MX vs ATV: Alive Message Board

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Posted by Joystiq Aug 10 2011 01:23 GMT
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As part of its announcement of a "strategic realignment" of internal studios, THQ revealed that it has no current plans to continue the MX vs ATV franchise. In addition to moving away from movie licenses and children's games, THQ has "decided not to actively pursue further development of the MX vs. ATV franchise at this time."

The latest game in the series, MX vs ATV Alive, was recently referred to as a "noble," though failed "experiment" by THQ CEO Brian Farrell. It was released as a budget title, with THQ pinning its hopes on high sales and an aggressive DLC strategy. Sales -- and thus, DLC purchases -- were below THQ's expectations.

Posted by Joystiq Jul 27 2011 23:30 GMT
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In trying to reinvent itself, THQ has tried some interesting things; unfortunately, many of these experiments haven't been successful. Take, for example, MX vs. ATV Alive, the publisher's budget-priced take on the motocross mainstay. "We were trying to take some of our learnings from the free-to-play market and see if we could apply them to the console world," CEO Brian Farrell explained to investors on an earning's call today. "The idea was [...] to come out with a robust product at a $39.99 price point, build a larger install base more quickly, and then monetize that install base through rapid and large-number of DLC drops."

The only problem is ... the game didn't move enough units to, in turn, move enough DLC to make the experiment a success. "The key learning there was that it was not a successful experiment," Farrell admitted. "The $39.99 price point, while good - it gave us good acceleration of sales - just wasn't enough to drive the install base to where we wanted it to be. Obviously the correlary to that, is that on a lower install base, the amount of DLC sales are not what we anticipated."

Farrell blamed the "high fixed cost of goods in the current console market" for preventing the publisher from hitting a low enough price to drive meaningful DLC sales. The CEO concludes, calling the game a "noble experiment" that he thinks will have "a long shelf life at $39.99."

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Posted by GameTrailers Jul 01 2011 00:10 GMT
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Soap, suds, sweat and shenanigans highlight this trailer.

Posted by IGN May 25 2011 17:52 GMT
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AGOURA HILLS, Calif. - THQ Inc. (NASDAQ: THQI) today announced its collaboration with American Honda Motor Co., Inc. to offer downloadable content for the just released fifth iteration of the 10 million unit-shipping MX vs. ATV video game franchise. MX vs. ATV Alive will have an exciting lineup of Honda downloadable content, including the Honda CRF450R, CRF250R and CR125R motorcycles, in addition to the TRX450R ATV...

Posted by IGN May 25 2011 01:26 GMT
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Out of all the game types, racing games are some of the most skill-intensive experiences you can find. Not only do you need to learn the basic handling of your vehicle, but you also need to know the layout of the course, your location on the track, and the locations of the other racers. Motocross is an even more extreme example, as your rider's body plays just as important a role as the bike itself...

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Posted by GameTrailers May 16 2011 23:14 GMT
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Building on 2009's MX vs. ATV Reflex, Alive brings back and refines the series' dual-stick racing, allowing players to control their vehicle and rider independently with the right and left analog sticks.

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Posted by GameTrailers May 12 2011 02:22 GMT
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Try to stay on track as the snow comes down!

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Posted by GameTrailers May 12 2011 02:20 GMT
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Go wherever you'd like in this free-riding gameplay.

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Posted by GameTrailers May 12 2011 02:20 GMT
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Will you conquer the 45 Palms?

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Posted by GameTrailers May 12 2011 02:17 GMT
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Bash and smash your way through Kinoko!

Posted by IGN May 10 2011 19:49 GMT
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AGOURA HILLS, Calif. - THQ Inc. (NASDAQ: THQI) today released MX vs. ATV Alive, the next offering from the 10 million unit-shipped MX vs. ATV series. This new title features enhanced physics, intense bar-to-bar action, and an in-game digital store that allows players to customize their game experien...

Posted by Joystiq May 10 2011 13:00 GMT
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If you like two- and four-wheelin' around dirt pits, up ramps and into the air, you'll probably want to watch this launch trailer for MX vs. ATV Alive. Or ... you'll want to go do those things outside. Don't let us keep you!

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Posted by GameTrailers May 09 2011 20:59 GMT
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MX vs ATV Alive tears out of the gate May 10!

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Posted by Giant Bomb May 09 2011 19:11 GMT
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More like "Launch...Into the Air Trailer!" Is more like it! Yeah!

Posted by Joystiq May 07 2011 06:29 GMT
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Downloadable content is central to THQ's strategy for the (initially) budget-priced MX vs. ATV Alive. So it should come as no surprise that THQ is seeking DLC opportunities even outside of the game. A bunch of Xbox 360 Avatar items based on the off-road racer are available through the Marketplace now, in advance of the May 10 release of the game. So you can start buying DLC even before you get it!

This will be your chance to outfit your Avatar with that tiny 4-wheeler, helmet, or tire-shaped yo-yo you need to complete the virtual representation of your real-life self!

Posted by Joystiq May 04 2011 08:00 GMT
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MX vs ATV Alive's business model is built around a simple concept: lots of DLC. The racer will retail for $40 in the States (£29.99 in UK) and will have new DLC every two weeks, according to THQ's corporate global brand manager Ali Bouda, speaking to MCV.

"We have extensive DLC available from the first day and are planning to release new content every other week over several months," Bouda said. This experimental model lends itself to the game, he said, because the game is about "environments, tracks and vehicles - not about a continuing story, like Homefront and Saints Row."

Of course, if this experiment ends up being successful for THQ on consoles then it's anyone's game. See: EA's Project Ten Dollar.

Posted by Joystiq May 01 2011 03:30 GMT
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The latest trailer for THQ's "budget" priced MX vs. ATV Alive shows off some gameplay and where the company hopes you'll be spending plenty of time: the DLC store.

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Posted by GameTrailers Apr 29 2011 22:10 GMT
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In anticipation of the May 10 launch, THQ has announced some online content!

Posted by IGN Apr 29 2011 17:38 GMT
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AGOURA HILLS, Calif. - THQ Inc. (NASDAQ: THQI) today announced a collaboration with KTM Sportmotorcycle AG to offer branded models in the next installment of the 10 million unit-selling MX vs. ATV series. As part of an awesome array of downloadable content, MX vs. ATV Alive will include a variety of KTM models including the 350 SX-F, 250 SX-F and 150 SX motorcycles, 450 SX ATV and select items from KTM's PowerWear line...

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Posted by GameTrailers Apr 25 2011 13:00 GMT
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James "Bubba" Stewart explains the glory of the holeshot in this exclusive trailer!

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Posted by GameTrailers Apr 19 2011 16:00 GMT
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New details emerge on the latest MX vs ATV sim, including the choice to charge a lower price for the game in this interview with Lead Designer Elliott Olson.

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Posted by GameTrailers Apr 18 2011 19:08 GMT
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Think you have what it takes to get through the whoops at breakneck speed?

Posted by IGN Apr 18 2011 18:27 GMT
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AGOURA HILLS, Calif. - THQ Inc. (NASDAQ: THQI) today announced a collaboration with No Fear, one of the hottest brands in extreme sports, to offer an exclusive downloadable helmet as a Gamestop preorder bonus for MX vs. ATV Alive, the next installment of the 10 million unit-selling MX vs. ATV series...

Posted by IGN Apr 12 2011 19:21 GMT
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AGOURA HILLS, Calif. - THQ Inc. (NASDAQ: THQI) today announced a collaboration with Yamaha Motor Corp., U.S.A., the bike maker of choice for cover athlete James Stewart, to offer branded models in the next installment of the 10 million unit-selling MX vs. ATV series. As part of an awesome array of downloadable content, MX vs. ATV Alive will include a variety of Yamaha models, including the YZ450F, YZ250F and YZ125 motorcycles, and the YFZ450R ATV...

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Posted by GameTrailers Apr 11 2011 13:00 GMT
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Think you got what it takes to pull off a monster whip?

Posted by IGN Apr 08 2011 22:35 GMT
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During my demo of MX vs. ATV Alive I earned a single Achievement. It wasn't for getting a long jump, and it definitely wasn't for winning a race. The Achievement, appropriately named "Bully", was awarded to me for being the kind of asshole that tries to run other racers off the track...

Posted by Joystiq Apr 06 2011 12:15 GMT
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We always thought the sport of motocross was a gentlemanly affair, where mature and responsible competitors enjoyed a smooth ride around on their motorized bicycles. But apparently that's not the case. As shown in this MX vs. ATV Alive trailer, the sport can be rather violent -- even extreme.

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Posted by GameTrailers Apr 04 2011 16:00 GMT
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Show some serious trickery prowess on the Stewart Compound map.

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Posted by GameTrailers Apr 04 2011 16:00 GMT
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Enjoy the mountainous backdrop of the Kinoko Course in MX vs ATV Alive!

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Posted by GameTrailers Apr 04 2011 16:00 GMT
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Go freestyle in this abandoned rock quarry for the ultimate ATV experience.