Toy Soldiers: Cold War Message Board

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Posted by Joystiq Mar 03 2014 14:00 GMT
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Signal Studios is armed and ready for a full Steam release of Toy Soldiers Complete after launching it on Early Access over the weekend. The bundle includes tower defense/shooter mash-up Toy Soldiers, follow-up Toy Soldiers: Cold War, and the two games' downloadable expansions. The Early Access price is $10 in North America, and £7/10 euros in Europe.

While both games launched on Xbox Live Arcade, you can already find the little plastic paratroopers on PC; Toy Soldiers is available as a Steam standalone, while Toy Soldiers: Cold War is on Windows 8. So it's a bit curious to see Signal taking the Early Access route, but the Ascend: Hand of Kul studio says it's looking for players to "help us find bugs, give feedback and most of all - help us shape the game before its full release!" [Image: Signal Studios]

Posted by Joystiq Jan 31 2014 22:30 GMT
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Microsoft's Major Nelson has announced next month's lineup of free games for Xbox Live Gold members, revealing that subscribers can expect to receive free copies of Toy Soldiers: Cold War and Dead Island in February.

Signal Studios' Xbox Live Arcade strategy game Toy Soldiers: Cold War includes a series of tower defense-styled battles featuring miniature foot soldiers and combat vehicles. Dead Island, a 2011 retail release from Techland, is a first-person action game that challenges players to survive a zombie invasion at an island resort, with help from friends via online cooperative play.

As with previous Games With Gold program releases, both Dead Island and Toy Soldiers: Cold War are free for users to keep once they are downloaded, even after associated Xbox Live Gold memberships expire. New games are added to the service on the 1st and 16th of each month.

Posted by Kotaku Feb 27 2013 22:55 GMT
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#windowsrtgaming Windows RT, the version of Windows 8 built specifically to work on mobile processors, confuses a lot of people. It's best to imagine it as a Windows 8 blowup doll — though it resembles the real thing it isn't nearly as functional, but if you use your imagination you can still have a lot of fun. Microsoft Studios recently lent me a Windows RT tablet in order to check out some of the Windows 8 Xbox games they've launched on the platform, as long as I promised to clean it off before returning it. More »

Posted by Joystiq Apr 24 2012 18:40 GMT
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Signal Studios dropped several information bombs today about its Toy Soldiers series, with the first volley announcing that the original Toy Soldiers will be available on Steam and Games for Windows Live Marketplace today for $9.99. The Steam version will be 25 percent off during launch week.

Wait a minute, but Toy Soldiers on XBLA is $15! Not anymore. The XBLA version is receiving a permanent price drop to 800 MSP ($10).

Signal Studios, which notes the Toy Soldiers franchise has had over 1 million paid downloads, also announced DLC for last year's excellent co-op XBLA sequel, Toy Soldiers: Cold War. The "Evil Empire" and "Napalm" packs will expand the single-player and co-op campaigns, having players take on the role of the USSR or Americans.

"As a thank you to our fans, we are releasing a Multiplayer DLC compatibility pack for free," said Toy Soldiers: Cold War Game Director Jason Ilano. "This will give them a chance to join matches hosted by players that have the new content, play it, and decide if it is for them."

The dueling side expansions will be 400 MSP ($5) apiece and the launch codes are set to execute tomorrow, April 25.

Posted by Joystiq Oct 18 2011 20:40 GMT
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If all the talk of Halo Anniversary has put you in the mood for more modern fare, the Reach map packs are down to five bucks each this week. Alternately, if the release of Dead Rising 2: Off the Record gave you a hankerin' for Dead Rising 2 spinoffs, you'll find those half off next week, starting October 25. Dead Rising the first will also be On Demand for 25% off.

There's currently a "Shocktober" sale happening, including Castlevania Harmony of Despair for 600 Points ($7.50), and Alan Wake On Demand for just $10 more than retail. What a deal.

Racing fans can get a rolling staaaaaaaaaaaaaaart on Daytona USA on October 26, and check out the Toy Soldiers: Cold War "Napalm Pack" and A World of Keflings DLC on the same day. And in Avatar accessory news, it's finally happening on October 20.

KISS Avatar clothing.

Posted by Kotaku Sep 22 2011 22:00 GMT
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#metacritic Metacritic doesn't just aggregate the arbitrary scores that professional reviewers assign to subjective works such as video games. It aggregates the arbitrary scores anyone can apply to subjective works such as video games. This has all sorts of fun applications, such as abuse. So, recently Metacritic banned a bunch of spam accounts set up to slag Bastion and Toy Soldiers: Cold War for no good reason. More »

Posted by Giant Bomb Sep 19 2011 17:30 GMT
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Signal Games is not the only developer to experience a rash of strange, out-of-nowhere negative reviews on Metacritic.

Signal Studios had a problem last week.

The tiny developer of Toy Soldiers: Cold War discovered its game had been hit with a series of negative, score-only (meaning no text) user reviews on Metacritic overnight, dragging its overall user rating down. While the scores assigned by critics are important, so are user reviews--anyone visting Metacritic is free to sort games by user reviews, too.

Metacritic has been a lightning rod of criticism over the years, due to its ties to developer pay.

"There is a rash of fake negative user scores going about Metacritic and it hit TS:CW (and other games)," said Signal Studios community manager Logan DeMelt last week. "This means we need to hear your voice!"

DeMelt started mobilizing fans to add more reviews to the pile, incentivizing them with free download codes for Toy Soldiers: Cold War.

"If you write a user review," he said, "just being honest (we aren't bribing for positive) we will do the following: You write a review & post it, and we will put your name in for a chance for a prize on Friday. Every 10 new posts, we will drop a code out."

Of course, there are problems with this approach, especially in terms of the perception of a developer asking people to write reviews, albeit not advocating positive or negative, by dangling prizes around. DeMelt even got some Twitter flack about the concept from a friend, Sucker Punch community manager Colin Moore.

When I talked to Signal Studios president and creative director Douglas Robert Albright III on the phone last week, he told me he'd asked DeMelt to stop the promotion, understanding how people might interpret it.

"It doesn't matter what your intentions are, it's what the perception is," said Albright. "If that's the perception, then we'll just stop doing it. Because, honestly, he [DeMelt] had no intention of bribing people to get good scores."

"It was actually my fault," he continued. "I looked at the Metacritic and contacted them and told them 'This has been spammed.' We're not a bunch of dudes with a bunch of money laying around or whatever. It affects us, right? You can search by user scores and stuff like that. It's clearly spam. Metacritic just responded with this generic thing. All the intent was 'Well, this isn't our fault, we're just going to go on Metacritic and [ask users to] review the game.'"

Signal Studios noticed a spike in negative reviews overnight, without review text to accompany it.

Like it or not, Metacritic has become important to the games industry. It's a system with faults, and one that's come under enormous criticism over the years. But game publishers have few ways to determine success outside of sales--so they turn to Metacritic. Metacritic determines bonuses and royalty payouts for many. Thus, developers have reason to pay close attention.

The situation prompts hard questions for developers, especially small ones with financial destinies tied to something partially out of its control. There are few options. Asking for reviews could be perceived wrong, but what do you do if the negative reviews seem fake? How do you prove that? If you can't prove it but know you're right, do you gamble the possible backlash?

The motivations behind the user or users spamming Metatritic with negative reviews are unknown. Blind Internet rage? Sheer boredom? A new form of spam?

"I don't imagine there is some conspiracy," said Albright. "I think some folks just do annoying crap because they can. Like the kids who hack the leaderboards or idiots who deploy viruses. Ever play mailbox baseball?"

...no comment.

In any case, Albright hasn't received any evidence worth acting on--and neither has another studio.

The only reason Signal Studios even realized something was goofy on its Metacritic page was thanks to Supergiant Games noticing a similar explosion of negative user reviews overnight for Bastion in early September.

Signal Studios was tipped off to the Metacritic issue by Supergiant Games.

"I think it was sitting at around a mid-8 on Xbox 360 and at a 9 on PC, but on September 2 it had dropped into the 6s," said Supergiant Games creative director Greg Kasavin to me over email. "No additional user reviews were posted on that day (or at least no new negative reviews were posted), but I noticed that we had 20 new 'negative' user ratings that were entered for both versions of the game. This struck me and the rest of us as highly suspicious, because we were gathering new user ratings at a much slower rate than that in previous days. The idea that all of a sudden we would get 40 extremely disappointed people come and give us a 0 out of 10 rating all at the same time seemed very dubious."

Supergiant Games mentioned the bizarre nature of the user reviews over its Twitter and Facebook accounts and left it at that.

"It's the first time we've ever complained about something via our Facebook and Twitter so I didn't do it lightly," said Kasavin.

Bastion's user review score went up as a result--7.7 on Xbox 360, 8.0 on PC--but the damage was done. Kasavin flagged the issue with Metacritic but was told little could be done. Metacritic said it's very careful with user reviews, especially so if the user doesn't actually write a review. On Metacritic, it's possible to submit a "review" with only a score, making it difficult to determine whether someone simply registered an account and their negative review was their first submission--or spam.

Supergiant mentioned the Metacritic issue and users rewarded the with positive reviews.

"We just had to let it go," he said. "We value Metacritic as a service and are the highest rated XBLA [Xbox Live Arcade] game released so far this year according to them. There are some really great user reviews of our game on there, and if ratings-bombing continues to be an issue for other products, I trust it's something that the team there will investigate a solution more closely."

I contacted Metacritic about this pattern of issues. Metacritic told me each review has a "report abuse" option, which sends the review to Metacritic's team to possibly delete the review or ban the user.

"If any interested party feels that there has been a group of illegitimate user ratings (score only) entered for its game, they can contact me through the website and we'll investigate the issue," explained co-founder Marc Doyle. "We track each rating and can delete any that appear to be illegitimate or suspicious to us after a staff review of the rating data in question."

For now, for better or worse, that's the way the system works.

"The way to fix Metacritic user reviews is to simply require a written review and verify user accounts," said Albright. "If it was just some random blog I'd say whatever. But this is a major news review aggregator that should have better oversite and some standards."


Posted by Joystiq Sep 16 2011 01:25 GMT
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Specific Xbox Live Arcade sales data remains elusive, so we turn to Gamasutra's analysis of leaderboard information to gain a rough idea of how August's new games performed. Diminutive soldiers proved to be the most popular icons, followed by the ingenious pearing of Kinect and ninjas.

Tower defense and shooter mash-up Toy Soldiers: Cold War appears to have sold 160,734 units by August's end, earning 115,448 players during its first week at the conclusion of Microsoft's Summer of Arcade promotion. Gamasutra notes that this rate is actually slower than the original game's launch, which was paired with last year's "Block Party" lineup.

Fruit Ninja Kinect had 148,507 players for the month -- impressive in the context of Kinect-only downloadable games. And while it might not be as financially lucrative, the game's sure to expand its total player base in September while it's offered as a free bonus to owners of The Gunstringer.

From Dust and Bastion continued to do well in August, while Insanely Twisted Shadow Planet registered 48,389 players by the end of the month. Microsoft announced a DLC add-on called "Shadow Hunters" earlier this month, but it appears to have missed its (tentative) release date.

Posted by Joystiq Aug 15 2011 19:15 GMT
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When I was a kid, I loved playing with LEGOs. I didn't have many of my own, but my best friend, Matt, had tons of them - what seemed like dozens of huge plastic tubs brimming with building blocks. Together, we would build jets, tanks, spaceships and more than a few robots. Our elaborate army bases would take up entire rooms. Naturally, half the fun of playing with our creations was pitting them against one another.

The epic battles, complete with sound effects - including what I still believe to be an incredible vocal impression of a machine gun - would rage for hours, until we had to go to bed or I had to go home. Of course, the explosions, glorious victories and bitter defeats weren't actually real - all of it was in our heads.

Had we the ability to project our imagination into something real, I think the end result would have looked something like Toy Soldiers: Cold War - though our version probably would have had more pirates.

Posted by Kotaku Jun 27 2011 19:40 GMT
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#xboxlivearcade You could be on the receiving end of a "free" copy of co-op dungeon crawler Crimson Alliance, pictured above, Xbox 360 owners, if you go all-in on this year's "Summer of Arcade" games for Xbox Live Arcade. What's on the list? More »

Posted by Joystiq Jun 27 2011 18:45 GMT
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We knew which games were going to be part of this year's XBLA "Summer of Arcade" -- but not when. Today, Microsoft shared that information, allowing you to plan your season around buying video games.

The Summer kicks off with the isometric action-adventure Bastion on July 20, for 1200 Microsoft Points ($15.) Eric Chahi's volcanic god game, From Dust, follows on July 27 for the same price. On August 3, Insanely Twisted Shadow Planet wil be available, also for 1200 MSP. August 10 brings a refreshing virtual fruit salad in the form of Fruit Ninja Kinect, for 800 Points. Finally, Toy Soldiers: Cold War arrives on August 17 for 1200 Points.

Like previous years, there's a bonus for buying all five Summer of Arcade titles, and this year it's a free copy of Crimson Alliance when it's released on September 7 (for 1200 Points). Fruit Ninja Kinect's inclusion in the promotion means that you must have a Kinect in order to take advantage of the free bonus. That's a bummer of Arcade for those who haven't picked up Microsoft's camera yet.

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Posted by GameTrailers Jun 09 2011 10:55 GMT
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Protect your base against the nonstop onslaught of Russian forces!

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Posted by GameTrailers Jun 07 2011 11:23 GMT
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A plethora of weapons and vehicles, including winged tanks, are ready to be added to your toy collection.

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Posted by Giant Bomb Jun 06 2011 23:30 GMT
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Posted by Kotaku Jun 06 2011 20:10 GMT
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#summerlovin Every year Microsoft selects a handful of Xbox Live Arcade games it considers the very best the platform has to offer and releases them once a week as part of the Summer of Arcade promotion. With Ubisoft's From Dust and Fuelcell's Insanely Twisted Shadow Planet making the cut this time around, we're in for one hell of a summer. More »

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Posted by GameTrailers Mar 15 2011 02:08 GMT
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Can you survive the side-scrolling survival mode?

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Posted by GameTrailers Mar 15 2011 02:08 GMT
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Overcharge and deal extra destruction in mini-games!

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Posted by GameTrailers Mar 15 2011 02:00 GMT
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Man the cannon, man--the Russians are coming!

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Posted by GameTrailers Mar 15 2011 02:00 GMT
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Enlist the help of a friend and go "Commando" against an unstoppable force.

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Posted by Kotaku Mar 13 2011 04:24 GMT
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#preview We here at Kotaku loved the first Toy Soldiers, a downloadable Xbox 360 tower defense game set during World War I. The new one, Toy Soldiers: Cold War, is debuting at PAX East in Boston, where I saw it on Saturday. It looks like a fantastic upgrade. More »

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Posted by GameTrailers Mar 11 2011 00:35 GMT
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Get close to the destruction with assortment of gameplay from the field of battle.