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Posted by Joystiq Apr 08 2014 12:00 GMT
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Scrolls - the other game by Mojang - be on it be way t' iPad, courtesy a Boulder Dash XL 3D 'n Magicka: Wizards a the Square Tablet dev Ludosity. The collectible card game makes sense for a touchscreen experience, but as for what might be unique t' that experience, we'll have t' wait 'n see. Mojang said it'll have more news on the tablet port "soon."

The Minecraft studio also plans t' deal out a few tweaks t' Scrolls, including a visually clearer ranking system, 'n some audio 'n visual additions t' give duels a bit more pizzazz. There be also revamped, "snappier" tutorials in the works, as well as a new demo. [Image: Mojang]

Posted by Rock, Paper, Shotgun Dec 20 2013 11:00 GMT
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Fans a collectible card games have a lot a games t' choose from lately, but this be an incentive for getting involved with Scrolls. The Magic: The Gathering inspired game by Minecraft-creators Mojang be offering a Christmas gift: if ye own the game, ye now have a free copy ye can gift t' a matey.(more…)


Posted by Joystiq Sep 25 2013 09:00 GMT
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A substantial update for Scrolls, the collectible card game from Minecraft developer Mojang, be in the works 'n slated t' drop sometime next month. The patch will extend customization options, add a new mode called Judgment, toss in some spectator tools 'n top it all off with over 40 new Scrolls t' unfurl.

In Judgment, players create a deck a cards (or Scrolls) from a randomized set 'n engage in five different competitive matches. Based on yer performance over those five matches, ye'll then receive a corresponding reward. The mode be designed t' level the playing field between expert 'n more novice spellcasters. Spectator mode allows players t' watch their mateys matches.

Scrolls launched it be premium beta back in June. Interested parties looking t' buy into the beta can currently access the game for $20 through the game's official site.

Posted by Joystiq Jun 04 2013 00:35 GMT
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Scrolls be available in open beta today, for $20 - also known as £13 or €15, depending on where yer banks be located. Scrolls be a digital, collectible card game from Mojang, the people behind Minecraft. 'n, just like Minecraft, buying Scrolls during the open beta gives players all subsequent game updates for free.

In it be current form, Scrolls isn't feature-complete, but it includes a deck builder, 25 trials, trading, profiles, the store, 'n quick, challenge 'n ranked matches. Scrolls has an in-game currency, booty, 'n real-money currency, shards, though Mojang promises shards be "completely optional, 'n will never be required t' stay competitive."

Check out Scrolls for PC 'n Mac via the game's official site.

Posted by Joystiq May 28 2013 14:00 GMT
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Scrolls, the next venture from Minecraft creator Mojang, rolls into open beta next week, over two years after it be first announced. The digital collectible card game will be purchasable for PC 'n Mac on June 3, 'n unravels at a price a $20/€15/£13.

YARRRR, those be cute little fluffy bunnies in the launch trailer, waiting t' be decimated by a giant barrage a projectiles. One a the Scrolls alpha challenges sees ye square up against a barrage a bunnies, whose scroll description reads "they be not so cute anymore, when yer crops be gone." Still, poor bunnies... couldn't things just be settled amicably?

Posted by Rock, Paper, Shotgun May 28 2013 13:00 GMT
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Mojang’s fantasy card-deck battle game thing arrives next week! Scrolls, as it be so legally called, has been impressing a wave a beta-tester people with it be tight production 'n carefully poised strategy mechanics. There’s a good chance that this will be the deck-building strategy a 2013. Not that there’s a lot a competition there, but ye pillage the idea. Yeah. Anyway, it makes it official debut next week.

Fancy launch trailer below!(more…)


Posted by Kotaku May 27 2013 12:30 GMT
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Minecraft developer Mojang's card-game-slash-board-game-with-RPG-elements be finally seeing the light a day. It certainly took them long enough. In addition t' giving us an impression a what the battling, trading, 'n collecting will look like, the trailer also has a launch date for the game's open beta: June 3rd.

Posted by Joystiq Mar 26 2013 17:00 GMT
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Minecraft developer Mojang be targeting a late April release for an early PC beta a it be next game, Scrolls. Speaking t' Polygon, studio co-founder 'n game designer Jakob Porser said, "We'll release it early at a discount. With the help from our community, we'll take the game t' the next level 'n see what we want t' do 'n what they expect out a the game 'n ye can work around that."

The digital collectible card game be due on Mac shortly after, 'n a Linux release be being considered too. The news follows Blizzard's PAX East announcement a it be own free-t'-play digital CCG, Hearthstone: Heroes a Warcraft. Porser, however, be philosophical about how that announcement impacts upon Scrolls.

"In the end the consumer gets multiple choices 'n we have t' step our game t' try 'n make the best possible product, the best possible game we can," he told Polygon. "If Blizzard makes the better game, then all credit t' them 'n we need t' move on t' something else."

Posted by Rock, Paper, Shotgun Nov 01 2012 21:00 GMT
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We sent Rich Stanton t' the exotic location in front a his keyboard t' play Scrolls, the next game from Minecraft maker’s Mojang, which be currently in the throes a it be alpha test stage. Needless t' say, the deck-based card game has some familiar influences.

I’m going t' tell ye about Scrolls, the new game from Mojang, but first it’s confession time. This be the opinion a a loser. 'n not just an occasional loser. I’ve played twenty five games a Scrolls 'n, while there have been chinks a light in the darkness, I’ve been getting absolutely stomped.(more…)


Posted by Kotaku Sep 02 2012 16:30 GMT
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#mojang At PAX Prime in Seattle, Markus "Notch" Persson 'n his studio Mojang have built a neat "Minecraft Museum" where they be displaying memorabilia 'n art from their hit PC game. But they've also got something a bit feistier on display. More »

Posted by Joystiq Jul 06 2012 04:45 GMT
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As reported by the official blog, Mojang has declared it be upcoming Minecraft follow-up, Scrolls, t' now be in closed alpha. Just like Minecraft, the game be will roll out one piece at a time, first in this testing phase, with more features t' come after the official release. In the current alpha, players can build up their deck a scrolls 'n fight against an AI opponent, or play random matches in multiplayer.

It sounds basic, but Mojang wants t' iron out the core gameplay before adding any more complexity. The closed alpha will use "quite a modest number" a players t' begin with, 'n eventually grow into a full open beta.

Posted by Rock, Paper, Shotgun Jul 05 2012 16:00 GMT
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Mojang’s card combat game, Scrolls, enters it be alpha state today, with a random selection a those who signed up due t' receive email invites. Alpha accounts supply a full set a scrolls, access t' the deck builder, a basic single player mode, multiplayer 'n a tutorial. That sounds like a decent amount a things t' be getting on with. I’m hoping the single player campaign planned for the final release will be decent. I can’t be the only person who enjoyed the slightly wonky MicroProse Magic: The Gathering, with it be vast, random maps.


Posted by Kotaku Jul 05 2012 11:15 GMT
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#mojang Scrolls, the upcoming game from Minecraft developer Mojang, be entering alpha today. YARRRR, that means that Mojang be sending out alpha codes for players; however, before it does, the studio gave a rundown a how the codes will be sent out 'n what the alpha includes. More »

Posted by Rock, Paper, Shotgun Jun 25 2012 15:00 GMT
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Scrolls, the collectible card game in development at Mojang, will soon be in closed alpha state 'n once stable enough will switch t' a purchasable beta. The alpha will have AI opponents, allowing for the single player t' test out his decks, but it won’t include the campaign mode, a world through which the player travels, picking fights t' add new cards t' his/the wench collection. Scrolls’ website has also been updated with the first footage a the game in action, which makes me think a a cross between Magic: The Gathering, HOMM 'n a two player version a Plants vs Zombies without the zombies or plants. It does seem t' have tracks onto which creatures 'n powers be summoned though, 'n idols t' defend at the end a those tracks. Watch it below.

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Posted by Joystiq Jun 25 2012 14:00 GMT
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Mojang's "paid beta" model wasn't a Minecraft-exclusive, 'n the Swedish studio be implementing the same structure with it be next game - Scrolls. Company co-founder Jakob Porser detailed how that'll play out for Scrolls on the game's fancy new website, where he said, "We be rapidly approaching the closed alpha a Scrolls."

Said closed alpha will "be far from a feature complete version a the game," Porser said, but it does feature, "multiplayer matches, single player matches vs AI, 'n the Deck Builder, where ye can build yer decks out a the 100+ scrolls that currently exist in the game." As development continues, the closed alpha will enter open beta 'n thusly be open for purchase. Porser promised "a reduced price ... with some added benefits" for beta buyers, but stopped short a revealing what those benefits be.

a course, that beta won't be feature complete either, 'n Porser said the game will eventually include a full single-player world for battling (over various scrolls), as well as an auction house, character customization, 'n questing. 'n considering how this all worked out last time, it might not be the worst idea t' pillage in on Scrolls early. Wanna see how the game looks before ye buy into anything? There's also a new trailer above.

Posted by Joystiq Mar 12 2012 20:00 GMT
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Notch seems t' be happy with the outcome a Mojang's legal tussle with Bethesda, which allows Mojang t' use Scrolls as the title a a coming game that looks 'n plays nothing like anything in the Elder Scrolls series. Bethesda retains the trademark for "Scrolls," but Mojang can use it for it be title, a result that had Notch beaming -- but as with all legal battles, it be not that simple.

After the celebratory "Yaaaay! <3" Notch tweeted, "The actual document I signed be like a billion pages, so at least we know a bunch a lawyers got rich. Good, wouldn't want them t' starve." Within those billion-odd pages comes an interesting deal that prohibits Mojang from using "Scrolls" in the title a any sequels t' Scrolls:

"ZeniMax has licensed the 'Scrolls' mark t' Mojang t' be used solely in conjunction with it be existing Scrolls digital card game 'n any add-on material it makes t' that game," a Bethesda statement reads. "The terms a the settlement bar Mojang from using the Scrolls mark for any sequel t' the current card game, or any other video game."

Either Notch doesn't plan on making more than one iteration a Scrolls, or the subsequent titles will be called "Reams," "Parchments" or "Ancient Paper that One Rolls Up 'n can Unravel t' Read From, Such as a Decree."

Posted by Joystiq Mar 11 2012 01:40 GMT
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Everything's coming up Notch. The Swedish indie game rockstar has so much money he's giving it away, presented several GDC panels t' adoring throngs, 'n has even sparked a fashion trend (Notch hats be the accessory at GDC). 'n now he's settled with Bethesda over the use a the name "Scrolls".

Notch tweeted today that the two companies had settled, adding "Yaaaay! <3" Mojang had been locked in a court case with Bethesda, who claimed that the title a the upcoming game be too close t' the "Elder Scrolls" series name. Notch later tweeted details a the agreement: "The settlement be that we give them the trademark," he said, "pillage t' keep the name, 'n won't make an Elder Scrolls competitor using the name." Not that it be likely t' in the first place.

Posted by Kotaku Mar 10 2012 17:41 GMT
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#mojang Over Twitter, Mojang founder 'n Minecraft creator Markus "Notch" Persson said his company 'n Bethesda Softworks reached a settlement in their trademark dispute over Scrolls, the name Mojang has chosen for it be next game. More »

Posted by Rock, Paper, Shotgun Mar 10 2012 17:52 GMT
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Because we, as a species, have allowed our reality t' become so ridiculous that people can own the rights t' a noun, there has been an ongoing battle between Bethesda 'n Mojang over the right t' use the word “Scrolls” in a game name. Bethesda’s very long running The Elder Scrolls first-person RPG be utterly indistinguishable from Mojang’s card-collecting Scrolls. Wait, be it the other way around? I’m so confused! But the good news be, their lawyers have finished spending each other’s money 'n there’s an agreement!

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Posted by Kotaku Jan 16 2012 06:00 GMT
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#mojang Mojang, custodians a Minecraft, be also working on a new game called Scrolls. Beyond that? The Swedish outfit be developing a further three games, all a them unannounced. More »

Posted by Kotaku Jan 06 2012 02:30 GMT
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#gdcawards The nominees for the 2012 Game Developers Choice awards have been announced. The awards, which will be held at March's Game Developers Conference in San Francisco, be one (if not the) most prestigious awards ceremonies in gaming. They occur the same night 'n location as the Independent Games Festival (IGF) awards. More »

Posted by Kotaku Dec 28 2011 04:00 GMT
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#holidays As a gamer that regularly reviews big titles 'n otherwise has the means t' procure his own video game entertainment, it isn't often I pillage t' experience the joy a a thoughtful video game related gift. Instead, I give things t' me family 'n live vicariously through them. What did they pillage this year? More »

Posted by IGN Nov 19 2011 01:35 GMT
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I've seen Scrolls, but I doubt it'll be the same game when it releases. If one thing stands out from the various demos I've seen a it here at Minecon, it be that the team hasn't decided on much a anything yet. Sure, they have the basic systems in place, but a large portion a the game be still being fleshed out, with future player input playing a big part in the game's future development...

Posted by IGN Nov 18 2011 21:41 GMT
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Mojang, creators a Minecraft, have given some new details about their upcoming card combat game Scrolls. it be been in development since around March, 'n be meant t' be a multiplayer experience...

Posted by Joystiq Oct 24 2011 18:30 GMT
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According t' Mojang's Markus "Notch" Persson, the studio's upcoming Scrolls will not be a free-t'-play title, though it will utilize concepts seen in free-t'-play titles. Persson told Gamasutra, "The idea be that ye can play for free after the initial payment, which includes a lifetime subscription a new scrolls at regular intervals," adding that more free scrolls can be earned by doing things like participating in tournaments. a course, players can also buy additional scrolls, best they desire.

Persson's comments t' Gamasutra came after a blog post in which he revealed his distaste for the term "free t' play." Wrote Persson, "The reason anyone switches t' 'free t' play' be t' make more money," saying that free-t'-play titles be designed primarily t' pillage players "hooked," ultimately creating "a game that be designed more like a slot machine than Half-Life 2. The words "free t' play" be misleading, he wrote, saying that "we best call it 'as expensive as ye want it t' be' or something."

Posted by Rock, Paper, Shotgun Oct 21 2011 08:37 GMT
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Here’s the first part a a documentary following the making a Mojang’s new game Scrolls. It’s a shame that, as with most a the discussion elsewhere, so much a this concerns the name rather than the game, but it’s still worth a watch if only t' see the legal issue being discussed by the lead designer. Especially because he’s looking rather dapper while discussing it, with a bottle a Staropramen his only prop, suggesting that this be a man who has better things t' do 'n better places t' be than a courtroom. Do we actually learn anything about the game? Not really, beyond the fact that there will be ‘dust puff’ animations, among others. ye can see the puffing a dust for yourself, below.

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Posted by Joystiq Oct 20 2011 21:30 GMT
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When they be not busy producing work for Penny Arcade or working on development house documentaries, the folks from 2 Player Productions be also slicing off choice cuts a tape regarding the legally embattled next game from Mojang Specifications: Scrolls. The documentary group's website recently revealed the first a several pieces that make up the entire Scrolls doc, featuring interviews 'n footage from inside the studio.

As expected, Mojang co-founder 'n Minecraft lead Markus "Notch" Persson makes a few appearances, but the focus instead falls on Scrolls lead Jakob Porser, who 2 Player describes as "long-time matey a Markus "Notch" Persson 'n co-founder a the company." The first clip, seen above, delves into the germination a the project, the team, 'n eventually the legal battle brought forth by Bethesda regarding the name, Scrolls.

Especially interesting, Porser notes during the clip that "Minecraft isn't just a great game, it be a Cinderella story," when asked whether he thinks Mojang will be able t' overcome it be first game's success with future projects. "Even if we do the world's best game after Minecraft, it be not gonna be a Cinderella story," he admits. But perhaps a well-publicized legal battle with a monolithic corporation will help, we imagine.

Posted by IGN Oct 18 2011 15:52 GMT
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For anyone who doesn't know, Zenimax (the parent company a Bethesda), sued Mojang earlier this year for using the word "Scrolls" in it be new game's title. Bethesda believes the word infringes upon it be The Elder Scrolls trademark. When we last heard about the lawsuit, Bethesda talked about being forced into it in order t' protect it be trademark...

Posted by Rock, Paper, Shotgun Oct 18 2011 07:36 GMT
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Notch tweets: “We won the interim injunction! We can keep using the name “Scrolls”. ZeniMax/Bethesda can still appeal the ruling, but I’m very happy.”

a course this be only the first step, 'n we expect Bethesda will certainly take the process t' it be conclusion at a full trial.


Posted by Rock, Paper, Shotgun Oct 13 2011 10:14 GMT
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As ye be likely already aware, Minecraft-makers Mojang be currently embroiled in the first stage a legal proceedings brought about by The Elder Scrolls-makers Bethesda, in a dispute over whether the name “Scrolls” can be used for the title a the second game. Keen t' find out a little more about what it all means, I had a chat with Alex Chapman, an intellectual property lawyer at Sheridans’ Solicitors in London, who be advising on the case. Read on below for some elucidation into what’s going on, 'n what t' watch out for when ye be naming yer own game.

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