Kid Icarus Uprising Message Board older than one year ago

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Posted by GoNintendo Mar 20 2012 22:32 GMT
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The Tempura Wizard may seem dumb, but we only like the Eggplan Wizard because he's an original. Trust me, the Tempura Wizard gets a nice introduction in the game, and he's pretty damn silly. Oh, and he's deadly too. I died the first time I ran into him.

Posted by Kotaku Mar 20 2012 21:00 GMT
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#nintendo If you thought the word "multiplayer" was a good way of describing the thing you do when you play a video game with friends, please consider the word "together." More »

Posted by GoNintendo Mar 20 2012 19:38 GMT
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A portion of a Siliconera review...

Overall, there’s so much to Kid Icarus: Uprising to keep players interested from its own achievement system, to the multiplayer modes, and replaying stages at different levels to open doors with new challenges. As a fan of light gun games and on-rail shooters, Kid Icarus: Uprising is my kind of game.

Full review here

Posted by GoNintendo Mar 20 2012 17:42 GMT
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Power: Slip Shot lets your shots pass through walls and structures - useful against opponents lurking in the shadows!



Boss: God of Death, Thanatos, has a comical appearance but the power to change into many different things.



Enemy: Frozum's blizzards can freeze anyone! In warm climates, Frozum are kept as pets that double as air conditioners.

Link

Posted by Kotaku Mar 19 2012 22:00 GMT
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#kidicarus It's been 21 years since the release of the last original Kid Icarus game. That makes hero Pit old enough to drink. Let's see if the assembled game reviewers gave him reason to start. More »

Posted by GoNintendo Mar 19 2012 21:00 GMT
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A portion of a Modojo review...

What's Hot: Phenomenal soundtrack, thrilling Air Battles, over 100 weapons, 300 plus achievements, a plethora of creatures to pummel, witty dialogue, intense multiplayer matches, six AR cards in every box, StreetPass support.

What's Not: Flawed Land Battle controls, hard to listen to character conversations and fight at the same time, plastic stand has limitations.

Full review here

Posted by GoNintendo Mar 19 2012 18:48 GMT
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A portion of a GamesRadar review...

Uprising has a shocking amount of depth and it appears that the decades of wait were worth it. Like Metroid Prime, Mario 64 and Ocarina of Time before it, Kid Icarus: Uprising is another Nintendo franchise making the transition to three dimensions (almost) flawlessly.

Full review here

Posted by GoNintendo Mar 19 2012 18:47 GMT
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A portion of a Game Informer review...

Kid Icarus: Uprising is a series of good ideas that ultimately suffer from its poor controls. There’s a lot to do in the game, and more importantly, I felt compelled to do all of it. As the credits rolled I looked back fondly at the experience, as my hand throbbed along with the music. I’m looking forward to doing more with Pit in the future, just not like this.

Full review here

Posted by GoNintendo Mar 19 2012 18:43 GMT
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A portion of a C3 review...

The end result is a thoroughly entertainment mix of air- and ground-based shooting that never slows down, throwing all manner of new challenges at the player, incentivising the whole process to ensure replay levels are as high as possible. The intense multiplayer options are merely the icing on an already very delicious cake.

Full review here

Posted by GoNintendo Mar 19 2012 18:35 GMT
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A portion of a Eurogamer review...

Kid Icarus: Uprising is a strong, pretty game turned into an essential one by way of its surrounding infrastructure. Its weave of systems hauls you back in to replay stages time after time; the sense of progress and acquisition is a powerful, irresistible loop. Most significantly, it reveals a Nintendo we haven't seen for some time, eager to innovate in ways that will excite its hardcore fans, focusing on competition, struggle and mastery. Reaching for the sky.

Full review here

Posted by GoNintendo Mar 19 2012 18:29 GMT
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A portion of a 1up review...

In many ways, it feels like the developer's reach far exceeded their grasp -- they shot for the stars with the game's various facets, but not all of them were quite able to make it out of orbit. If you're willing to suffer through some design flaws, you'll be rewarded with an immensely deep and entertaining experience that sets many a high water mark for the Nintendo 3DS.

Full review here

Posted by GoNintendo Mar 19 2012 18:20 GMT
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A portion of a Destructoid review...

Kid Icarus: Uprising is equal parts tremendous and terrible, with a fine line clearly separating the two distinct territories. Unfortunately, since each stage ends on a sour note, the overall emotion one gains is that of bitter disappointment. It's a game that repeatedly starts strong and ends despicably, and as much as I want to adore it, I ended every session cursing its name.

Full review here

Posted by GoNintendo Mar 19 2012 18:18 GMT
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A portion of a Nintendo Life review...

Kid Icarus: Uprising is one of the most attractive, exhilarating, entertaining and outrageously fun titles so far on 3DS. While Mario has recently brought his style of gaming bliss to the handheld, Uprising provides a substantial amount of content, its own brand of adrenaline pumping set pieces and wonderful humour. It sweeps you along at breakneck speed, and is a must-have title for that very reason.

Full review here

Posted by GoNintendo Mar 19 2012 17:59 GMT
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A portion of a Seattle Pi review...

While this fast-paced 3-D adventure is certainly a hearty reintroduction of Pit, unless you already own Nintendo's latest hand-held gadget or have been anxiously awaiting Pit's return for the past 20 years, there are fundamentally too many flaws with the game's handling to make "Uprising" worth sacrificing any money to buy a 3DS.

Full review here

Posted by GoNintendo Mar 19 2012 17:18 GMT
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Enemy: Gloomerangs wear big boomerangs that shield them from damage. This defence is lost when they use 'em for attack.



Boss: The Great Reaper is an elder Reaper who grew enormous by feasting on the souls in the Reaper fortress.



Weapon: Brawler Claws give the biggest speed boost of all and make you look as cool as the king of the ring to boot!



Enemy: A lazy Underworld crustacean, Brawny Claws blocks Pit's progress by extending its arms and legs.



Weapon: The Knuckle Staff excells at melee attacks but its shots lack range, lose power as they travel & charge slowly.



Item: The Lightning of Judgment shoots spears of electricity, dealing damage to all enemies within its storm.

Link

Posted by GoNintendo Mar 19 2012 17:08 GMT
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A portion of an ONM review...

In effect, it feels far bigger than the console upon which it appears, it's deeper than most home console titles and more content-packed than any other 3DS game yet released. Pit might've been sorry to keep us waiting, but this was a wait worth every second.

Full review here

Posted by Kotaku Mar 19 2012 14:00 GMT
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#2player Kid Icarus: Uprising is Nintendo's big 3DS game of early 2012. Hyped since the early days of the 3DS as one of the major titles for the system, we've now been able to play the finished game. More »

Posted by IGN Mar 19 2012 12:00 GMT
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In less than a year, Nintendo's established heroes like Mario and Link have made their presence known on the Nintendo 3DS, whether through stunning original adventures like Super Mario 3D Land or superb remakes like The Legend of Zelda: Ocarina of Time 3D. Yet as good as those titles are, many have ...

Posted by GoNintendo Mar 19 2012 05:20 GMT
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EDGE review score - 8 out of 10

- On-rails segments are lustrous
- Weapon upgrades are described as a mix between Zelda and Star Fox
- Game would look great on any platform
- Soundtrack, rich color palette, inventive third-person combat, and detailed character models are praised
- Dungeons are complex
- Combat is punishing
- Depth/accessibility, not much is compromised
- Reviewer likes how the loadouts encourage experimentation
- Although the controls are initially “lopsided”, they work very well for on-rails segments
- Blends influences easily