collaborated on the game. He be wrong too.(more…)